Death scorpion: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
|old=Rogue scorpion<br>RgeScrpio
|old=Rogue scorpion<br>RgeScrpio
}}
}}
The '''Death scorpion''' is a recurring monster in the {{DQSeries}}, first appearing in the original {{Dragon Quest}}. It is a powerful and lethal variety of the [[Scorpion]].
The '''Death scorpion''' is a recurring monster in the {{DQSeries}}, first appearing in the original [[Dragon Quest|game]]. It is a powerful and lethal variety of the [[Scorpion]].


==Characteristics==
==Characteristics==
Line 34: Line 34:
|nes-snooze-resist={{fraction|7|16}}
|nes-snooze-resist={{fraction|7|16}}
|nes-sizz-resist={{fraction|0|16}}
|nes-sizz-resist={{fraction|0|16}}
|remake-sprites=[[File:DQ-SNES-ROGUE-SCORPION.png]][[File:DQ-GBC-ROGUE-SCORPION.png]][[Image:Death scorpion DQ iOS.png|55px]][[Image:Death Scorpion Erdrick Trilogy Switch.png|55px]]
|remake-sprites=[[File:DQ-SNES-ROGUE-SCORPION.png|55px]][[File:DQ-GBC-ROGUE-SCORPION.png|55px]][[Image:Death scorpion DQ iOS.png|100px]][[Image:Death Scorpion Erdrick Trilogy Switch.png|100px]]
|remake-hp=35
|remake-hp=35
|remake-mp=0
|remake-mp=0
Line 100: Line 100:
Death scorpions began appearing in Version 6.0 of the game. They are much stronger than their previous appearances, being able to act twice per turn, perform spinning attacks, and can inflict either [[Poison Attack|poison]] with their attacks or kill instantly with [[Assassin's Stab]].
Death scorpions began appearing in Version 6.0 of the game. They are much stronger than their previous appearances, being able to act twice per turn, perform spinning attacks, and can inflict either [[Poison Attack|poison]] with their attacks or kill instantly with [[Assassin's Stab]].


===''[[Dragon Quest Builders]]''===
==={{DQB}}===
{{DQBEnemy
{{DQBEnemy
|name=Death scorpion
|name=Death scorpion
Line 111: Line 111:
|final-chapter-items=[[Meaty bone]] (★★☆), [[Spiked trap]] (★☆☆)
|final-chapter-items=[[Meaty bone]] (★★☆), [[Spiked trap]] (★☆☆)
|final-chapter-locations=[[Patchwork Island]]
|final-chapter-locations=[[Patchwork Island]]
}}
==={{DQTact}}===
Death scorpion appears as an A-rank monster of the [[Nature family]] as part of the limited ''True Dragon Quest I'' event. It will join the party in the [[Damdara|Damdara Desert]] 1 stage of Adventure in the DQ I World: Majellan and it can be fully awakened by repeating the stage at any difficulty. The death scorpion stars in its own Battle Road.
{{DQTactEnemy
|name=Death scorpion
|kanji=しのさそり
|romanji=Shi no sasori
|sprite=
|family=[[Image:Tact Icon Nature.png|48px]]<br>Nature
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|hp=1,177
|mp=367
|move=2-3
|attack=533
|defense=405
|agility=418
|wisdom=133
|weight=35
|bskill1=[[Ironclad Defence]]
|bskill2=[[Hot Needle]]{{tt|*|Level 22}}
|bskill3=[[Sinister Stab]]{{tt|*|Level 44}}
|askill1=Move +1 / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Sinister Stab Potency +5% / Stats Up<br>Max HP +30
|askill4=Zap Res +25 / Stats Up
|askill5=Sinister Stab Potency +5% / Stats Up<br>'''Scorpion Armour''': Reduces damage by 30% from enemies at a range of 2 spaces or more.
|lperk1=Raises physical potency of nature allies, including itself, by 10% in a 5x5 square around it.
|bperk1=ATK +10
|bperk2=DEF +15
|bperk3=Sinister Stab Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Super Weak
|poison-resist=Normal
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Normal
|confusion-resist=Immune
|charm-resist=Half Res
}}
}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DW1NES_RogueScorpion.png|Rogue scorpion from the NES version of ''Dragon Quest''.
DW1NES_RogueScorpion.png|Rogue scorpion from the NES version of ''Dragon Quest''.
Image:roguescorpionsnes.gif|''Dragon Quest''. (SFC)
roguescorpionsnes.gif|''Dragon Quest''. (SFC)
Image:RgeScorpio GBC.png|''Dragon Warrior I''. (GBC)
RgeScorpio GBC.png|''Dragon Warrior I''. (GBC)
DQotS Death scorpion.jpg|''Stars'' model
DQT Shi no Sasori.jpg|Death scorpion in ''Tact''
DQT Shi no Sasori.jpg|Death scorpion in ''Tact''
</gallery></center>
</gallery></center>


==Related monsters==
==Similar species==
===Similar species===
*[[Scorpion]]
*[[Scorpion]]
*[[Iron scorpion]]
*[[Iron scorpion]]

Revision as of 23:13, 26 February 2024

The Death scorpion is a recurring monster in the Dragon Quest series, first appearing in the original game. It is a powerful and lethal variety of the Scorpion.

Characteristics

Death scorpions are arachnids with a highly protective dull pink exoskeleton that safeguards their reddish undersides. In their original appearance, the scorpions had teal-coloured exoskeletons protecting a red underside. This colour scheme would not be reused until both Monster Parade and Keshi Keshi. In later games, the scorpions gained the ability to inflict poison and even instantly kill with their deadly stings, true to their moniker.

Appearances

Dragon Quest

Death scorpions are the strongest scorpion in the original game. They have high Attack and Defence, which makes them challenging even with their relatively low HP.

Death scorpion (しのさそり Shi no sasori)
Original (NES)
Sprite
Gold
109
HP
35
MP
0
Attack
60
Defence
90
Agility
90
Evasion
132
Spell(s)
None
Location(s)
Damdara region
Fizzle resistance
1516
Snooze resistance
716
Fire resistance
016
Remakes (SFC, GBC, Mobile)
Sprites
Gold
110
HP
35
MP
0
Attack
55
Defence
90
Agility
33
Evasion
032
Spell(s)
Flee
Location(s)
Damdara region
Fizzle resistance
77
Snooze resistance
37
Fire resistance
07


Dragon Quest VIII: Journey of the Cursed King

Death scorpion (死のさそり Shi no sasori)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#144 Bug
Experience Gold HP MP
99 14 68 0
Attack Defense Agility Evasion
130 164 78 164
In-Game Description A monstrous scorpion that sends unwary travelers to an early grave. Highly resistant to fire-based spells.
Spell(s) None
Skill(s) Poison Attack
Pressure Pointer
Location(s) Desert
Item(s) Dropped Antidotal herb116
Poison needle1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 50% 50% 50%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 50% 50%
Sap Resistance *
15%
Army Resistance *
100%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest X

Death scorpions began appearing in Version 6.0 of the game. They are much stronger than their previous appearances, being able to act twice per turn, perform spinning attacks, and can inflict either poison with their attacks or kill instantly with Assassin's Stab.

Dragon Quest Builders

Death scorpion (しのさそり Shi no sasori)
Dragon Quest Builders
Final Chapter
HP Attack Defence Item(s) Dropped
92 29 32 Meaty bone (★★☆), Spiked trap (★☆☆)
Location(s)
Patchwork Island
Sprite

Dragon Quest Tact

Death scorpion appears as an A-rank monster of the Nature family as part of the limited True Dragon Quest I event. It will join the party in the Damdara Desert 1 stage of Adventure in the DQ I World: Majellan and it can be fully awakened by repeating the stage at any difficulty. The death scorpion stars in its own Battle Road.

Death scorpion (しのさそり Shi no sasori)
Dragon Quest Tact
Stats


Family Rank Role

Nature

Attack
Max Level HP MP Move
130 1,177 367 2-3
Attack Defense Agility Wisdom Weight
533 405 418 133 35
Basic Skills
First Second Third
Ironclad Defence Hot Needle* Sinister Stab*
Awakening Skills
First Second Third
Move +1 / Stats Up Woosh Res +25 / Stats Up Sinister Stab Potency +5% / Stats Up
Max HP +30
Fourth Fifth
Zap Res +25 / Stats Up Sinister Stab Potency +5% / Stats Up
Scorpion Armour: Reduces damage by 30% from enemies at a range of 2 spaces or more.
Leader Perks
First
Raises physical potency of nature allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
ATK +10 DEF +15 Sinister Stab Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Immune Half Res

Gallery

Similar species