Power Player: Difference between revisions

Created page with "'''Power Player''' is a talent that teaches a variety of damaging skills that focus on increasing damage output at the cost of minor inconveniences to the user. ==Appearances== ==={{DQM3}}=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |Helm Splitter || 3 |- |Slime Squisher || 10 |- |Attack +4 || 20 |- |Seethe|| 30 |- |Hatchet Man|| 50 |- |Oomph||70 |- |Attack +12||85 |- |Anchorman||100 |- |} Categ..."
 
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'''Power Player''' is a talent that teaches a variety of damaging skills that focus on increasing damage output at the cost of minor inconveniences to the user.
{{Spell Infobox
|title = Power Player
|image =
|japanese = ちからもち
|romaji = Chikaramochi
|translation = Strong/powerful person
|type = Talent
}}
'''Power Player''' is a talent in {{DQM3}}.
==Appearances==
==Appearances==
==={{DQM3}}===
==={{DQM3}}===
Power Player can be learned naturally by [[Antguzzler]] and [[Hammerhood]]. It teaches various powerful physical abilities, including a few all-or-nothing attacks.
<center>
{| cellpadding="0" cellspacing="0" class="listTable sortable"
{| cellpadding="0" cellspacing="0" class="listTable sortable"
! Ability !! Skill Points
! Ability !! Talent Points !! Description !! Effects
|-
|-
|[[Helm Splitter]] || 3
|'''[[Helm Splitter]]''' || 3 || Damages a single enemy and occasionally lowers its defence for 4 to 7 turns. || Launches an attack that can lower a single enemy's Defence by 20% for 4~7 turns, based on the target's Debilitation resistance.
|-
|-
|[[Slime Squisher]] || 10
|'''[[Slime Squisher]]''' || 10 || Inflicts heavy impact damage on monsters in the slime family. || Deals 200% physical damage to monsters of the [[Slime family]], dealing only 60% damage to all other monsters.
|-
|-
|Attack +4 || 20
|'''Attack +4''' || 20 || Raises attack by 4. ||
|-
|-
|[[Seethe]]|| 30
|'''[[Seethe]]'''|| 30 || Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. || Increases the power of the next normal attack by 50% and reduces the chance that it will be dodged.
|-
|-
|[[Hatchet Man]]|| 50
|'''[[Hatchet Man]]'''|| 50 || Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a [[critical hit]] when it succeeds. || Launches an attack with a 25% chance of landing a critical hit, a 25% of landing a normal attack, or a 50% chance of completely missing.
|-
|-
|[[Oomph]]||70
|'''[[Oomph]]'''||70|| Greatly increases the attack of a single ally for 2 to 5 turns. || Increases a single ally's Attack by 80% for 2~5 turns.
|-
|-
|Attack +12||85
|'''Attack +12'''||85|| Raises attack by 12. ||
|-
|-
|[[Anchorman]]||100
|'''[[Anchorman (Skill)|Anchorman]]'''||100|| Acts after everyone else to inflict extreme impact damage on the enemy. || Launches an attack at the end of the turn that deals 50% more damage than a normal attack. If multiple monsters use the skill, the turn order is determined by [[Agility]].
|-
|-
|}
|}
</center>


[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]]