Bonus Dungeons: Difference between revisions

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A '''bonus dungeon''' is a location in a {{Main Series}} game which is accessible after completing the main storyline of the game. It is considered additional ''bonus'' content to the main content of the game and typically features special rewards, challenges, or easter eggs. The concept of a bonus dungeon first appeared in {{Dragon Quest V}}, and has appeared in each installment and remakes since.
A '''bonus dungeon''' is a location in a {{Main Series}} game which is accessible after completing the main storyline of the game. It is considered additional ''bonus'' content to the main content of the game and typically features special rewards, challenges, or easter eggs.
 
The concept of a bonus dungeon first appeared in {{DQ5}}, and has appeared in each installment and remakes since.


==Appearances==
==Appearances==
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*The prison room of [[Manoza]] Castle.
*The prison room of [[Manoza]] Castle.
*The center of what is or resembles the [[Monster Arena]] from [[Romaria]].
*The center of what is or resembles the [[Monster Arena]] from [[Romaria]].
*2F of [[List of shrines in Dragon Quest III#Portoga Lighthouse|Portoga Lighthouse]].
*2F of [[Portoga Lighthouse]].
*The throne room of [[Isis]] Castle.
*The throne room of [[Isis]] Castle.
*1F of the house in [[Reeve]] containing the [[Wrecking ball]].
*1F of the house in [[Reeve]] containing the [[Wrecking ball]].
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==={{DQ6}}===
==={{DQ6}}===
After defeating the [[Mortamor|final boss]], if the {{Party 6}} have between them reached the fifth rank of every single  vocation, including the secret [[Dragon (vocation)|Dragon]] and [[Liquid metal slime (vocation)|Liquid metal slime]], then they can enter the [[Fungeon (Dragon Quest VI)|Fungeon]] through the back chamber of {{Alltrades Abbey 6}} in the [[Upper World]]. Besides taking the {{Hero 6}} and {{Party 6}} to a grim mirror of [[Weaver's Peak]], with some of the rarest items for purchase, the Fungeon is home to one of the most powerful monsters in the entire series, the demon lord who destroyed [[Castle Graceskull]], the great and terrible [[Nokturnus]]. If the {{Party 6}} can defeat him within 20 turns, the player will be treated to a very special ending variant of the final battle against [[Mortamor]].
After defeating the [[Mortamor|final boss]], if the {{Party 6}} have between them reached the fifth rank of every single  vocation, including the secret {{Dragon V}} and [[Liquid metal slime (vocation)|Liquid metal slime]], then they can enter the [[Fungeon (Dragon Quest VI)|Fungeon]] through the back chamber of {{Alltrades Abbey 6}} in the [[Upper World]]. Besides taking the {{Hero 6}} and {{Party 6}} to a grim mirror of [[Weaver's Peak]], with some of the rarest items for purchase, the Fungeon is home to one of the most powerful monsters in the entire series, the demon lord who destroyed [[Castle Graceskull]], the great and terrible [[Nokturnus]]. If the {{Party 6}} can defeat him within 20 turns, the player will be treated to a very special ending variant of the final battle against [[Mortamor]].


==={{DQ7}}===
==={{DQ7}}===
The seventh title features two bonus dungeons to spelunk once the demonlord is vanquished: the [[Cave to Another World]] and the [[Cave to Yet Another World]]. Both of these extras require their own sets of [[Fragment]]s to be amassed and assembled in the [[Shrine of Mysteries]], and consist of recycled areas explored earlier in the game with more powerful monsters and greater treasures. At the end of the first bonus dungeon is [[Numen|a deity]], who will offer the {{Party 7}} a friendly bout after congratulating them for their undertakings. The fight at the end of the second dungeon is the quartet of elementals: the [[Earth Spirit]], [[Fire Spirit]], [[Water Spirit]], and [[Wind Spirit]]. The aggressively defend the humble dwelling of the first bonus boss and will not even allow the warriors of eden to approach it.  
The seventh title features two bonus dungeons to spelunk once the demonlord is vanquished: the [[Cave to Another World]] and the [[Cave to Yet Another World]]. Both of these extras require their own sets of [[Fragment]]s to be amassed and assembled in the [[Shrine of Mysteries]], and consist of recycled areas explored earlier in the game with more powerful monsters and greater treasures. At the end of the first bonus dungeon is [[Numen|a deity]], who will offer the {{Party 7}} a friendly bout after congratulating them for their undertakings. The fight at the end of the second dungeon is the quartet of elementals: the [[Earth Spirit]], [[Fire Spirit]], [[Water Spirit]], and [[Wind Spirit]]. They aggressively defend the humble dwelling of the first bonus boss and will not even allow the warriors of eden to approach it.  


==={{DQ8}}===
==={{DQ8}}===