Milly: Difference between revisions
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===Dragon Warrior Monsters=== | ===Dragon Warrior Monsters=== | ||
In Dragon Warrior Monsters, Milayou is kidnapped during the first | In Dragon Warrior Monsters, Milly ( dubbed Milayou in the game's localization) is kidnapped during the first scene of the game by a creature known as [[Warubou]], who takes her to [[Greatlog]] for an unknown reason. It is likely that the kingdom was searching for a contender in the Starry Night Tournament, though this is not hinted at. Around the end of the game, when her brother Terry enters the final rounds of the Starry Night Tournament, it is revealed that she is the current champion. Her party consists of a [[metal king slime]], a [[prism peacock]], and a [[coatol]]. | ||
===Dragon Quest VI=== | ===Dragon Quest VI=== | ||
Revision as of 04:19, 18 August 2012
| Milly | |
| Dragon Quest VI Dragon Warrior Monsters | |
| File:Muriel2.png | |
| Japanese name | ミレーユ |
| Romaji | Mileyu |
| Title | Mysterious Girl |
| Race | Human |
| Family | |
Milly (also known as Muriel, and as Milayou in Dragon Warrior Monsters) is a main character in Dragon Quest VI and also appears in Dragon Quest Monsters.
Appearance and Personality
Milly is soft-spoken, kindhearted woman and often expresses happiness when her actions help others. She is in many ways a typical hero.
Story
Base Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 5 | 99 |
| HP | 63 | 726 |
| MP | 50 | 791 |
| Strength | 12 | 305 |
| Agility | 35 | 448 |
| Resilience | 25 | 197 |
| Wisdom | 45 | 409 |
| Style | 40 | 132 |
| Initial gear | Bronze knife, Silk robe | |
Skills
Aside from vocation abilities, Milly learns a few skills on her own:
| Name | MP | Level | Target | Description |
| Heal | 2 | 5 | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Squelch | 2 | 5 | One ally | Cures a single ally of the effects of poison. |
| Buff | 2 | 5 | One ally | Raises the defence of a single party member. |
| Dazzle | 5 | 6 | Enemy group | Envelops a group of enemies in illusions. |
| Evac | 8 | 7 | Party | Exit instantly from dungeons, caves, and towers. |
| Crack | 3 | 9 | One enemy | Pierces a single enemy with razor-sharp icicles. |
| Snooze | 3 | 11 | Enemy group | Puts a group of enemies to sleep. |
| Midheal | 5 | 13 | One ally | Restores at least 75 HP to a single ally. |
| Bang | 5 | 15 | All enemies | Damages all enemies with a small explosion. |
| Kabuff | 3 | 18 | Party | Raises the defence of all party members. |