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<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>
<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>


The '''Restless Armour''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
The '''Restless Armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
Line 15: Line 15:
Restless Armours are simple blue [[Material family|suits of armor]] armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Restless Armours are simple blue [[Material family|suits of armor]] armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.


Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.
Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.


Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.


==Appearances==
==Appearances==
Line 36: Line 36:
|agility=10
|agility=10
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal Strike]]<br>Call for help ([[Healslime]])
|skills={{Brutal strike}}<br>Call for help ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region
|locations=[[Romaria]] region
Line 74: Line 74:
|gold=49
|gold=49
|spells=None
|spells=None
|skills=Call for back up<br>Desperate attack
|skills=Call for back up.<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations= [[Last Chance Saloon]] area (Chapter 5) <br> [[Pharos Beacon]] (Chapter 5)
|locations= [[Endor]] area ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] area ({{DQ4 Chapters 5 & 6}}) <br> [[Pharos Beacon]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|frizz-resist=25%
Line 113: Line 113:
|tameRate=[[Restless armour (Recruit)|1/64]]
|tameRate=[[Restless armour (Recruit)|1/64]]
|spells=None
|spells=None
|skills=Call for back up ([[Healslime]])<br>Desperate attack
|skills=Call for back up. ([[Healslime]])<br>{{Desperate attack}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
Line 140: Line 140:
}}
}}


Though present in the original game, Restless Armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.
Though present in the original game, Restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
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|agility=48
|agility=48
|bestiaryNumber=#067
|bestiaryNumber=#067
|family=[[Material family|Material]]
|family={{Material}}
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons [[healslime]]s to assist it in battle.
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal hit]]<br>Call for help
|skills={{Brutal hit}}<br>Call for help.
|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
Line 208: Line 208:
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|spells=
|spells=
|family=Material
|family={{Material}}
|bestiaryNumber=#057
|bestiaryNumber=#057
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}}
|collapsed=
|collapsed=
Line 224: Line 224:
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|bestiaryNumber=#059
|bestiaryNumber=#059
|family=[[Material family|Material]]
|family={{Material}}
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
Line 235: Line 235:
|gold=40
|gold=40
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup (Healslime)
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. (Healslime)
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night)
Line 272: Line 272:
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|romanji={{tt|Samayō yoroi・kyō|Wandering armor・strong}}
|bestiaryNumber=#343
|bestiaryNumber=#343
|family=[[Material family|Material]]
|family={{Material}}
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Restless armour XI sprite.png]]
|sprite=[[Image:Restless armour XI sprite.png]]
Line 283: Line 283:
|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks with its shield<br>[[Desperate attack]]<br>Calls for backup ([[Cureslime]])
|skills=Blocks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
Line 328: Line 328:
|wisdom=4/5
|wisdom=4/5
|agility=5/5
|agility=5/5
|family= [[Material family|Material]]
|family= {{Material}}
|in-game-description=Life was brought to this armor & it roams for prey
|in-game-description=Life was brought to this armor & it roams for prey
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 375: Line 375:
|wisdom=4/10
|wisdom=4/10
|agility=6/10
|agility=6/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=Doomed to wander and roam forever.
|in-game-description=Doomed to wander and roam forever.
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
Line 413: Line 413:


==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = Swords, Spears, Axes, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = Whackproof
|resistances = [[Whack]]proof
|skill = [[Anti-dragon]], [[Attack Boost]]
|skill = [[Anti-dragon]], [[Attack Boost]]
|location = [[Celeste Isle]] (Night)
|location = [[Celeste Isle]] (Night)
Line 433: Line 432:
|name = Restless armour
|name = Restless armour
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|size = S
|size = S
|weapons = Swords, Axes, Spears, Staves
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Donker]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|skill = [[Anti-dragon]]
|skill = [[Anti-dragon]]
Line 446: Line 445:


==={{DQHRS}}===
==={{DQHRS}}===
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a [[Steel broadsword]] if a lucky bag isn't produced.


==={{DQH}}===
==={{DQH}}===
Line 478: Line 477:


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
Restless armour appears as a C-rank {{MFamilies}} of the [[Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
Line 484: Line 483:
|romanji=Samayō yoroi
|romanji=Samayō yoroi
|sprite=[[Image:DQT Restless Armour.png|250px]]
|sprite=[[Image:DQT Restless Armour.png|250px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
Line 499: Line 498:
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=Bang-type Physical Potency +5% / Stats Up
|askill1=[[Bang]]-type Physical Potency +5% / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=[[Frizz]] Res +25 / Stats Up
|askill3=Blast Slash Potency +5% / Stats Up
|askill3=[[Blast Slash]] Potency +5% / Stats Up
|askill4=Sizz Res +25 / Stats Up
|askill4=[[Sizz]] Res +25 / Stats Up
|askill5=Blast Slash Potency +5% / Stats Up
|askill5=[[Blast Slash]] Potency +5% / Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=ATK +3
|bperk1=ATK +3
|bperk2=Blast Slash Potency +2%
|bperk2=[[Blast Slash]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Bang-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 530: Line 529:
|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Related monsters==
===Similar species===
* [[Gyldenbritches]]
* [[Infernal armour]]
* [[IronNite]]
* [[Lethal armour]]
* [[Schwarzchuld]]
* [[Robbin' 'oodlum]]
* [[Roseguardin]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Restless Armour Famicom.png|{{Famicom}} art.
Restless Armour Famicom.png|{{Famicom}} art.
Image:DQX Samayo Yoroi.jpg|A restless armour in ''X''.
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
Image:DQXI Restless armour.jpg|''XI'' polygon model
DQXI Restless armour.jpg|{{XI}} polygon model.
Image:DQXI Vicious restless armour.jpg|A vicious restless armour
DQXI Vicious restless armour.jpg|A Vicious restless armour.
Image:DQMBRV Restless Armour.png|''Battle Road Victory'' cut-in
DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
Image:DQMBRV Restless Armour1.png
DQMBRV Restless Armour1.png|
Image:DQMBRV Restless Armour2.png
DQMBRV Restless Armour2.png|
Image:DQMBRV Restless Armour3.png
DQMBRV Restless Armour3.png|
Image:Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
Image:DQHRS Fort Knight.png|Fort Knight tank in ''[[Dragon Quest Heroes: Rocket Slime]]''.
DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
Image:Restless armour dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM I & II]]'' sprite
Restless armour dqm psx.gif|{{1·2}} sprite
Image:Rogueknight.png|''Caravan Heart'' sprite.
Rogueknight.png|{{Caravan Heart}} sprite.
Image:Restlessarmour DQMJ DS.png|''Dragon Quest Monsters: Joker'' model.
Restlessarmour DQMJ DS.png|{{Joker}} model.
Image:LINE Infernal armour healslime.png|LINE sticker
LINE Infernal armour healslime.png|LINE sticker
Image:DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
Image:DQ Stars Android Restless Knight 2.jpg|
DQ Stars Android Restless Knight 2.jpg|
Image:DQR Samayo Yoroi.png|''Rivals'' card
DQR Samayo Yoroi.png|{{Rivals}} card.
Image::DQT Arena.png|A Restless Armour enjoying the Arena fight with a Healslime, [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Image:Restlessarmorsofubi.jpg|[[Dragon Quest Sofubi Monster]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Image:DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
</gallery></center>
</gallery></center>
==Related monsters==
===Similar species===
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[IronNite]]
*[[Lethal armour]]
*[[Schwarzchuld]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 01:03, 28 September 2022

For the cursed armor from Dragon Quest V, see Restless armour (Equipment).

The Restless Armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III: The Seeds of Salvation, it is an empty suit of armor that has taken on a life of its own.

Characteristics

Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.

Typically a physical powerhouse, Restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.

Appearances

Dragon Quest III: The Seeds of Salvation

Restless armor (さまようよろい Samayō yoroi)
Bestiary Number: #028
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 11 55 0 68 30 47 45 (50 in Remakes) 10 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 0% 0% 0% 100% 0% 70% 25% 70% 100% 100% 100% 0% 0%
Additional information
Spells Skills Locations Item Drop
None Brutal strike
Call for help (Healslime)
Romaria region Copper sword164


Dragon Quest IV: Chapters of the Chosen

Restless armour (さまようよろい, Samayō yoroi )
Big Book of Beasts No. : #043
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 54 0 55 49 45 43 25 164
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
25% 0% 0% 75% 0% 0% 0% 0% 100% 25% 25% 0% 0% 25% 0%
Additional information
Spells Skills Locations Dropped item
None Call for back up.
Desperate attack
Endor area (Chapter 2)
Last Chance Saloon area (Chapters 5 & 6)
Pharos Beacon (Chapters 5 & 6)
Chain mail(1128)
Notable changes in the remakes None


Dragon Quest V: Hand of the Heavenly Bride

Restless armour (さまようよろい, Samayō yoroi )
Big Book of Beasts No. : #062
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
65 0 65 35 72 64 41 0/64 1/64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
0% 0% 0% 0% 0% 0% 0% 0% 20% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
? 20% 20% 67% 20% 20% 100% 20% 20%
Additional information
Spells Skills Locations Dropped item
None Call for back up. (Healslime)
Desperate attack
Abovitall Tower
Lodestar Harbour area
Scary Lair
Zoomingale area
Restless armour 132
Notable changes in the remakes None


Though present in the original game, Restless armours couldn't be recruited until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King

Restless armour (さまようよろい, Samayō yoroi )
Defeated Monster List No. : #067
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Material 61 0 74 13 73 70 48 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 50% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
50% 0% 50% 15% 15% 50% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Brutal hit
Call for help.
Swordsman's Labyrinth Iron shield164
Iron armour1128
Description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Notable changes in the remake None


Dragon Quest IX: Sentinels of the Starry Skies

##057 - Restless armour
HP MP Experience Gold
100 12 324 120
Attack Defense Speed
95 97 63
Dropped Item Iron broadsword164
Iron armour1128
Locations Tower of Trades
Dourbridge
Lonely Plains
Grotto
Skills Call for backup (Healslime)
Morale Masher
Family Material
Bestiary # #057
Game Dragon Quest IX
Console DS
Japanese Name さまようよろい
Romanized Jap. Samayō yoroi
Description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Dragon Quest X

Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the Item Master vocation.

Dragon Quest XI: Echoes of an Elusive Age

Restless armour (さまようよろい, Samayō yoroi )
Defeated Monster List No. : #059
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 96 15 91 40 78 95 28
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -110% 0% 0% 0% 25% -110% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 100% 0% 0% 25% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Blocks with its shield.
Desperate attack
Calls for backup. (Healslime)
Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night)
Iron broadsword1128
Iron armour1128
Description Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.


Vicious restless armour (さまようよろい・強, Samayō yoroi・kyō )
Defeated Monster List No. : #343
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 524 27 1,111 295 200 195 91
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% -110% 0% 0% 0% 25% -110% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 100% 0% 0% 25% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Blocks with its shield.
Desperate attack
Calls for backup. (Cureslime)
Gallopolis Region - Celestial Sands (second act)
The Disciple's Trial - The Cruel Crypt (third act)
Iron broadsword1128
Iron armour1128
Description Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Monsters

RogueNite (さまようよろい, Samayō yoroi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 2/5 1/5 2/5 2/5 5/5 4/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None Strong Strong None None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Immune Immune Weak Weak Weak Weak
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak None None None None None None Weak
Additional information
Description Life was brought to this armor & it roams for prey
Skills Heal, MetalCut, EvilSlash
Location Medal Man's Gate
Breeding Chart Material family x Zombie family

Dragon Quest Monsters 2

RogueNite (さまようよろい, Samayō yoroi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 5/10 3/10 5/10 6/10 6/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None Strong Strong None None Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None None Immune Immune Weak Weak Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak None None None None None None Weak
Additional information
Description Doomed to wander and roam forever.
Skills Heal, MetalCut, EvilSlash
Location Ice World
Breeding Chart Material family x Zombie family

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Restless armour
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C ? ? ? ? ? ?
Traits Skills Resistances
Psycho Anti-dragon, Attack Boost Whackproof
Additional information
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah

Dragon Quest Monsters: Joker 2

Restless armour
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C S ? ? ? ? ? ?
Traits Skills Resistances
Psycho, Crafty Donker Anti-dragon Immune to Blade Blunter and Whack
Additional information
Weapons Swords, Axes, Spears, Staves
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman

Dragon Quest Heroes: Rocket Slime

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore

Dragon Quest Heroes II

Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection

Dragon Quest Tact

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

[[File:Tact Icon
Inorganic.png|link=
Inorganic family|30px]] [[File:DQTact Rank Icon .png|24px]] Restless armour (さまようよろい Samayō yoroi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
DebuffType.png|30px]]
Debuff
105 687 182 2
Attack Defence Agility Wisdom Weight
312 305 175 175 20
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Half Res Normal Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Normal Normal Immune Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Half Res Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Heart Breaker
Blast Slash*
Talent Blossoming: Unbridled Blade
Bang-type Physical Potency +5% / Stats Up
Frizz Res +25 / Stats Up
Blast Slash Potency +5% / Stats Up
Sizz Res +25 / Stats Up
Blast Slash Potency +5% / Stats Up
Perks
Basic perks ATK +3
Blast Slash Potency +2%
N/a
Leader perk N/a
Awakening perk Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.


Gallery

Related monsters

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