Dr. Snapped: Difference between revisions

Bonnford (talk | contribs)
Every fact I know about Dr. Snapped, all the edits I previously made to https://dragonquest.fandom.com/. Please take them all, I want my favourite monster to have a wonderful page on your awesome new wiki! Feel free to change anything that doesn't fit with how you do things here.
Bonnford (talk | contribs)
m Fixing some phrasing and hyperlinks
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'''Dr Snapped''' is the final main boss of {{DQMJ}} and [[Dr. Snap]]'s monster form. His appearance, at the very top of [[Infern Isle|Infern Mountain]], is a horrific reddish-pink creature with a head in the form of a hand (which is constantly moving). His face is placed on the large hand and his purple tongue is always out. Also, his stomach has a vortex-like mouth with teeth encircling it. He's also a fuseable monster and is one of the hardest ones to obtain because of the convoluted fusion pattern required to make him.
'''Dr Snapped''' is the final main boss of {{DQMJ}} and [[Dr. Snap]]'s monster form. His appearance, at the very top of [[Infern Isle|Infern Mountain]], is a horrific reddish-pink creature with a head in the form of a hand (which is constantly moving). His face is placed on the large hand and his purple tongue is always out. Also, his stomach has a vortex-like mouth with teeth encircling it. He can be fused as a playable monster, but has the most complex synthesis chain in the game.


==Appearances==
==Appearances==
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==={{DQMJ2}}===
==={{DQMJ2}}===
Dr. Snapped appears during the post-game story as a member of Solitaire's team (the other member being the [[Ace of spades]].  Interestingly it has access to the double trouble ability in this battle, even though it does not have this ability in Joker 2, only the first game. As such, he is actually fairly weak for how difficult he is to obtain.
Dr. Snapped appears during the post-game story as a member of Solitaire's team (the other member being the [[Ace of spades|Ace of Spades]].) Interestingly he has the Double Trouble trait in this battle, but doesn't retain it as a playable unit.


{{DQMJ2monster
{{DQMJ2monster
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==={{DQMJ3}}===
==={{DQMJ3}}===
Dr. Snapped features as a two-slot Rank X/SS monster of the ??? family, synthesized using [[Boshock]], [[Bundold]], [[Azamook]], and [[Itaburu]]. He 'evolves' through synthesis into [[Snapped-Off]], and can be further 'evolved' into [[Snapped-Almighty]], which is also the final boss of the main story of the game.
Dr. Snapped features as a two-slot Rank X/SS monster of the [[??? family]], synthesized using [[Boshock]], [[Bundold]], [[Azamook]], and [[Itaburu]]. He 'evolves' through synthesis into [[Snapped-Off]], and can be further 'evolved' into [[Snapped-Almighty]], which is also the final boss of the main story of the game.


Monster Library Description (fan translation): "A man who was obsessed with monsters extracted their power source and bathed in it. his form is scary, but his mood is cheerful."
Monster Library Description (fan translation): "A man who was obsessed with monsters extracted their power source and bathed in it. his form is scary, but his mood is cheerful."
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* In the Japanese version of Joker Captain Crow cannot be rematched in the same save file, thus it requires multiplayer play to create a Dr. Snapped.
* In the Japanese version of Joker Captain Crow cannot be rematched in the same save file, thus it requires multiplayer play to create a Dr. Snapped.
* He's one of the few final bosses in Dragon Quest who is accompanied by other monsters: a Tortured Soul and a Demon-at-Arms. They also appear alongside him in his appearance in Tact, in the challenge match Polluted By Dark Matter: Dr Snapped.
* He's one of the few final bosses in Dragon Quest who is accompanied by other monsters: a Tortured Soul and a Demon-at-Arms. They also appear alongside him in his appearance in Tact, in the challenge match Polluted By Dark Matter: Dr Snapped.
* In DQ Tact, his passive ability is mistranslated as [[Nadiria|Nadirian]] Gate instead of [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]] Gate, unintentionally implying DQMJ has a connection to the mainline series. He also says "by the Goddess!" despite coming from a game that didn't contain Rubiss. Neither reference exists in the Japanese text.
* In DQ Tact, his passive ability is mistranslated as [[Nadiria|Nadirian]] Gate instead of [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]] Gate, unintentionally implying DQMJ has a connection to the mainline series. He also says "by the Goddess!" despite coming from a game that didn't contain her. Neither reference exists in the Japanese text.
* In Japanese he has a distinctive laugh of "nyahaha" and a more cutesy personality across both human and monster form. The only time this catchphrase has been retained in English media is in [[Dragon Quest Tact|''Dragon Quest Tact'']] where it is rendered as "nyeh heh heh".
* In Japanese he has a distinctive laugh of "nyahaha" and a more cutesy personality across both human and monster form. The only time this catchphrase has been retained in English media is in [[Dragon Quest Tact|''Dragon Quest Tact'']] where it is rendered as "nyeh heh heh".
* His default English nicknames in DQMJ are Snappo, Snapper, Snappy and Mr Snapp.
* His default English nicknames in DQMJ are Snappo, Snapper, Snappy and Mr Snapp.