Hardy hand: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 8: | Line 8: | ||
|firstappear={{Dragon Quest III}} | |firstappear={{Dragon Quest III}} | ||
}} | }} | ||
The '''Hardy hand''' is a silvery counterpart of the [[Muddy hand]] {{MFamilies}}, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the {{Game Boy Color}} port of {{DQ3}}, it is one of the few bonus | The '''Hardy hand''' is a silvery counterpart of the [[Muddy hand]] {{MFamilies}}, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the {{Game Boy Color}} port of {{DQ3}}, it is one of the few bonus [[Monsters|monsters]] from that version of the game to be added to later titles. | ||
==Appearances== | ==Appearances== | ||
| Line 50: | Line 50: | ||
{{Stub}} | {{Stub}} | ||
Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave. | Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave. | ||
==={{DQTreasures}}=== | |||
{{DQTreasuresEnemy | |||
|name=Hardy hand | |||
|sprite=[[File:Hardy hand DQTR portrait.jpg|100px]] | |||
|forte=[[Stealth]] | |||
|treasure=2 | |||
|safekeeping=100% | |||
|bestiaryNumber=#24 | |||
|family={{Material}} | |||
|trivia=Liquid metal that gives of no poisonous vapours<br>Unlike other hands, they are rapid escapers<br>They resolve all their quarrels with rock, scissors, paper | |||
|food=[[Repulsive jelly]]<br>[[Rancid repulsive jelly]]<br>[[Springy salad]]<br>[[Springier salad]] | |||
|habitats=Select spots in:<br>[[The Paternoggin]]<br>[[The Maneland]]<br>[[The Hinterquarters]]<br>[[The Wingswept Moors]]<br>[[Cinderback Ridge]] | |||
|items=[[Princely powder]]<br>[[Densinium]] | |||
|ability1=[[Burning Breath]] | |||
|ability2=[[Double Trouble]] | |||
|ability3=[[Driller Instinct]] | |||
|ability4=[[Kasizzle]] | |||
|ability5=[[Multifists]] | |||
|ability6=[[Time Bomb]] | |||
|ability7=None | |||
|ability8=None | |||
|ability9=None | |||
|daname=[[Gold Crush]] | |||
|target=Area | |||
|element=Light & Blunt | |||
|trait1=[[List of traits in Dragon Quest Treasures|Metal Skin]] | |||
|trait2=[[List of traits in Dragon Quest Treasures|Restless Heart]] | |||
|trait3=[[List of traits in Dragon Quest Treasures|Shiny Skin]] | |||
|trait4=[[List of traits in Dragon Quest Treasures|Slim Pickings]] | |||
|trait5=[[List of traits in Dragon Quest Treasures|Sorcereverb]] | |||
|fire-resist=Immune | |||
|water-resist=Immune | |||
|wind-resist=Immune | |||
|earth-resist=Immune | |||
|explosion-resist=Immune | |||
|ice-resist=Immune | |||
|electricity-resist=Immune | |||
|gravity-resist=Immune | |||
|light-resist=Immune | |||
|dark-resist=Immune | |||
|slash-resist=Quite strong | |||
|impact-resist=Quite strong | |||
|piercing-resist=Quite strong | |||
|sleep-resist=Immune | |||
|stun-resist=Immune | |||
|poison-resist=Immune | |||
|debilitation-resist=Weak | |||
}} | |||
==Trivia== | |||
*The toxic fumes alluded to in the hardy hand's ''Treasures'' bestiary refers to the vapors that mercery gives off when heated. | |||
==Similar species== | ==Similar species== | ||
*[[Bloody hand]] | *[[Bloody hand]] | ||
*[[Grotty hand]] | |||
*[[Muddy hand]] | *[[Muddy hand]] | ||
*[[Soggy hand]] | |||
[[Category:Dragon Quest III GBC enemies]] | [[Category:Dragon Quest III GBC enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest Treasures enemies]] | |||
Revision as of 19:17, 3 January 2023
| Dragon Quest monster | |
|---|---|
| Hardy hand | |
| |
| Japanese | メタルハンド |
| Romaji | ' |
| First appearance | Dragon Quest III |
| Old localisation | MtlGoopi |
The Hardy hand is a silvery counterpart of the Muddy hand monster, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the Game Boy Color port of Dragon Quest III: The Seeds of Salvation, it is one of the few bonus monsters from that version of the game to be added to later titles.
Appearances
Dragon Quest III: The Seeds of Salvation
| Sprite | Level | HP | MP | |
| 60 | 180 | 12 | ||
| Attack | Defense | Agility | Experience | Gold |
| 210 | 200 | 85 | 2,000 | 90 |
| Bestiary No. | #162 |
| Spell(s) | Kasizzle |
| Skill(s) | Call for backup |
| Location(s) | Ice Cave, all floors |
| Item Dropped | Seed of luck1⁄32 |
| Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
| 0/64 | 70% | 100% | 100% | ||
| Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
| 25% | 100% | 70% | 25% | ||
| Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
| 100% | 100% | 100% | 70% | ||
| Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
| 25% | 25% | 25% | |||
Dragon Quest XI: Echoes of an Elusive Age
|
|
This article is a stub. You can help by expanding it. |
Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave.
Dragon Quest Treasures
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Trivia
- The toxic fumes alluded to in the hardy hand's Treasures bestiary refers to the vapors that mercery gives off when heated.
