Great keeper: Difference between revisions

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<center><small>''For the monster by the name of "GateGuard" in the old [[Game Boy Color]] translations of [[Dragon Quest Monsters]] and [[Dragon Quest Monsters 2]], ''see'' '''[[Grim keeper]]'''.</small></center>
<center><small>''For the monster by the name of "GateGuard" in the old Game Boy Color}} translations of '{{DQM}}' and '{{DQM2}}', ''see'' '''[[Grim keeper]]'''.</small></center>


{{Monster Infobox
{{Monster Infobox
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|kanji=てんのもんばん
|kanji=てんのもんばん
|romanji=ten no monban (Heaven's gatekeeper)
|romanji=ten no monban (Heaven's gatekeeper)
|old=GateGuard (GBC version of Dragon Quest III)
|old=GateGuard ({{GBC}} version of {{III}})
|firstappear=''[[Dragon Quest III]]'' ([[SFC]] remake)
|firstappear={{Dragon Quest III}} ({{SFC}} remake)
}}
}}


'''Great keepers''' are bonus dungeon monsters that have appeared in several ''[[Dragon Quest (series)|Dragon Quest]]'' remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem]]s they are not hindered by the frailty of the metal.
'''Great keepers''' are bonus dungeon monsters that have appeared in several {{DQSeries}} remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem (Recurring) |Gold golem]]s they are not hindered by the frailty of the metal.
 
==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The [[Super Nintendo Entertainment System|Super Famicom]] port of the game marked the debut of this monster with them being encountered in [[Cloudsgate Citadel (bonus dungeon)|Cloudsgtae Citadel]]
The {{Super Famicom}} port of the game marked the debut of this monster with them being encountered in [[Cloudsgate Citadel (bonus dungeon)|Cloudsgtae Citadel]]
{{DQ3SNESEnemy
{{DQ3SNESEnemy
|name=Great keeper
|name=Great keeper
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==={{DQ8}}===
==={{DQ8}}===
As in ''III'', the Great keeper wasn't present in the original release.  They are encountered in the new bonus dungeon, the [[Altar of Wroth]].
As in {{III}}, the Great keeper wasn't present in the original release.  They are encountered in the new bonus dungeon, the [[Altar of Wroth]].
{{DQ83DSEnemy
{{DQ83DSEnemy
|name=Great keeper
|name=Great keeper
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|skills=N/A
|skills=N/A
|locations=[[Altar of Wroth]]
|locations=[[Altar of Wroth]]
|items=[[Ruby of Protection]]{{fraction|1|64}}<br>[[Seed of Skill]]{{fraction|1|128}}
|items=[[Ruby of protection]]{{fraction|1|64}}<br>[[Seed of Skill]]{{fraction|1|128}}
|evasion=0/64
|evasion=0/64
|attack-resist=0%
|attack-resist=0%
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{{Stub}}
{{Stub}}


===''[[Dragon Quest Monsters: Super Light]]''===
==={{DQMSL}}===
{{stub}}
{{stub}}


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==Gallery==
==Gallery==
<gallery>
<center><gallery>
File:DQTCG Great keeper.png|Official trading card
DQTCG Great keeper.png|Official trading card.
</gallery>
</gallery></center>
 


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 23:16, 29 January 2022

For the monster by the name of "GateGuard" in the old Game Boy Color}} translations of Dragon Quest Monsters and Dragon Quest Monsters 2, see Grim keeper.


Great keepers are bonus dungeon monsters that have appeared in several Dragon Quest series remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the Gold golems they are not hindered by the frailty of the metal.

Appearances

Dragon Quest III: The Seeds of Salvation

The Super Famicom port of the game marked the debut of this monster with them being encountered in Cloudsgtae Citadel

Great keeper (てんのもんばん)
Dragon Quest III: The Seeds of Salvation
Sprite Level HP MP
63 700 0
Attack Defense Agility Experience Gold
350 200 100 8500 130
Bestiary No. #136
Spell(s) None
Skill(s) Brutal Strike
Location(s) Cloudsgate Citadel
Item Dropped Tough guy tattoo
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 0% 25% 25%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 30% 100%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
25% 100% 100% 25%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
70% 25% 70%

Dragon Quest VIII: Journey of the Cursed King

As in III, the Great keeper wasn't present in the original release. They are encountered in the new bonus dungeon, the Altar of Wroth.

Great keeper (てんのもんばん)
Dragon Quest VIII: Journey of the Cursed King
Nintendo 3DS
Sprite HP MP Attack
800 0 256
Defense Agility Experience Gold
300 70 600 150
Bestiary no. #299
Family Material
In-game description N/A
Spell(s) None
Skill(s) N/A
Location(s) Altar of Wroth
Item(s) dropped Ruby of protection164
Seed of Skill1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
0/64 0% 25% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 25% 50% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 100% 100% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 25%

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Super Light

Similar species

Gallery