Mod Rod: Difference between revisions
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{{Item | {{Item | ||
|title = Mod rod | |title = ''Mod rod'' | ||
|image = [[Image:StaffOfChange.png|center|230px]] | |image = [[Image:StaffOfChange.png|center|230px]] | ||
|japanese = へんげのつえ | |japanese = へんげのつえ | ||
|romaji=Henge no tsue | |||
|names = Staff of Change, Staff of Transform | |names = Staff of Change, Staff of Transform | ||
|games = {{Dragon Quest III}}<br>{{Dragon Quest IV}} | |games = {{Dragon Quest III}}<br>{{Dragon Quest IV}} | ||
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==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The staff is originally held by a [[ | The staff is originally held by a [[boss troll]] in [[Manoza]], who assumed the form of the local king with it and turned the nation into a dystopia before the Hero killed him. The staff can be traded for the [[Boatman's Bone]] in [[Grimland]]. Upon revisiting the old man, he will have already used the staff assuming a different form per visit. Oddly enough, he can turn into [[Pimiko]] with it, while the players can't. | ||
It can also be used to buy items from the shop in the [[Super Secret Faerie Village]], providing you take the form of a dwarf (or [[Slime]] in the remakes). The remakes also allow the player a chance to acquire another Mod Rod within the [[Treasures n' Trapdoors]] track in Jipang (after wishing for [[Xenlon]] to create it), and further rods can also be found as monster drops in the [[Ice Cave]]. As neither the Ice Cave nor T'n'T have been included in the mobile remakes of the game, players on the most recent releases and on the original {{NES}} release have just one window of opportunity to shop at the [[Super Secret Faerie Village]]. | It can also be used to buy items from the shop in the [[Super Secret Faerie Village]], providing you take the form of a dwarf (or [[Slime]] in the remakes). The remakes also allow the player a chance to acquire another Mod Rod within the [[Treasures n' Trapdoors]] track in Jipang (after wishing for [[Xenlon]] to create it), and further rods can also be found as monster drops in the [[Ice Cave]]. As neither the Ice Cave nor T'n'T have been included in the mobile remakes of the game, players on the most recent releases and on the original {{NES}} release have just one window of opportunity to shop at the [[Super Secret Faerie Village]]. | ||
Turning into a monster with it allows for the player to talk to the [[ | Turning into a monster with it allows for the player to talk to the [[imp]] in [[Asham]] or the [[minidemon]] on the [[Phantom Ship]] without triggering a battle. Though both will state awareness of the player not really being a monster. | ||
==={{DQ3HD}}=== | |||
The mod rod serves the same role as in previous versions of the game, but a spare unit is now given to the player for beating rank 8 of the [[Monster Arena]]. This is crucial as one of the challenges in the [[Temple of Trials]] requires the player to present no less than twenty-five bottles of [[elfin elixir]], which can only be purchased in the [[Super Secret Faerie Village]]. | |||
{{DQIIIHDItem | |||
|header=[[File:ICON-Mod Rod III HD.png]] | |||
|name=<big>Mod rod</big> | |||
|kanji=へんげのつえ | |||
|description=This mysterious staff allows the wielder to transform themselves into almost anything they like | |||
|effect=Turns the player into all manner of characters | |||
|price=N/A | |||
|location=[[Manoza]] castle<br>Conquer rank 8 of the [[Monster Arena]] | |||
}} | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
{{Descriptions | |||
|DQ4=This staff can change the party's appearance for a short while.<ref>Nintendo DS and [[Cell phone]] Version</ref> | |||
}} | |||
The staff is found in a chest at the [[Royal Crypt]]. It is needed for The {{Hero 4}} to take the form of monsters in order to blend in at [[Diabolic Hall]]. Talking to the monsters otherwise will result in a battle. In addition, the player needs to be in monster form to talk to the monsters at the meeting so that [[Psaro (Character)|Psaro]] will arrive to announce the revival of [[Estark]]. | The staff is found in a chest at the [[Royal Crypt]]. It is needed for The {{Hero 4}} to take the form of monsters in order to blend in at [[Diabolic Hall]]. Talking to the monsters otherwise will result in a battle. In addition, the player needs to be in monster form to talk to the monsters at the meeting so that [[Psaro (Character)|Psaro]] will arrive to announce the revival of [[Estark]]. | ||
In the NES Version, using the staff also allowed for transformations into The Hero (both male or female), [[Ragnar McRyan]], [[Alena]], [[Kiryl]], [[Borya]], [[Torneko Taloon]], {{Maya}} or [[Meena Mahabala]]. | In the NES Version, using the staff also allowed for transformations into The Hero (both male or female), [[Ragnar McRyan]], [[Alena]], [[Kiryl]], [[Borya]], [[Torneko Taloon]], {{Maya}} or [[Meena Mahabala]]. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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The mod rod is a key item in the [[Moonbrooke]] island section of the game, allowing players to sneak into the enemy camps and gather intel on the weaknesses of [[Hargon]]'s Heroes. | The mod rod is a key item in the [[Moonbrooke]] island section of the game, allowing players to sneak into the enemy camps and gather intel on the weaknesses of [[Hargon]]'s Heroes. | ||
==Gallery== | |||
<gallery><center> | |||
Mod rod artwork DQIII GBC.png|''Dragon Quest III'', 2001 | |||
Mod rod artwork DQIV PSX.png|''Dragon Quest IV'', 2001 | |||
</center></gallery> | |||
==Reference== | ==Reference== | ||
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{{DQIII}} | {{DQIII}} | ||
{{DQIIIHD}} | |||
{{DQIV}} | {{DQIV}} | ||
{{DQMII}} | {{DQMII}} | ||
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[[Category:Dragon Quest III items]] | [[Category:Dragon Quest III items]] | ||
[[Category:Dragon Quest III HD-2D Remake items]] | |||
[[Category:Dragon Quest IV items]] | [[Category:Dragon Quest IV items]] | ||
[[Category:Dragon Quest X items]] | [[Category:Dragon Quest X items]] | ||
[[Category:Dragon Quest Monsters 2 items]] | [[Category:Dragon Quest Monsters 2 items]] | ||
[[Category:Dragon Quest Builders 2 items]] | [[Category:Dragon Quest Builders 2 items]] | ||