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[[Image:StrathbaileInn.png|thumb|right|260px|A typical inn, like the one at [[Strathbaile]].]] | [[Image:StrathbaileInn.png|thumb|right|260px|A typical inn, like the one at [[Strathbaile]].]] | ||
An '''Inn''' is a recurring element of the [[Dragon Quest (series)|''Dragon Quest'']] series, first appearing in ''[[Dragon Quest II]]''. The player's party is able to rest the night at an inn, which will fully restore every party member's [[HP]] and [[MP]] and removes any negative [[status effects]]. Almost all inns charge a fee in [[gold]] coins for this service, which increases as the player progresses through the storyline. | An '''Inn''' is a recurring element of the [[Dragon Quest (series)|''Dragon Quest'']] series, first appearing in ''[[Dragon Quest II]]''. The player's party is able to rest the night at an inn, which will fully restore every party member's [[HP]] and [[MP]] and removes any negative [[status effects]]. Almost all inns charge a fee in [[gold]] coins for this service, which increases as the player progresses through the storyline. | ||
==Free Inns and alternatives== | |||
===[[Dragon Quest]]=== | |||
*[[Tantegel]] Castle: And old man will restore your MP. If you have [[Heal]], then you can restore yourself in this manner. | |||
===[[Dragon Quest II]]=== | |||
*[[Spring of Bravery]]: The old man will restore your characters if talked to. | |||
*Tantegel: The old man serves the same function as the previous game. | |||
*[[Shrine of Rhone]]: The priest will restore both HP & MP along with allowing you to save the game. | |||
===[[Dragon Quest III]]=== | |||
*[[Aliahan]]: [[Hero (Dragon Quest III)|The Hero]]'s mother will let you rest at home until [[Baramos]] is defeated. | |||
*[[Cave West of Noaniels]]: A [[Healing Spring]] is located on the 2nd floor. | |||
*Tantegel: Recovery can be granted by the old man as with the previous games. | |||
*[[Zenith]] (Remakes only): A Healing Spring is located on the floor based off the Cave West of Noaniels. | |||
===[[Dragon Quest IV]]=== | |||
*[[Lakanaba]]: Talking to Tessie will result in [[Torneko Taloon]] to rest for the day and recovering all HP, at least until the family moves to Endor. | |||
*[[Endor]]: One Torneko and his family move here, Tessie will serve the same function, but only until the old man at [[Trans-Montane Tunnel]] mentions sending a note to her. For the rest of the game, she will not grant free resting. | |||
*[[Aubout du Monde]]: The innkeeper will not charge [[Maya]] & [[Meena]] for staying the night, nor will he charge [[Hero (Dragon Quest IV)|The Hero]]'s party as long as one of the sisters is in the line up. | |||
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[[Category:Locations]]{{Wikia}} | [[Category:Locations]] | ||
{{Wikia}} | |||
Revision as of 20:15, 5 November 2013

An Inn is a recurring element of the Dragon Quest series, first appearing in Dragon Quest II. The player's party is able to rest the night at an inn, which will fully restore every party member's HP and MP and removes any negative status effects. Almost all inns charge a fee in gold coins for this service, which increases as the player progresses through the storyline.
Free Inns and alternatives
Dragon Quest
- Tantegel Castle: And old man will restore your MP. If you have Heal, then you can restore yourself in this manner.
Dragon Quest II
- Spring of Bravery: The old man will restore your characters if talked to.
- Tantegel: The old man serves the same function as the previous game.
- Shrine of Rhone: The priest will restore both HP & MP along with allowing you to save the game.
Dragon Quest III
- Aliahan: The Hero's mother will let you rest at home until Baramos is defeated.
- Cave West of Noaniels: A Healing Spring is located on the 2nd floor.
- Tantegel: Recovery can be granted by the old man as with the previous games.
- Zenith (Remakes only): A Healing Spring is located on the floor based off the Cave West of Noaniels.
Dragon Quest IV
- Lakanaba: Talking to Tessie will result in Torneko Taloon to rest for the day and recovering all HP, at least until the family moves to Endor.
- Endor: One Torneko and his family move here, Tessie will serve the same function, but only until the old man at Trans-Montane Tunnel mentions sending a note to her. For the rest of the game, she will not grant free resting.
- Aubout du Monde: The innkeeper will not charge Maya & Meena for staying the night, nor will he charge The Hero's party as long as one of the sisters is in the line up.
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