Heliodor Region: Difference between revisions

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{{ItemShop/Item|name=Plain clothes XI|display='''<br>[[Plain clothes]]'''|price=10|attributes=+4 Defence}}
{{ItemShop/Item|name=Plain clothes XI|display='''<br>[[Plain clothes]]'''|price=10|attributes=+4 Defence}}
{{ItemShop/Item|name=Wayfarer's clothes XI|display='''<br>[[Wayfarer's clothes]]'''|price=70|attributes=+7 Defence}}
{{ItemShop/Item|name=Wayfarer's clothes XI|display='''<br>[[Wayfarer's clothes]]'''|price=70|attributes=+7 Defence}}
{{ItemShop/Item|name=Heavy armor XI|display='''<br>[[Heavy armour]]'''|price=5,000|attributes=+54 Armour<br>+15% Fire and Ice Resistance}}
{{ItemShop/Item|name=Heavy armor XI|display='''<br>[[Heavy armour]]'''|price=5,000|attributes=+54 Defence<br>+15% Fire and Ice Resistance}}
{{ItemShop/Item|name=Strong medicine XI|display='''<br>[[Strong medicine]]'''|price=36|attributes=Restores at least 60 HP to a single ally.}}
{{ItemShop/Item|name=Strong medicine XI|display='''<br>[[Strong medicine]]'''|price=36|attributes=Restores at least 60 HP to a single ally.}}
{{ItemShop/Item|name=Strong antidote XI|display='''<br>[[Strong antidote]]'''|price=45|attributes=Cures one party member of poison and restores at least 30 HP.}}
{{ItemShop/Item|name=Strong antidote XI|display='''<br>[[Strong antidote]]'''|price=45|attributes=Cures one party member of poison and restores at least 30 HP.}}
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{{ItemShop/Item|name=Plain clothes XI|display='''<br>[[Plain clothes]]'''|price=10|attributes=+4 Defence}}
{{ItemShop/Item|name=Plain clothes XI|display='''<br>[[Plain clothes]]'''|price=10|attributes=+4 Defence}}
{{ItemShop/Item|name=Wayfarer's clothes XI|display='''<br>[[Wayfarer's clothes]]'''|price=70|attributes=+7 Defence}}
{{ItemShop/Item|name=Wayfarer's clothes XI|display='''<br>[[Wayfarer's clothes]]'''|price=70|attributes=+7 Defence}}
{{ItemShop/Item|name=Heavy armor XI|display='''<br>[[Heavy armour]]'''|price=5,000|attributes=+54 Armour<br>+15% Fire and Ice Resistance}}
{{ItemShop/Item|name=Heavy armor XI|display='''<br>[[Heavy armour]]'''|price=5,000|attributes=+54 Defence<br>+15% Fire and Ice Resistance}}
{{ItemShop/Item|name=Special medicine XI|display='''<br>[[Special medicine]]'''|price=70|attributes=Restores at least 90 HP to a single ally.}}
{{ItemShop/Item|name=Special medicine XI|display='''<br>[[Special medicine]]'''|price=70|attributes=Restores at least 90 HP to a single ally.}}
{{ItemShop/Item|name=Special antidote XI|display='''<br>[[Special antidote]]'''|price=87|attributes=Cures one party member of poison and restores at least 60 HP.}}
{{ItemShop/Item|name=Special antidote XI|display='''<br>[[Special antidote]]'''|price=87|attributes=Cures one party member of poison and restores at least 60 HP.}}

Revision as of 01:51, 8 July 2022

The Heliodor Region is a section of land located roughly in the center of the land of Erdrea and south of Yggdrasil, the World Tree. It contains the Kingdom of Heliodor and the village of Cobblestone to the south.

Story

The Luminary first sets out on his journey here from the Parting Place after leaving his hometown. One of the villagers from Cobblestone can teach the player about the basics of overworld travel and how to use bells to summon a horse. After traveling north a bit, you will eventually reach a camp, where a man will give a tutorial on how to use campfires and set up camp for the night. The kingdom of Heliodor can be reached after crossing the river and a small tunnel to the north.

Shops & Services

Roving Emporium 
Item Price Attributes

Cypress stick
10+7 Attack

Zombiesbane
6,300+54 Attack

Bastard sword
8,800+61 Attack

Razer-wing
9,300+93 Attack
+2% Parry Chance

Nightcleaver
12,000+115 Attack
+2% Parry Chance

Pot lid
40+2 Defence
+5% Block Chance

Magic shield
5,000+27 Defence
+6% Block Chance
+12 Magical Might
+11 Magical Mending
+5% Elemental Resistance

Bandana
45+1 Defence

Iron headgear
5,500+32 Defence

Plain clothes
10+4 Defence

Wayfarer's clothes
70+7 Defence

Heavy armour
5,000+54 Defence
+15% Fire and Ice Resistance

Strong medicine
36Restores at least 60 HP to a single ally.

Strong antidote
45Cures one party member of poison and restores at least 30 HP.

Softwort
95Cures one party member of paralysis and restores at least 60 HP.

Panacea
240Cures one party member of paralysis and poison, and restores at least 90 HP.

Holy water
20Repels weaker monsters.

Chimaera wing
25Teleport to last place prayer or last important location visited.

Water sedge
160A weed wreathed in mystery that's found by the sea. Fun-Size Forge material.

Royal soil
360Enchanted earth in which magical energies lurk. Fun-Size Forge material.

Roving Emporium 
Item Price Attributes

Cypress stick
10+7 Attack

Zombiesbane
6,300+54 Attack

Bastard sword
8,800+61 Attack

Razer-wing
9,300+93 Attack
+2% Parry Chance

Nightcleaver
12,000+115 Attack
+2% Parry Chance

Pot lid
40+2 Defence
+5% Block Chance

Magic shield
5,000+27 Defence
+6% Block Chance
+12 Magical Might
+11 Magical Mending
+5% Elemental Resistance

Bandana
45+1 Defence

Iron headgear
5,500+32 Defence

Plain clothes
10+4 Defence

Wayfarer's clothes
70+7 Defence

Heavy armour
5,000+54 Defence
+15% Fire and Ice Resistance

Special medicine
70Restores at least 90 HP to a single ally.

Special antidote
87Cures one party member of poison and restores at least 60 HP.

Lunaria
180Cures an ally of paralysis and restores at least 90 HP.

Perfect panacea
490Cures an ally of most ailments and restores at least 90 HP.

Holy water
20Repels weaker monsters.

Chimaera wing
25Teleport to last place prayer or last important location visited.

Water sedge
160A weed wreathed in mystery that's found by the sea. Fun-Size Forge material.

Royal soil
360Enchanted earth in which magical energies lurk. Fun-Size Forge material.


      This is a location where the party can set up camp for the night.

      This is a location where a horse can be called.

      This is a location where the game can be saved.

Treasures

Treasures
Item Location
Seed of life Treasure chest against eastern wall after crossing bridge
80 Gold Treasure chest behind cabin near camp
12 Gold Pot inside of cabin
Small scale Pot inside of cabin
Toad oil Pot on dock near river
Single phial Treasure chest behind wall on northeastern path
Chimaera wing Pot near Path to the Emerald Coast
Perfect panacea Barrel near entrance to Last Bastion in Act Two
Sage's elixir Barrel near entrance to Last Bastion in Act Two


Sparkly Spots

Sparkly Spots
Item Location
Chimaera wing Stone ruins on left after leaving Cobblestone
Medicinal herb Against eastern wall after crossing bridge
Strong medicine At the bottom of well near camp
Flintstone Cliff northeast of camp
Fresh water Eastern end of the river
Cottontop Northwestern bluff after crossing river
Pink pine x2
Chimaera wing
Fruit tree at center of road after crossing tunnel
Pink pine Near fallen trunk after crossing stone bridge to the north
Antidotal herb Left side of eastern path near south stone bridge
Copper ore x2
Flintstone
Crystal located in central tunnel between both paths
Cottontop x2
Medicinal herb
Plants located southwest of entrance to Heliodor
Rockbomb shard East side of path near entrance to the Emerald Coast in Act Two
Fatalistick South side of ruins on west side near the Last Bastion in Act Two
Fatalistick Base of burned tree after crossing bridge in Act Two
Rockbomb shard Base of burned tree near southern riverbank
Fatalistick Burned patch of turf near entrance to Heliodor in Act Two
Rockbomb shard West side of eastern path in Act Two


Monsters

First Act

Second Act

Third Act

Landmarks

  • Parting Place - A rocky area with ruins located just outside the exit to Cobblestone, separated from the rest of the region by a rope bridge. The Manglegrove is located to the west, while the Emerald Coast is on the east.

Gallery

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