Meena

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Meena
Dragon Quest IV
Sprite(s)
Japanese name ミネア
Romaji Minea
Old localisation Nara
Title The Divine Diviner (Heroes II)
Vocation Fortune Teller
Race Human
Age 18
Family Maya (sister)
Mahabala (father)
Voice actor Hiroko Emori (CD Theater)
Yoko Hikasa (Japanese)
Mariam Haque (English, Heroes II)

"I am consulting the cards...and they are saying we will have girl problems... In a castle filled with women, this is a little worrying."

Meena is a playable character in Dragon Quest IV and one of the Chosen Ones.

Maya is her older sister, though characters frequently mistake Meena to be the older sibling due to her relative maturity and seriousness. She is a fortune teller on a quest to avenge her father with her sister. She becomes the first of the Hero's companions after reading their fortune and realises it is her destiny to help them defeat the Evil One.

She has made cameo appearances in several games in the series, including as a special guest in Dragon Quest IX, and as a fortune teller and quest giver in Dragon Quest X. Meena joined her sister as one of the playable characters in Dragon Quest Heroes II, is one of the original leader characters in Dragon Quest Rivals, and is a special Hero character in Dragon Quest Tact.

Appearance and Personality[edit | edit source]

Meena is nearly the spitting image of Maya, her older sister. She dresses much more conservatively compared to her sister, though they wear identical silver headpieces, earrings, and chokers. Meena wears a saffron-coloured skirt that reaches down to her ankles covered by an orange sari-like garment that leaves her right arm exposed, along with a pair of sandals. Around her waist, she wears a silver belt and a longer silver chain that goes over her skirt, both with dangling green jewels. Meena carries a crystal ball with her everywhere, which she uses to tell fortunes. While she and her sister both have long purple hair, Meena does not have bangs/fringe. In Dragon Quest Heroes II, the sleeve on her garment is detached, leaving both of her shoulders exposed. She wears a silver armband with a blue jewel at the top of her sleeve and there are floral and leaf patterns embroidered on her clothing. She also wears a white chemise underneath her skirt.

Meena is an extremely reserved and quiet person, and very rational. This disposition leads her to often scold her sister for her poor judgement regarding their money, and her general laid-back demeanour. But, despite these stern traits, she is still a very kind person at heart, looking out for her sister when the two set out to avenge their father's murder, and charging only a minuscule amount of gold for her fortune-telling services. During her travels with the rest of the Chosen Ones, Meena will occasionally have cryptic visions of the near future.

Appearances[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Chapter 4 begins with Maya and Meena performing at the town, Laissez Fayre, which is populated almost entirely by entertainers and tourists. They use their job as a cover and the town as a base to investigate the murder of their father Mahabala, a prominent alchemist. Though they suspect his apprentice, Balzack, killed him in order to steal the Secret of Evolution, they have nothing to back up their claims, and keep them to themselves for the time being.

After following the trail through several towns across the entire country, they finally confronted the murderer at his castle. Unfortunately, despite their best efforts, his true King arrives to soundly defeat them in battle and throws them into the dungeon. Luckily, the only other occupant points them to a secret exit, and after they escape, they flee directly to Endor.


"You must be the legendary hero! Me and my sister have been looking for you since so long ago. You have the power to defeat the Evil One. We must all join forces together. It is our destiny that we stand up against this dark, dark power. And there are others, you know. Other people in the world with the same destiny as us."

In Chapter 5, Meena is attempting to continue her fortune-telling business, but Maya blows all the gold they'd earned on their journey at the casino, leaving them fairly stranded in the city. Luckily, the Hero has been told to seek out their destined allies, and locates Maya and Meena in short order. When Meena reads his fortune, she realises that he is the prophesied Hero and immediately joins the party.

The two are briefly separated in Con Cave and are approached by demonic doppelgangers of the Hero (while the Hero also battled doppelgangers of the sisters). When coming across the real Hero, Meena is more trusting while Maya quizzed them. Afterwards, they regroup and find the Symbol of faith.

A while later in Chapter 5, the party confronts Balzack, at Castle Zamoksva. He has used an imperfect version of the Secret of Evolution to become Baalzack, but the party is still able to kill him, avenging the death of the sisters' father at long last.

Spells[edit | edit source]

Level Learned Original Japanese NES Version Remakes Spanish Version MP Cost
1 Hoimi Heal Heal Minicuración 2
3 Rariho Sleep Snooze Sueño 3
8 Bagi Infernos Woosh Minitornado 2
10 Kiariku Numboff Tingle Reactivación 2
13 Behoimi Healmore Midheal Semicuración 4
16 Rarihoma Sleepmore Kasnooze Somnolencia 3
20 Zaoraru Vivify Zing Semirresurrección 8
23 Bagima Infermore Swoosh Tornado 4
26 Behoma Healall Fullheal Maxicuración 6
29 Fubaha Barrier Insulatle Aislar 6
32 Bagicrossu Infermost Kaswoosh Supertornado 8
35 Megazaru Farewell Kerplunk Sacrificio resurrector All

Stats[edit | edit source]

Meena with the rest of the Chosen Ones.

Meena's abilities in battle are styled after the Priest vocation in Dragon Quest III, possessing approximately half of the spells. She has sole access to the Woosh series of spells which give her more reliable offensive utility than Kiryl's Whack spells, but she is only able to heal one character at a time, whereas the former will learn Multiheal. Relying on Meena to revive deceased allies is a gamble as she only learns Zing, but in dire circumstances she is an asset with the party-restoring Kerplunk—this spell alone can completely turn the tide of battle and snatch victory from the jaws of defeat at the cost of her own life. Meena is also the only chosen one to learn the vital Insulatle spell, making her a crucial ally against the Lord of the Underworld and other enemies that rely on breath attacks.

As a spell caster, Meena possesses low Resilience and max HP, but high Wisdom, Luck, and max MP. She also enjoys a higher-than-average Strength when compared to the other magical characters until her sister's Strength rises suddenly at higher levels. Meena has access to some powerful equipment such as the Falcon knife earrings and Liquid metal sword, but she will be quickly surpassed in physical combat by Ragnar and Alena unless seeds are applied to boost her might. Her armour choices will be mostly limited to clothing, robes, and hats for magic users, but late in the game, she is able to equip all three pieces of the liquid metal equipment.

Handing over the ultimate key.
Attribute Starting Stats Maximum Stats
Level 1 99
HP 18 574
MP 7 407
Strength 4 149
Agility 4 167
Resilience 9 94
Wisdom 6 207
Luck 6 171
Initial gear Copper sword, Silk robe

Equipment[edit | edit source]

Silver tarot cards[edit | edit source]

Meena's silver tarot cards.

One of Meena's most unique traits is her ability to read her silver tarot cards during battle, with each drawn card causing a unique effect. The power of the cards ignore any resistances a monster may normally have, save for bosses. Players should be cautious about leaving fate to chance and ordering Meena to divine too often, however, as the likelihood to draw The Fool rises to 50% after the third shuffling in one battle. Also, Meena can use the cards outside of battle to read the player's fortune. This will not affect the game, but provides interesting dialogue from the Seer.

  • Justice: Casts Poof on all enemies and sends them flying into the blue.
  • Devil: Casts Kasap on all foes.
  • Death: Casts Whack on one enemy.
  • Sun: Casts Omniheal on all allies.
  • Moon: Casts Dazzle on all enemies.
  • Strength: Casts Oomph on a random ally
  • Star: Doubles the amount of Experience and gold received after the current battle, will not stack will multiple draws.
  • Tower: Casts Zap on all enemies. Damage is calculated as Meena's level multiplied between 0.5 and 2.
  • Fool: Casts Thwack on the entire Party!

Dragon Quest VI: Realms of Revelation[edit | edit source]

Meena appears along with the other Chosen Ones in the near-future version of Reaper's Peak, having set up shop to tell fortunes in the village much to her sister's annoyance. When reading the palm of the Hero, she notes that she sees nothing at all in his future and cannot gaze into his soul. She notes that this means the young man has an incredible burden that he must bear, but reassures him that if he follows the path that he knows to be true then he will find happiness at the end of the long road.

When spoken to again, Meena will mention her love of caves and tombs.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Meena appears as one of the special guests at the Quester's Rest in Stornway. This could be obtained when the DQVC was available using Nintendo's Wi-Fi Channel. When spoken to, she gives the player different pieces of her outfit for fulfilling certain conditions.

The Accolade Foxy Fortune-Teller is earned if the Hero wears all parts of Meena's costume. However, it is only possible for a female Hero to earn this Accolade as certain parts of Meena's costume are female-exclusive.

Dragon Quest X [edit | edit source]

Meena first appears in the Version 1.5 update of the game, both as a quest-giving NPC and as a fortune teller who can influence a player's game for up to two hours. She has a chance of randomly appearing in Magic Labyrinths, much like Torneko.

Dragon Quest Heroes II[edit | edit source]

Meena appears in Dragon Quest Heroes II as the fourth set of otherworldly characters, alongside her sister Maya who joins shortly afterward. After the intrepid heroes wind up locked in Ingenia’s dungeons due to the Queen’s belief they were attempting her assassination, Meena walks up to the cell to ask if they have seen her sister at all, who left home one day and didn’t return home. Discovering that Torneko was with the jailed travelers, and they are attempting to meet the queen of the land; Meena decides to join the party believing it will help her locate her sister and her fortune telling showing her fate intertwin with theirs.

In game Meena is given the title of “The Divine Diviner” and her weapon of choice are her iconic Tarot Cards, mimicking her gameplay from 4. Meena is able to throw her tarot cards to attack foes from a long range, and call upon the effects of various Arcana to inflict debilitating effects on any foe targeted by her cards. In addition she also has access to her staple Woosh spells for a wide area of effect damage and Multiheal, despite not being able to learn it in her original game. Her Coup de Grâce is Starfall, which summons a meteor shower to strike all her enemies.

Heroes 2 info sheet

Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 16 99
HP 77 335
MP 45 170
Strength 46 225
Resilience 24 150
Wisdom 33 275
Deftness 9 55

Skills[edit | edit source]

Meena can learn the following spells & abilities through skill points.

Name Points Required MP Details Requirements
Woosh 0 4 Stirs up a wicked whirlwind that damages foes in front. Requirements
Swoosh 8 10 Stirs up a terrible tornado that tears into foes over a wide area. Woosh
Reach Lv.10
Kaswoosh 14 16 Stirs up a hard-hitting hurricane that blows all foes away. Swoosh
Reach Lv. 22
Multiheal 20 26 A superior spell that heals all allies. None

Meena can acquire the following attributes through skill points.

Name Points Required Details Requirements
Maximum HP + 10 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum HP by ten. None / Reach Lv. 12 / 20 / 28 / 36
Maximum MP +3 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum MP by three. None / Reach Lv. 12 / 20 / 28 / 36
Strength +5 (x5) 3 / 3 / 6 / 7 / 8 Increases strength by five points. None / Reach Lv. 12 / 20 / 28 / 36
Wisdom +5 (x5) 3 / 3 / 6 / 7 / 8 Increases wisdom by five points. None / Reach Lv. 12 / 20 / 28 / 36
Deftness +10 (x5) 3 / 3 / 6 / 7 / 8 Increases deftness by ten points. None / Reach Lv. 12 / 20 / 28 / 36
Multiheal Multiplier 15 Increases the amount healed by Multiheal. Multiheal
Reach Lv. 20
Multiheal Multiplier 20 Further increases the amount healed by Multiheal. Multiheal Multiplier
Reach Lv. 40
Tarot Throw Extender 8 Extends the range of Tarot Throw. None
Tarot Throw Expander 20 Extends the area of effect of Tarot Throw. Tarot Throw Extender
Aerial Tarot Throw Extender 8 Extends the area of effect of Aerial Tarot Throw. None
Empress Enhancer 10 Extends the area of effect of The Empress. None
Ace Evader 15 Greatly increases the period of invincibility after a successful evasion. Reach Lv. 20
Powersaver Plus 15 Causes 10% of all spells and abilities to be cast for no MP cost. Reach Lv. 28
Tension Extension Turbo 7 Extends high tension by four seconds. Reach Lv. 20
Grace Under Fire 15 Slowly restores MP when low on HP. None
Artful Dodger 5 Slightly increases the period of invincibility after a successful evasion. None
Best In Tension 5 Significantly increases the rate of tension gain. Reach Lv. 20
Tension Extension 3 Extends high tension by two seconds. None
Gain More Tension When Fired Up 5 Increases the rate at which tension is gained while fired up. None
Longer Attack and Defense Boosts 10 Increases the duration of effects that increase defence or attack power. None

Proficiency[edit | edit source]

Rank Name MP Description
1 Wild Cards 9 Catapults countless cards at nearby enemies.
2 The Devil 10 Damages all marked enemies and decreases their defence.
3 Magic +15 with Cards Increases magical might by fifteen points when wielding cards.
4 Attack +5 with Cards Increases attack power by five points when wielding cards.
5 Magic +15 with Cards Increases magical might by fifteen points when wielding cards.
6 Attack +5 with Cards Increases attack power by five points when wielding cards.
7 The Fool 8 Deals damage to all marked enemies and can poison them too.
8 Magic +15 with Cards Increases magical might by fifteen points when wielding cards.
9 The Moon 12 Damages and dazzles all marked enemies.
10 Max. MP +10 with Cards Increases maximum MP by then when wielding cards.
11 The Tower 12 Calls down lightning to lay mercilessly into all marked enemies.
12 Magic +15 with Cards Increases magical might by fifteen points when wielding cards.
13 Death 9 Deals damages to all marked enemies, and can also cause instant death.
14 Max. MP +10 with Cards Increases maximum MP by then when wielding cards.
15 Attack +20 with Increases attack power by twenty points when wielding cards.
16 Max. MP +10 with Cards Increases maximum MP by then when wielding cards.
17 Magic +15 with Cards Increases magical might by fifteen points when wielding cards.
18 Max. MP +10 with Cards Increases maximum MP by then when wielding cards.
19 Increased Evasion with Cards. Slightly increases evasion when wielding cards.
20 Attack +20 with Increases attack power by twenty points when wielding cards/

Dragon Quest Rivals[edit | edit source]

Meena is one of the original leader characters in the game, representing the Fortune Teller vocation.

Dragon Quest Tact[edit | edit source]

Meena appears as a S-rank member of the Hero family as part of the True Dragon Quest IV event, appearing on her own banner alongside Prince of darkness. She can participate in Baalzack's Battle Road as a party member.

Meena (ミネア Minea)
Dragon Quest Tact
Stats


Family Rank Role

Hero

Support
Max Level HP MP Move
140 1,467 573 3
Attack Defense Agility Wisdom Weight
243 469 522 358 60
Basic Skills
First Second Third
Strength
While under Wheel of Fortune: True Strength
The Fool*
While under Wheel of Fortune:
The True Fool
The Devil*
While under Wheel of Fortune:
The True Devil
Coup de Grâce: Wheel of Fortune*
Awakening Skills
First Second Third
Twinspiration / Stats Up Zap Res +25 / Stats Up Twinspiration Chance +20% / Martial Potency/Recovery +5% / Stats Up
Fourth Fifth
Bang Res +25 / Stats Up Auto MP Regen: Action start: stores 8% of max MP / Martial Potency/Recovery +5% / Stats Up
Leader Perks
First
Raises DEF of all Hero allies, including herself, by 30% in a 5x5 square around her.
Basic Perks
First Second Third
Max HP +30
Max MP +15
The Tower: When any other ally attacks: 50% chance to attack with The Tower if enemy is within 2 to 4-space range. Martial Potency/Recovery +2%
Perk Details
First
Twinspiration: When triggering a martial effect: Rarely triggers the martial effect 2 times in succession, lowers damage/recovery of 2nd martial effect by 50%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Immune

Etymology[edit | edit source]

Meena (मीन), also spelled as Mīna, is a female given name from Sanskrit that is used in Hindi, Marathi, and Tamil cultures.[1]It means "fish" and is also the name of a month in the Indian solar calendar. In Vedic mythology, Mina is an astrological sign that corresponds with the Zodiac sign Pisces, represented by a pair of fish that swim in different directions. The alternative spelling Mina is also used as a name in Persian and Pashto cultures.

Trivia[edit | edit source]

  • There are a pair of unnamed sisters in Dragon Quest VII that are a reference to Meena and her sister Maya during the party's first visit to Greenthumb Gardens. The younger sister is said to spend all of her time with her crystal ball and reading tarot cards, while the older one spends all of their hard-earned money at casinos and is on the lookout for a handsome suitor. Ironically, the younger one is dressed like a dancer, while the older sister is dressed more modestly.
  • From June 10th to July 10th, 2016, a dessert called the "Minea's Fruity Parfait" was available at the real-life Luida's Bar in Tokyo to promote the release of Dragon Quest Heroes II. Designed to look like Meena, it was decorated with her tarot cards, a tapioca pearl to represent her crystal ball, chocolate whipped cream and wafers, mango gelato, and tea ice cream. There was also a parfait based on Maya, as well.

Gallery[edit | edit source]

References[edit | edit source]