Dancer: Difference between revisions
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| Line 51: | Line 51: | ||
|1 | |1 | ||
|Twirler | |Twirler | ||
|Entice Dance | |[[Entice Dance]] | ||
|1 | |1 | ||
|One group | |One group | ||
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|7 | |7 | ||
|Great Dancer | |Great Dancer | ||
|Robmagic Dance | |[[Robmagic Dance]] | ||
|97 | |97 | ||
|One Enemy | |One Enemy | ||
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|2 | |2 | ||
|Apprentice | |Apprentice | ||
|Lure Dance | |[[Lure Dance]] | ||
|5 | |5 | ||
|One Enemy | |One Enemy | ||
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|3 | |3 | ||
|Toe Tapper | |Toe Tapper | ||
|Parry Pass | |[[Parry Pass]] | ||
|18 | |18 | ||
|Self | |Self | ||
| Line 189: | Line 189: | ||
|5 | |5 | ||
|Amateur | |Amateur | ||
|Side Step | |[[Side Step]] | ||
|53 | |53 | ||
|Self | |Self | ||
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|8 | |8 | ||
|TruTalent | |TruTalent | ||
|K.O Dance | |[[K.O Dance]] | ||
|120 | |120 | ||
|All Enemies | |All Enemies | ||
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|- | |- | ||
|[[Fighter]] | |[[Fighter]] | ||
|Jock Dance | |[[Jock Dance]] | ||
|One Group | |One Group | ||
|Attacks one group of enemies with decreasing damage | |Attacks one group of enemies with decreasing damage | ||
| Line 235: | Line 235: | ||
|- | |- | ||
|[[Jester]] | |[[Jester]] | ||
|Boxer Dance | |[[Boxer Dance]] | ||
|One Group | |One Group | ||
|Causes one group of enemies to laugh, preventing them from attacking | |Causes one group of enemies to laugh, preventing them from attacking | ||
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|- | |- | ||
|[[Mage]] | |[[Mage]] | ||
|Take Magic | |[[Take Magic]] | ||
|Self | |Self | ||
|Absorbs the MP from one magic spell | |Absorbs the MP from one magic spell | ||
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|- | |- | ||
|[[Mariner]] | |[[Mariner]] | ||
|ShipDance | |[[ShipDance]] | ||
|One Enemy | |One Enemy | ||
|If successful, prevents one enemy from acting the next turn | |If successful, prevents one enemy from acting the next turn | ||
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|- | |- | ||
|[[Thief]] | |[[Thief]] | ||
|Rob Dance | |[[Rob Dance]] | ||
|One Enemy | |One Enemy | ||
|Steals MP from one enemy | |Steals MP from one enemy | ||
| Line 265: | Line 265: | ||
|- | |- | ||
|[[Warrior]] | |[[Warrior]] | ||
|Sword Dance | |[[Sword Dance]] | ||
|All Enemies | |All Enemies | ||
|Four attacks to random enemies at 75 percent power | |Four attacks to random enemies at 75 percent power | ||
Revision as of 20:05, 25 January 2011
- "The Dancer simply loves to dance"
- --description from Dragon Quest VII
The Dancer is a character class in Dragon Quest VI and Dragon Warrior VII.
Description
The dancer has good style and Speed and can learn several different kinds of dances. When a party member becomes a dancer, they are more likely to avoid attacks.
Dragon Quest VI
Dancer is one of the basic classes available. It is one of the prerequisites for the Luminary vocation (along with Gadabout).
Stat Changes
| Statistics | Change |
| Battles to Master | 120 |
| Strength | -30% |
| Agility | +30% |
| Defence | -40% |
| Style | +10% |
| Max HP | -30% |
| Max MP | -20% |
| Trait | Increased evasion rate |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Twirler | Entice Dance | 1 | One group | Distracts enemies from their next turn | |
| 2 | Leaper | Deflect | 5 | Self | Redirects damage | |
| 3 | Stage Debut | Strange Jig | 18 | One Enemy | Steals MP from enemy | |
| 4 | Break Dancer | Chaos Dance | 38 | One group | Confuses enemies | |
| 5 | Tangoer | Hide | 53 | Self | Avoids attacks | |
| 6 | Applauded | Stillness | 82 | ??? | Prevents dances from being performed | |
| 7 | Great Dancer | Robmagic Dance | 97 | One Enemy | Steals MP from enemy | |
| 8 | Diva | Death Dance | 120 | All enemies | May end up killing enemies |
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 120 |
| Strength | -30 Percent |
| Agility | +30 Percent |
| Guard | -40 Percent |
| Intelligence | Null |
| Appearance | +10 Percent |
| Max HP | -30 Percent |
| Max MP | -20 Percent |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Novice | Nothing | ||||
| 2 | Apprentice | Lure Dance | 5 | One Enemy | May cause one enemy to dance, preventing them from acting on their turn | 0 |
| 3 | Toe Tapper | Parry Pass | 18 | Self | Prevents any physical attack to another party member | 0 |
| 4 | Dervish | Odd Dance | 38 | One Enemy | Reduces the MP of a single enemy | 0 |
| 5 | Amateur | Side Step | 53 | Self | Increases the user chance of dodging an attack | 0 |
| 6 | Prancer | Dance Shut | 82 | One Group | Prevents a group of enemies from dancing | 0 |
| 7 | Bounder | Panidance | 97 | One Group | May cause confusion to one group of enemies | 0 |
| 8 | TruTalent | K.O Dance | 120 | All Enemies | Has a chance of killing all enemies | 0 |
Hybrid Abilities
| Hybrid | Learns | Target | Info | MP |
| Fighter | Jock Dance | One Group | Attacks one group of enemies with decreasing damage | 0 |
| Jester | Boxer Dance | One Group | Causes one group of enemies to laugh, preventing them from attacking | 0 |
| Mage | Take Magic | Self | Absorbs the MP from one magic spell | 0 |
| Mariner | ShipDance | One Enemy | If successful, prevents one enemy from acting the next turn | 0 |
| Shepherd | Ram Dance | Does nothing | 0 | |
| Thief | Rob Dance | One Enemy | Steals MP from one enemy | 0 |
| Warrior | Sword Dance | All Enemies | Four attacks to random enemies at 75 percent power | 0 |
Usefulness
Although the Dancer takes 120 battles to master and it has some good skills, when Aira joins the party, she has already mastered the dancer class. Aira should be given the time to learn the Sword Dance skill as it is one of the best battle skills in Dragon Quest VII. It is also the most cost effective skill in terms of overall power.
The Hero and Gabo should also learn the Sword Dance skill. It takes 108 battles to bring both classes' levels to the 5th tier where they will learn Sword Dance.
Notable Dancers
Gallery
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A dancer NPC from Dragon Quest VIII