Evil Turtle (Class): Difference between revisions
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Evil Turtle, shortened to EvlTurtle due to space constraints, is a class in the game [[Dragon Quest VII]]. | The '''Evil Turtle''', shortened to EvlTurtle due to space constraints, is a class in the game [[Dragon Quest VII]]. | ||
==Description== | ==Description== | ||
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{{DQVII}} | |||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]] | ||
Revision as of 20:50, 2 August 2010
The Evil Turtle, shortened to EvlTurtle due to space constraints, is a class in the game Dragon Quest VII.
Description
The Evil Turtle looks just like a regular turtle. It offers a moderate increase in strength and a great increase in defense but serious drops in all other categories. It takes only 125 battles to master this class.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 125 |
| Strength | +10 Percent |
| Agility | Null |
| Guard | +20 Percent |
| Intelligence | -30 Percent |
| Appearance | -30 Percent |
| Max HP | -20 Percent |
| Max MP | -10 Percent |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Slowpoke | Nothing | 0 | |||
| 2 | Soft Shell | Upper | 10 | One Ally | Increases the defense of one ally | 3 |
| 3 | Snapper | Nothing | 18 | |||
| 4 | Hard Shell | Increase | 40 | All Allies | Increases the defense of all allies | 3 |
| 5 | Shell Head | Nothing | 60 | |||
| 6 | Dark Turtle | Twin Hits | 85 | One Ally | Doubles the physical attack of one ally for a couple of turns | 6 |
| 7 | Shell Shock | Ramming | 100 | One Enemy | Reduces the user and enemy to 20% HP if successful | 0 |
| 8 | Hell Shell | Back Flip | 125 | All Enemies | Attacks all enemies with decreasing damage | 0 |