Ghoul: Difference between revisions
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|sprite=[[Image:DQB_Ghoul.png|200px]] | |sprite=[[Image:DQB_Ghoul.png|200px]] | ||
|chapter-2-hp=70~415 | |chapter-2-hp=70~415 | ||
|chapter-2-attack=20~ | |chapter-2-attack=20~94385 | ||
|chapter-2-defense=8~ | |chapter-2-defense=8~24002910948594896759473969847496848 | ||
|chapter-2-items=[[Gravestone]] (★☆☆), [[Lemongrass seed]] (★☆☆) | |chapter-2-items=[[Gravestone]] (★☆☆), [[Lemongrass seed]] (★☆☆) | ||
|chapter-2-locations=Holy sanctum of [[Rimuldar]] | |chapter-2-locations=Holy sanctum of [[Rimuldar]] | ||
Revision as of 20:05, 30 October 2020
| Dragon Quest monster | |
|---|---|
| Ghoul | |
Art by Akira Toriyama | |
| Japanese | グール |
| Romaji | Gūru |
| First appearance | Dragon Quest II |
| Old localisation | Ghoul |
A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.
Appearances
Dragon Quest II
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Dragon Quest III
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Dragon Quest VII 3DS
They appear in the downloadable content traveller's tablet a Poisonous Party as normal enemies, able to dish out decent damage with their normal attacks and capable of poisoning the entire party in a single breath attack.
Dragon Quest VIII
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Dragon Quest IX
| #111 - Ghoul | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Manky mud (common, 1/16) Tough guy tattoo (rare, 1/64) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | The Plumbed Depths Urdus Marshland Khaalag Coast Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup | ||||||||||||||||||||||||||||||||||||||||||
| Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 111 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup. When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X
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This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
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This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II
| Model | Experience | Gold | Marked Version? |
| 812 | 18g | Yes |
| List No. | 137 |
| Field Notes | Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference. |
| Location(s) | The Lumberlands |
| Item(s) Dropped | Pitch pearl, Giant tortoise shell |
Dragon Quest Builders
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Dragon Quest Builders 2
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This article is a stub. You can help by expanding it. |
Gallery
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Famicom art.
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Alternate concept art.
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Slime MoriMori Dragon Quest.
Related Monsters
Similar Species
Categories:
- Pages with broken file links
- Stubs
- Arabian mythology
- Dragon Quest II enemies
- Dragon Quest III enemies
- Dragon Quest VII 3DS enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders enemies
- Dragon Quest Builders 2 enemies

