Power Player: Difference between revisions
Created page with "'''Power Player''' is a talent that teaches a variety of damaging skills that focus on increasing damage output at the cost of minor inconveniences to the user. ==Appearances== ==={{DQM3}}=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |Helm Splitter || 3 |- |Slime Squisher || 10 |- |Attack +4 || 20 |- |Seethe|| 30 |- |Hatchet Man|| 50 |- |Oomph||70 |- |Attack +12||85 |- |Anchorman||100 |- |} Categ..." |
No edit summary |
||
| Line 1: | Line 1: | ||
'''Power Player''' is a talent | {{Spell Infobox | ||
|title = Power Player | |||
|image = | |||
|japanese = ちからもち | |||
|romaji = Chikaramochi | |||
|translation = Strong/powerful person | |||
|type = Talent | |||
}} | |||
'''Power Player''' is a talent in {{DQM3}}. | |||
==Appearances== | ==Appearances== | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
Power Player can be learned naturally by [[Antguzzler]] and [[Hammerhood]]. It teaches various powerful physical abilities, including a few all-or-nothing attacks. | |||
<center> | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! | ! Ability !! Talent Points !! Description !! Effects | ||
|- | |- | ||
|[[Helm Splitter]] || 3 | |'''[[Helm Splitter]]''' || 3 || Damages a single enemy and occasionally lowers its defence for 4 to 7 turns. || Launches an attack that can lower a single enemy's Defence by 20% for 4~7 turns, based on the target's Debilitation resistance. | ||
|- | |- | ||
|[[Slime Squisher]] || 10 | |'''[[Slime Squisher]]''' || 10 || Inflicts heavy impact damage on monsters in the slime family. || Deals 200% physical damage to monsters of the [[Slime family]], dealing only 60% damage to all other monsters. | ||
|- | |- | ||
|Attack +4 || 20 | |'''Attack +4''' || 20 || Raises attack by 4. || | ||
|- | |- | ||
|[[Seethe]]|| 30 | |'''[[Seethe]]'''|| 30 || Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. || Increases the power of the next normal attack by 50% and reduces the chance that it will be dodged. | ||
|- | |- | ||
|[[Hatchet Man]]|| 50 | |'''[[Hatchet Man]]'''|| 50 || Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a [[critical hit]] when it succeeds. || Launches an attack with a 25% chance of landing a critical hit, a 25% of landing a normal attack, or a 50% chance of completely missing. | ||
|- | |- | ||
|[[Oomph]]||70 | |'''[[Oomph]]'''||70|| Greatly increases the attack of a single ally for 2 to 5 turns. || Increases a single ally's Attack by 80% for 2~5 turns. | ||
|- | |- | ||
|Attack +12||85 | |'''Attack +12'''||85|| Raises attack by 12. || | ||
|- | |- | ||
|[[Anchorman]]||100 | |'''[[Anchorman (Skill)|Anchorman]]'''||100|| Acts after everyone else to inflict extreme impact damage on the enemy. || Launches an attack at the end of the turn that deals 50% more damage than a normal attack. If multiple monsters use the skill, the turn order is determined by [[Agility]]. | ||
|- | |- | ||
|} | |} | ||
</center> | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | ||