Dragon Quest IV: Chapters of the Chosen: Difference between revisions
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{{Translation|'''Dragon Quest IV'''|ドラゴンクエストIV 導かれし者たち|Doragon Kuesuto Fō Michibikareshi Monotachi|literally meaning; ''The People Who Are Shown the Way''}} is a role-playing game and the fourth installment of the {{Main Series}} video game series. The game was originally released for the {{NES}}, but has been remade several times for different systems. It begins the ''Tenkuu'' (''Celestial'') trilogy, known better as the '' | {{Translation|'''Dragon Quest IV'''|ドラゴンクエストIV 導かれし者たち|Doragon Kuesuto Fō Michibikareshi Monotachi|literally meaning; ''The People Who Are Shown the Way''}} is a role-playing game and the fourth installment of the {{Main Series}} video game series. The game was originally released for the {{NES}}, but has been remade several times for different systems. It begins the ''Tenkuu'' (''Celestial'') trilogy, known better as the ''[[Zenithia Trilogy]]'' in English. | ||
It was originally released for the {{Famicom}} on February 11, 1990 in Japan. The North American version, titled ''Dragon Warrior IV'', was released for the {{NES}} in October 1992. | It was originally released for the {{Famicom}} on February 11, 1990 in Japan. The North American version, titled ''Dragon Warrior IV'', was released for the {{NES}} in October 1992. | ||
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===Prologue=== | ===Prologue=== | ||
[[File:DQIV_Group.png|right|thumb|The characters of ''Dragon Quest IV''. From left to right: [[Kiryl]], [[Ragnar]], [[Alena]], the {{Hero 4}} (female and male), [[Borya]], [[Maya Mahabala]], [[Meena Mahabala]], and [[Torneko Taloon]]. |380px]] | |||
{{main|Dragon Quest IV Prologue{{!}}Prologue}} | {{main|Dragon Quest IV Prologue{{!}}Prologue}} | ||
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Building upon the gambling featured in the monster arenas of ''III'', the fourth game allows players to explore a large casino in the city of [[Endor]]. Redeemable tokens can be won at slot machines, poker, and monster betting, which can be spent on exclusive items and equipment. | Building upon the gambling featured in the monster arenas of ''III'', the fourth game allows players to explore a large casino in the city of [[Endor]]. Redeemable tokens can be won at slot machines, poker, and monster betting, which can be spent on exclusive items and equipment. | ||
===Sequel connectivity=== | |||
{{DQ5}} has some references to ''Dragon Quest IV'', but is mostly an independent story that does not heavily rely on the previous entry. The adventure of the chosen is known only by a scant few individuals, which further separates the Zenithia trilogy from the Erdrick saga's heavy focus on in-game history and family lineage. | |||
==Remakes and ports== | |||
''Dragon Quest IV'' was remade for the [[Sony PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using {{DQ7}} 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of ''VII'''s, an [[Party Chat|inter-party talk]] command similar to {{Dragon Quest VII}}, and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations. | ''Dragon Quest IV'' was remade for the [[Sony PlayStation]] on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using {{DQ7}} 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of ''VII'''s, an [[Party Chat|inter-party talk]] command similar to {{Dragon Quest VII}}, and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations. | ||
*The [[Bag]] has been added for unlimited item storage, which can carry up to 99 for each item. | *The [[Bag]] has been added for unlimited item storage, which can carry up to 99 for each item. | ||
*A ''Prologue'' chapter is added to introduce the [[Hero (Dragon Quest IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending. There is also a new Tactics feature to manually control your party in chapter 5. The PlayStation version uses the graphics engine from {{DQ7}}. | *A ''Prologue'' chapter is added to introduce the [[Hero (Dragon Quest IV)|hero]] before chapter one begins, as well as a 6th chapter with a bonus dungeon and alternate ending. There is also a new Tactics feature to manually control your party in chapter 5. The PlayStation version uses the graphics engine from {{DQ7}}. | ||
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*The Big book of Beast is now included for the monster bestiary and the player will be rewarded 250,000 coins if they complete the list of monsters. | *The Big book of Beast is now included for the monster bestiary and the player will be rewarded 250,000 coins if they complete the list of monsters. | ||
[[File:DQ4-DS-OVERWORLD-SCREENSHOT.jpg|250px|thumb|Exploring the world in the DS version of ''Dragon Quest IV'']] | |||
[[File: | On November 22, 2007, this PlayStation remake was ported to the [[Nintendo DS]]. No significant changes were made to the game's story, gameplay, or bonus features, aside from modifying the boom town's immigration aspects to reflect the lack of memory cards in the DS hardware and the calculation method for [[Alena]]'s [[Critical Hit]]s. The [[Fungeon (Dragon Quest IV)|Fungeon]] ([[Bonus Dungeons|bonus dungeon]]) changed it's layout to random locations for each floor, whereas the {{PlayStation}} Version was a mix of previous areas from the game and from {{DQ7}}. This portable version was released internationally in September of 2008, but without the party chat feature. This was due to Square Enix's uncertainty regarding the reception of the title, and the budget to translate the two-thirds of the script that the chat contained was slashed. However, the international release performed well and the budget for localization was expanded to allow the feature to be retained in ''V'' and ''VI''. | ||
*The [[Nintendo DS]] remake uses nearly the same style as the PS Version, with some minor compression to account for the handheld's screen size. | *The [[Nintendo DS]] remake uses nearly the same style as the PS Version, with some minor compression to account for the handheld's screen size. | ||
*The [[Pioneer Town]] lacks the variants of the PS Version due to replacing recruitable {{NPC}}s with ones that can be found after a certain point in game (see the article for more details). | *The [[Pioneer Town]] lacks the variants of the PS Version due to replacing recruitable {{NPC}}s with ones that can be found after a certain point in game (see the article for more details). | ||
*The floors of the [[Fungeon (Dragon Quest IV)|Fungeon]] are made up of new designs rather than from previous areas in the game, as well as {{DQ7}}. | *The floors of the [[Fungeon (Dragon Quest IV)|Fungeon]] are made up of new designs rather than from previous areas in the game, as well as {{DQ7}}. | ||
*The {{DS}} uses 2 separate screens in the game, the top screen displaying the map and the heroes' battle information. | *The {{DS}} uses 2 separate screens in the game, the top screen displaying the map and the heroes' battle information. | ||
*Religious references that were removed from the {{NES}} Version are now included in the game. | *Religious references that were removed from the {{NES}} Version are now included in the game. | ||
*Name changes to Weapons, Armour, items. | *Name changes to Weapons, Armour, items. | ||
*Alena's critical hit formula was changed from ''level/256'' to ''(level(0.75))/256'', rendering her maximum chance at level 64 to be 19%. | |||
On April 7, 2014, the PlayStation remake was ported to iOS and Android compatible devices. This version features significantly sharper graphics than before, as well as a fully orchestrated soundtrack. No significant gameplay changes were made aside from yet another tweaking of the Tsarevna's critical hit formula, and a slight change adding a detour in the boom town development. The bonus dungeon layout from the {{DS}} port was retained. This version was released world wide on August 7, 2014, and most importantly restored the long-lost party chat to much critical acclaim. | |||
*The Android and iOS uses touch screen features and the game uses a portrait screen setting instead of the landscape screen. | *The Android and iOS uses touch screen features and the game uses a portrait screen setting instead of the landscape screen. | ||
*[[Zoom]] and [[Evac]]'s {{MP}} cost have been reduced to 1 MP each. | *[[Zoom]] and [[Evac]]'s {{MP}} cost have been reduced to 1 MP each. | ||
*The Pioneer Town's upgrade requirements have been slightly tweaked, requiring more townsfolk to be recruited per stage of development. | *The Pioneer Town's upgrade requirements have been slightly tweaked, requiring more townsfolk to be recruited per stage of development. | ||
*Alena's critical hit formula cap has been raised to 87, restoring the 25% chance from the NES and PSX versions. | |||
== | ==Soundtrack== | ||
[[File:Monster Battle Victory DQ IV group.png|right|border|450px|thumb|Splash art of the cast as they appear in ''[[Monster Battle Road Victory]]'']] | |||
[[Kōichi Sugiyama]] composed the music and directed all the associated spin-offs. This is the track listing of the Symphonic Suite: | |||
#''[[Overture]]'' (1:55) | |||
#''Minuet'' (3:07) | |||
#''Comrades'' (10:28) | |||
#''In a Town'' (8:16) | |||
#''Homeland ~ Wagon Wheels' March'' (5:58) | |||
#''Frightening Dungeons ~ Cursed Towers'' (5:19) | |||
#''Elegy ~ Mysterious Shrine'' (5:03) | |||
#''Balloon's Flight'' (4:32) | |||
#''Sea Breeze'' (4:31) | |||
#''The Unknown Castle'' (4:37) | |||
#''Battle for the Glory'' (7:51) | |||
#''The End'' (5:12) | |||
==Credits== | ==Credits== | ||
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DQIVCharacters.png | DQIVCharacters.png | ||
DQIV Random Encounter.png| | DQIV Random Encounter.png| | ||
Dragon Quest IV characters.png| | |||
DQIV CD Theater 1.png|''CD Theater''. | DQIV CD Theater 1.png|''CD Theater''. | ||
DQIV CD Theater 2.png|''CD Theater''. | DQIV CD Theater 2.png|''CD Theater''. | ||