Low djinks: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Low djinks | |title=Low djinks | ||
|image= | |image=[[Image:DQVI Low djinks.png|275px]] | ||
|caption= | |caption=Art by [[Akira Toriyama]] | ||
|kanji= ランプのまじん | |kanji= ランプのまじん | ||
|romanji=Lamp's | |romanji={{tt|Ranpu no majin|Lamp's genie}} | ||
|old=None | |old=None | ||
|firstappear=''[[Dragon Quest VII]]'' | |firstappear=''[[Dragon Quest VII]]'' | ||
}} | }} | ||
The '''Low djinks''' is a recurring monster in the {{DQSeries}}, first introduced in ''[[Dragon Quest VI]]''. It is a cloud-riding genie that can control the wind. | |||
==Characteristics== | ==Characteristics== | ||
This garishly green and purple coloured genie rides into battle on a corrosive cloud when released from the '''[[malevolantern]]''', ripping into enemies with the worrisome '''[[Wind Sickles]]''' skill and the '''[[Backdraft]]''' buff, which uses the wind to send any bothersome breath attacks right back. They also slice through opponents with the '''[[Swoosh]]''' spell. | This garishly green and purple coloured genie rides into battle on a corrosive cloud when released from the '''[[malevolantern]]''', ripping into enemies with the worrisome '''[[Wind Sickles]]''' skill and the '''[[Backdraft]]''' buff, which uses the wind to send any bothersome breath attacks right back. They also slice through opponents with the '''[[Swoosh]]''' spell. The genie has the appearance of a mustachioed overweight man with green skin and pointy ears. Their clothes consist of a small purple vest, baggy white trousers, a saffron sash tied around their waist with a red-handled dagger, pointy purple slippers, and a white turban with a red jewel and a yellow feather. | ||
{{Clear}} | {{Clear}} | ||
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{{DQ6Enemy | {{DQ6Enemy | ||
|name=Low djinks | |name=Low djinks | ||
|kanji= | |kanji=ランプのまじん | ||
|romanji= | |romanji={{tt|Ranpu no majin|Lamp's genie}} | ||
|sprite=[[Image:Lampmage.gif]] | |sprite=[[Image:Lampmage.gif]] | ||
|hp=304 | |hp=304 | ||
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|defense=94 | |defense=94 | ||
|agility=68 | |agility=68 | ||
|tameRate= | |tameRate=N/a | ||
|bestiaryNumber=111 | |bestiaryNumber=#111 | ||
|spells=[[Swoosh]] | |spells=[[Swoosh]] | ||
|skills=[[Backdraft]]<br>[[Wind Sickles]] | |skills=[[Backdraft]]<br>[[Wind Sickles]] | ||
|locations= | |locations=[[Dullerton]] Region<br>[[Everfrost Grotto]] (Called by Malevolantern)<br>[[Mt. Snowhere]] | ||
|items=[[Seed of strength]]{{fraction|1|256}} | |items=[[Seed of strength]]{{fraction|1|256}} | ||
|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
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|burning-breath-resist=80% | |burning-breath-resist=80% | ||
|army-resist=60% | |army-resist=60% | ||
|remake-sprites=[[Image:Low djinks DQVI DS.png]] | |||
}} | }} | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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{{DQH2Enemy | {{DQH2Enemy | ||
|name=Low djinks | |name=Low djinks | ||
|kanji= | |kanji=ランプのまじん | ||
|romaji={{tt||}} | |romaji={{tt|Ranpu no majin|Lamp's genie}} | ||
|listNumber=109 | |listNumber=#109 | ||
|fieldNotes=A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying.<br/>His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him. | |fieldNotes=A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying.<br/>His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him. | ||
|image=[[File:Low djinks DQH2.png|100px]] | |image=[[File:Low djinks DQH2.png|100px]] | ||
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|locations=[[Battle of the Pinnacle]]: Base, [[Battle of the Pinnacle]]: Centre | |locations=[[Battle of the Pinnacle]]: Base, [[Battle of the Pinnacle]]: Centre | ||
}} | }} | ||
==={{DQTact}}=== | |||
Low djinks appears as an A-rank monster of the [[Demon family]] as part of the limited ''Dragon Quest VI'' event. He will join the party in Chapter 4, Episode 1: What Mindini Stole of the event quests and he can be fully awakened by completing the level at any difficulty. Low djinks also stars in his own Battle Road. | |||
{{DQTactEnemy | |||
|name=Low djinks | |||
|kanji=ランプのまじん | |||
|romanji=Ranpu no majin | |||
|sprite=[[Image:DQT Low Djinks.png|275px]] | |||
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |||
|lvl=110 | |||
|hp=805 | |||
|mp=323 | |||
|move=4 | |||
|attack=247 | |||
|defense=223 | |||
|agility=402 | |||
|wisdom=247 | |||
|weight=35 | |||
|bskill1=[[Wind Sickles]] | |||
|bskill2=[[Swoosh]] | |||
|bskill3=[[Wind Guard]] | |||
|askill1=Woosh-type Spell Potency +10% / Stats Up | |||
|askill2=Bang Res +25 / Stats Up | |||
|askill3=Swoosh Potency +5% / Stats Up | |||
|askill4=Zap Res +25 / Stats Up | |||
|askill5=Swoosh Potency +5% / Stats Up | |||
|lperk1=Raises Woosh-type potency of allies, including himself, by 5% in a 5x5 square around him. | |||
|bperk1=WIS +10 | |||
|bperk2=Max MP +10 | |||
|bperk3=Swoosh Potency +2% | |||
|aperk1='''Woosh-type Spell Potency +10%''': Raises [[Woosh]]-type spell potency by 10%. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Very Weak | |||
|crack-resist=Normal | |||
|woosh-resist=Normal | |||
|bang-resist=Half Res | |||
|zap-resist=Half Res | |||
|zam-resist=Normal | |||
|snooze-resist=Normal | |||
|poison-resist=Normal | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Super Weak | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Half Res | |||
|blind-resist=Normal | |||
|curse-resist=Immune | |||
|paralysis-resist=Super Weak | |||
|confusion-resist=Half Res | |||
|charm-resist=Normal | |||
}} | |||
==Etymology== | ==Etymology== | ||
The '''low djinks'''' name is a pun that plays on the romanized version of the Arabic genie, djinn, and the phrase 'high jinks', meaning to have fun in a boisterous and chaotic kind of way. | The '''low djinks'''' name is a pun that plays on the romanized version of the Arabic genie, djinn, and the phrase 'high jinks', meaning to have fun in a boisterous and chaotic kind of way. | ||
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*[[Chain djinn]] | *[[Chain djinn]] | ||
[[Category: Arabian mythology]] | ==Gallery== | ||
<center><gallery> | |||
Image:DQX Lamp Majin.jpg|A low djinks in ''X''. | |||
Image:DQR Lamp Majin.png|''Rivals'' card | |||
Image:DQTCG Low Djinks.jpg|''DQ'' Trading Card | |||
</gallery></center> | |||
[[Category:Arabian mythology]] | |||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest Heroes II enemies]] | [[Category:Dragon Quest Heroes II enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
Revision as of 04:33, 23 December 2021
| Dragon Quest monster | |
|---|---|
| Low djinks | |
Art by Akira Toriyama | |
| Japanese | ランプのまじん |
| Romaji | Ranpu no majin |
| First appearance | Dragon Quest VII |
| Old localisation | None |
The Low djinks is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VI. It is a cloud-riding genie that can control the wind.
Characteristics
This garishly green and purple coloured genie rides into battle on a corrosive cloud when released from the malevolantern, ripping into enemies with the worrisome Wind Sickles skill and the Backdraft buff, which uses the wind to send any bothersome breath attacks right back. They also slice through opponents with the Swoosh spell. The genie has the appearance of a mustachioed overweight man with green skin and pointy ears. Their clothes consist of a small purple vest, baggy white trousers, a saffron sash tied around their waist with a red-handled dagger, pointy purple slippers, and a white turban with a red jewel and a yellow feather.
Appearances
Dragon Quest VI: Realms of Revelation
Dragon Quest X
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|
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II
| Model | Experience | Gold | Marked Version? |
| 8733 | 535g | Yes |
| List No. | #109 |
| Field Notes | A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying. His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him. |
| Location(s) | Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre |
| Item(s) Dropped | Royal soil, Sock-it locket |
Dragon Quest Tact
Low djinks appears as an A-rank monster of the Demon family as part of the limited Dragon Quest VI event. He will join the party in Chapter 4, Episode 1: What Mindini Stole of the event quests and he can be fully awakened by completing the level at any difficulty. Low djinks also stars in his own Battle Road.
| Family | Rank | Role | ||
Demon |
Magic |
|||
| Max Level | HP | MP | Move | |
| 110 | 805 | 323 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 247 | 223 | 402 | 247 | 35 |
| First | Second | Third | ||
| Wind Sickles | Swoosh | Wind Guard | ||
| First | Second | Third |
| Woosh-type Spell Potency +10% / Stats Up | Bang Res +25 / Stats Up | Swoosh Potency +5% / Stats Up |
| Fourth | Fifth | |
| Zap Res +25 / Stats Up | Swoosh Potency +5% / Stats Up | |
| First | |
| Raises Woosh-type potency of allies, including himself, by 5% in a 5x5 square around him. | |
| First | Second | Third |
| WIS +10 | Max MP +10 | Swoosh Potency +2% |
| First | |
| Woosh-type Spell Potency +10%: Raises Woosh-type spell potency by 10%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Very Weak | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Half Res | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Half Res | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Immune | Super Weak | Half Res | Normal |
Etymology
The low djinks' name is a pun that plays on the romanized version of the Arabic genie, djinn, and the phrase 'high jinks', meaning to have fun in a boisterous and chaotic kind of way.
Related Enemies
Similar Species
Close Cousins
Gallery
-
A low djinks in X.
-
Rivals card
-
DQ Trading Card
