Low Heal: Difference between revisions
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*[[High Heal]] | *[[High Heal]] | ||
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[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Latest revision as of 05:56, 5 April 2026
| Low Heal | |
|---|---|
| Japanese | 癒しの力 |
| Rōmaji | Iyashi no chikara |
| Type | Trait |
| Older names | None |
Low Heal is a monster trait that provides mild medical relief to the party.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Low Heal heals a small amount of HP on even-numbered turns, with the maximum being 70 HP to each party member. It has a 5% chance to activate every even-numbered turn in single player battles but will always trigger on even-numbered turns in multiplayer battles. Low Heal cannot activate if the possessor is confused, paralysed, sleeping, or stunned.
| Monsters of any size | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level 20 | Level 40 | Level 1 | Level 20 | Level 20 | Level 1 | Level 20 | ||
| Large-size monsters only | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level 1 | Level 1 | |||||||