Defensive Impulse: Difference between revisions
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==See also== | |||
*[[Attacking Impulse]] | |||
*[[Evasive Impulse]] | |||
{{DQMTDP}} | {{DQMTDP}} | ||
[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Revision as of 23:36, 17 March 2025
| Defensive Impulse | |
|---|---|
| Japanese | ぼうえいほんのう |
| Rōmaji | Bōeihon nō |
| Type | Trait |
| Older names | None |
Defensive Impulse is a monster trait that helps the possessor endure damage when wounded.
Appearances
Dragon Quest Monsters: The Dark Prince
Defensive Impulse reduces all damage taken by 25% when the possessor's HP is less than half, whether it be physical blows, breath attacks, spells, etc.
| Monsters of any size | ||||||
|---|---|---|---|---|---|---|
| Level 20 | Level 1 | Level 40 | Level 40 | Level 1 | Level 40 | Level 20 |
| Level 40 | Level 40 | Level 1 | Level 40 | Level 20 | Level 1 | Level 40 |
| Level 1 | Level 40 | Level 40 | Level 20 | Level 40 | ||
| Large-size monsters only | ||||||
|---|---|---|---|---|---|---|
| Level 1 | Level 60 | Level 60 | Level 60 | Level 60 | Level 1 | Level 1 |