Dodgy Dance
Dodgy Dance is a skill in the series.
| Dodgy Dance | |
|---|---|
| Japanese | みかわしきゃく |
| Rōmaji | Mikawashi kyaku |
| Type | Dance |
| Older names | SideStep |
Characteristics edit
The skill increases the user's evasion by a substantial amount for a short amount of time.
Appearances edit
Dragon Quest I HD-2D Remake edit
Dodgy Dance increases evasion by 50% for 3~5 turns and costs 4 MP to use. It is learned by the Hero at level 10.
| Game | Description |
| Employs fancy footwork to increase the user's ability to evade attacks.[1] |
Dragon Quest II HD-2D Remake edit
Dodgy Dance once again increases the user's evasion by 50% for 3~5 turns and costs 4 MP to use. It can be learned by the Prince of Cannock at level 8 and is already known by the Princess of Cannock when she joins the party.
- If either character is under the effects of Dodgy Dance, several of their Souped-Up Skills become available to use by holding down a button, depending on which version of the game is being played. The Princess of Cannock's Dodgy Dance can become Rough 'n Tumble if her HP is below 50% or if she is under the effects of Absorb Magic.
Dragon Quest III HD-2D Remake edit
| Game | Description |
| Employs fancy footwork to increase the user's ability to evade attacks.[2] |
Dodgy Dance increases evasion to 50% for 3~5 turns and costs 5 MP to use. It can be learned by the Hero at level 13 if their Wisdom exceeds 38. It can also be used by a friendly Minidemon and Ursa major. On the enemy side, it can be used by Hoodlum and Articore.
Dragon Quest VI: Realms of Revelation edit
Dodgy Dance boosts the user's evasion to 50% for 2~3 turns. It can be learned by reaching rank 2 as a Dancer or rank 4 as a Martial Artist. It can also be used by Hellstalker and Bronson.
Dragon Quest VII: Fragments of the Forgotten Past edit
Dodgy Dance is learned by reaching rank 5 of the Dancer vocation and or rank 3 as a Slime. It can also be used by Magic marionettes.
Dragon Quest Monsters edit
Known as SideStep in this game, it requires the monster to reach level 9 with 63 max HP and 54 AGL. It can be learned naturally by DanceVegi, MudDoll, PillowRat and Slabbit.
Dragon Quest Monsters 2 edit
The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.
Dragon Quest Monsters: Joker edit
| Game | Description |
| Prepares the dancer to take evasive manoeuvres.[3] |
Dodgy Dance can be learned from:
- Bounty Hunter (10 points)
- Dancer (4 points)
- Guerrilla (51 points)
- Speedster (19 points)
- Thief (70 points)
- Wind Blower (16 points)
Dragon Quest Monsters: Joker 2 edit
Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:
- Dual duellers (5 points)
- Sagittar (5 points)
- Speedster (25 points)
- Über Healer (13 points)
Dragon Quest Monsters: The Dark Prince edit
Dodgy Dance costs just one MP and doubles the user's evasion for 4~7 turns, stacking with the Ace Evader, Artful Dodger, Evasive Impulse, and Supreme Sidestepper traits, and is voided by the Dodge Denier trait. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.