Milly: Difference between revisions
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→Dragon Warrior Monsters: addressing older name discrepency. |
→Base Stats: Updating stat totals |
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| Line 33: | Line 33: | ||
| Level || 5 || 99 | | Level || 5 || 99 | ||
|- | |- | ||
| HP || 63 || | | HP || 63 || 700 | ||
|- | |- | ||
| MP || 50 || | | MP || 50 || 800 | ||
|- | |- | ||
| Strength || 12 || | | Strength || 12 || 300 | ||
|- | |- | ||
| Agility || 35 || | | Agility || 35 || 450 | ||
|- | |- | ||
| Resilience || 25 || | | Resilience || 25 || 200 | ||
|- | |- | ||
| Wisdom || 45 || | | Wisdom || 45 || 410 | ||
|- | |- | ||
| Style || 40 || | | Style || 40 || 130 | ||
|- | |- | ||
| Initial gear ||colspan=2|[[Bronze knife]], [[Silk robe]] | | Initial gear ||colspan=2|[[Bronze knife]], [[Silk robe]] | ||
|} | |} | ||
==Skills== | ==Skills== | ||
Revision as of 14:35, 21 August 2012
| Milly | |
| Dragon Quest VI Dragon Warrior Monsters | |
| File:Muriel2.png | |
| Japanese name | ミレーユ |
| Romaji | Mileyu |
| Title | Mysterious Girl |
| Race | Human |
| Family | |
Milly (also known as Muriel, and as Milayou in Dragon Warrior Monsters) is a main character in Dragon Quest VI and also appears in Dragon Quest Monsters.
Appearance and Personality
Milly is soft-spoken, kindhearted woman and often expresses happiness when her actions help others. She is in many ways a typical hero.
Story
Base Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 5 | 99 |
| HP | 63 | 700 |
| MP | 50 | 800 |
| Strength | 12 | 300 |
| Agility | 35 | 450 |
| Resilience | 25 | 200 |
| Wisdom | 45 | 410 |
| Style | 40 | 130 |
| Initial gear | Bronze knife, Silk robe | |
Skills
Aside from vocation abilities, Milly learns a few skills on her own:
| Name | MP | Level | Target | Description |
| Heal | 2 | 5 | One ally | Restores at least 30 HP to a single ally. |
|---|---|---|---|---|
| Squelch | 2 | 5 | One ally | Cures a single ally of the effects of poison. |
| Buff | 2 | 5 | One ally | Raises the defence of a single party member. |
| Dazzle | 5 | 6 | Enemy group | Envelops a group of enemies in illusions. |
| Evac | 8 | 7 | Party | Exit instantly from dungeons, caves, and towers. |
| Crack | 3 | 9 | One enemy | Pierces a single enemy with razor-sharp icicles. |
| Snooze | 3 | 11 | Enemy group | Puts a group of enemies to sleep. |
| Midheal | 5 | 13 | One ally | Restores at least 75 HP to a single ally. |
| Bang | 5 | 15 | All enemies | Damages all enemies with a small explosion. |
| Kabuff | 3 | 18 | Party | Raises the defence of all party members. |