Hero (Dragon Quest VIII): Difference between revisions

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|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
|Age=18
|Age=18
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>[[Clavius|King Clavius]] (uncle)<br>[[Charmles|Prince Charmles]] (cousin)<br>[[Princess Medea]] (potential wife)<br> [[Trode]] (potential father-in-law)<br> {{Jessica}} (potential wife)<br> {{Rosalind}} (potential mother-in-law){{spoiler|end}}
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>[[Clavius|King Clavius]] (uncle)<br>[[Charmles|Prince Charmles]] (cousin)<br>Princess [[Medea]] (potential wife)<br> [[Trode]] (potential father-in-law)<br> {{Jessica}} (potential wife)<br> {{Rosalind}} (potential mother-in-law){{spoiler|end}}
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ({{SSB5}})
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ({{SSB5}})
|}}
|}}
The '''Hero''' of {{DQ8}} is a 18-year old low-ranking royal guardsman at [[Trodain|Castle Trodain]], before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with King [[Trode]], [[Princess Medea]] and his pet mouse, {{Munchie}}. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.
The '''Hero''' of {{DQ8}} is a 18-year old low-ranking royal guardsman at [
Castle [[Trodain]], before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with King [[Trode]], Princess [[Medea]] and his pet mouse, {{Munchie}}. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.


In promotional screenshots and the instruction manual for the {{PlayStation 2}} Version and {{SSB5}}, the Hero is given the default name '''Eight'''.  
In promotional screenshots and the instruction manual for the {{PlayStation 2}} Version and {{SSB5}}, the Hero is given the default name '''Eight'''.  


The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are {{Sword}}s, {{Spear}}s and {{Boomerang}}s. Once Rank E of the [[Monster Arena]] is cleared, he will gain the ability to call upon a monster team at the cost of 10 {{MP}}. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of cheeses, he is also able to unleash [[List of cheeses in Dragon Quest VIII|breath attacks]] with various effects.
The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are {{Sword}}s, {{Spear}}s and {{Boomerang}}s. Once Rank E of the [[Monster Arena]] is cleared, he will gain the ability to call upon a monster team at the cost of 10 {{MP}}. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of {{Cheese}}s, he is also able to unleash breath attack]]s with various effects.


==Appearance and Personality==
==Appearance and Personality==
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{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him Half-[[Human]] and Half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.
{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him Half-[[Human]] and Half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.


One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.
One day while exploring the forest outskirts of the castle, Princess [[Medea]] of [[Trodain]] finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. [[Medea]] stays at his bedside until he awakes, and the two would become close friends afterwards.


As the son of Eltrio, The Hero is also the nephew of King [[Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the [[Nintendo 3DS]] Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying {{Jessica}}.{{spoiler|end}}
As the son of Eltrio, The Hero is also the nephew of King [[Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to [[Trodain]]. By the end of the game, he has become captain of the guard and, depending on the player's actions in the [[Nintendo 3DS]] Version, is either the son-in-law of King [[Trode]] after marrying Princess [[Medea]] or the son-in-law of [[Rosalind Albert]] after marrying {{Jessica}}.{{spoiler|end}}


An amnesiac since his early youth, The Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of {{Dragon Quest VIII}}, The Hero journeys with his faithful mouse friend, {{Munchie}}, King [[Trode]], [[Princess Medea]], and [[Yangus]]. The Hero is eventually joined by [[Jessica Albert]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].
An amnesiac since his early youth, The Hero grew up in Castle [[Trodain]], eventually serving as a guard for some time before the events of the prologue took place. For much of {{Dragon Quest VIII}}, The Hero journeys with his faithful mouse friend, {{Munchie}}, King [[Trode]], Princess [[Medea]], and [[Yangus]]. The Hero is eventually joined by [[Jessica Albert]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].


====Munchie====
====Munchie====
[[File:DQVIII Munchie.png|thumb|250px|Munchie]]
[[File:DQVIII Munchie.png|thumb|250px|Munchie]]
The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, allowing the player to temporarily control him. If you give Munchie [[List of cheeses in Dragon Quest VIII|cheese items]], he gains special abilities. However, this can only be done twice per battle. Munchie rides in the pocket of The Hero's coat most of the time. Munchie will show his [[Chen Mui|true significance]] only after the game.
The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, allowing the player to temporarily control him. If you give Munchie {{Cheese}}, he gains special abilities. However, this can only be done twice per battle. Munchie rides in the pocket of The Hero's coat most of the time. Munchie will show his [[Chen Mui|true significance]] only after the game.
{{clear}}
{{clear}}
====Stats====
====Stats====
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| Initial gear ||colspan=2|[[Soldier's sword]], [[Plain clothes]], [[Bandana]]
| Initial gear ||colspan=2|[[Soldier's sword]], [[Plain clothes]], [[Bandana]]
|}
|}
*The Hero also possesses a 25% resistance to zap-based spells and abilities and a near total immunity to [[Curses]]
*The Hero also possesses a 25% resistance to [[zap]]-based spells and abilities and a near total immunity to [[Curses]]


====Spells====
====Spells====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
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|one
|one
|no
|no
|Cures one character of poison and envenomation.
|Cures one character of {{Poison}} and {{Envenomation}}.
|-
|-
!bgcolor="#fa8072"|[[Evac]]
!bgcolor="#fa8072"|[[Evac]]
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Method</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Method</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
!bgcolor="#fa8072"|[[Call Team]]
!bgcolor="#fa8072"|[[Call Team]]
| 10
| 10
|At [[Monster Arena]]
|At [[Monster Arena]].
| --
| --
| --
| --
|Summons the Hero's monster team for at least three turns.
|Summons the Hero's {{MFamilies}} team for at least three turns.
|-
|-
!bgcolor="#fa8072"|[[Dragon Soul]]
!bgcolor="#fa8072"|[[Dragon Soul]]
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|Inflicts 420~520 non-elemental damage to one enemy.
|Inflicts 420~520 non-elemental damage to one enemy.
|}
|}
*Dragon Soul was first created for the international version of ''VIII'' and does not appear in the original Japanese {{PS2}} or [[Cell phone]] release.
*Dragon Soul was first created for the international version of {{VIII}} and does not appear in the original Japanese {{PS2}} or [[Cell phone]] release.
**Dragon Soul is learned at level 70 in the {{3DS}} Version and deals 375~450 damage.
**Dragon Soul is learned at level 70 in the {{3DS}} version and deals 375~450 damage.


====Swords====
===={{Sword}}s====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|-
|-
!bgcolor="#fa8072"|Attack +5
!bgcolor="#fa8072"|{{Attack}} +5
| 4
| 4
| --
| --
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| --
| --
| --
| --
|Increase the sword attack +5.
|Increase the sword {{Attack}} +5.
|None
|None
|-
|-
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|Yes
|Yes
| Yes
| Yes
|Inflicts 150% damage on dragons.
|Inflicts 150% damage on {{Dragon}}s.
|Proficient swordsman
|Proficient swordsman
|-
|-
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|Renowned swordsman
|Renowned swordsman
|-
|-
!bgcolor="#fa8072"|Attack +10
!bgcolor="#fa8072"|{{Attack}} +10
| 22
| 22
| --
| --
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| --
| --
| --
| --
|Increase attack by ten when a sword is equipped.
|Increase {{Attack}} by ten when a sword is equipped.
|Expert swordsman
|Expert swordsman
|-
|-
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|Yes
|Yes
| Yes
| Yes
|Inflicts 1~2 damage to [[Metal slime family|metal slimes]].
|Inflicts 1~2 damage to [[Metal slime family]].
|Supreme swordsman
|Supreme swordsman
|-
|-
!bgcolor="#fa8072"|Critical Hit rate up
!bgcolor="#fa8072"|[[Critical Hit]] rate up
| 40
| 40
| --
| --
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| --
| --
| --
| --
|Increase the critical hit rate from 1/64th to 1/32nd.
|Increase the [[Critical Hit]] rate from 1/64th to 1/32nd.
|Ace of the sword
|Ace of the sword
|-
|-
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| --
| --
| --
| --
|Increases attack by twenty five when a sword is equipped.
|Increases {{Attack}} by twenty five when a sword is equipped.
|Star of the sword
|Star of the sword
|-
|-
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|None
|None
|}
|}
*Requires 100 points in both swords and courage
*Requires 100 points in both swords and courage.


====Spears====
===={{Spear}}s====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|-
|-
!bgcolor="#fa8072"|Attack +5
!bgcolor="#fa8072"|{{Attack}} +5
|3
|3
| --
| --
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| --
| --
| --
| --
|Increase attack by five when a spear is equipped.
|Increase {{Attack}} by five when a spear is equipped.
|None
|None
|-
|-
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| --
| --
| --
| --
|25% for a critical hit, 25% for a normal stab, 50% to miss altogether.
|25% for a [[Critical Hit]], 25% for a normal stab, 50% to miss altogether.
|Expert spearman
|Expert spearman
|-
|-
!bgcolor="#fa8072"|Attack +10
!bgcolor="#fa8072"|{{Attack}} +10
|18
|18
| --
| --
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| --
| --
| --
| --
|Increase attack by ten when equipped with a spear.
|Increase {{Attack}} by ten when equipped with a spear.
|Master spearman
|Master spearman
|-
|-
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|Famed lancer
|Famed lancer
|-
|-
!bgcolor="#fa8072"|Critical Hit rate up
!bgcolor="#fa8072"|[[Critical Hit]] rate up
|40
|40
| --
| --
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| --
| --
| --
| --
|Increase the critical hit rate from 1/64th to 1/32th.
|Increase the [[Critical Hit]] rate from 1/64th to 1/32th.
|Legendary lancer
|Legendary lancer
|-
|-
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| --
| --
| --
| --
|More powerful version of Thunder Thrust, 50% to land a critical hit.
|More powerful version of Thunder Thrust, 50% to land a [[Critical Hit]].
| Grand lancer
| Grand lancer
|-
|-
!bgcolor="#fa8072"|Attack +25
!bgcolor="#fa8072"|{{Attack}} +25
| 77
| 77
| --
| --
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| --
| --
| --
| --
|Increases attack by twenty five when equipped with a spear.
|Increases {{Attack}} by twenty five when equipped with a spear.
|Heavenly lancer
|Heavenly lancer
|-
|-
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|Almighty lancer
|Almighty lancer
|}
|}
*Clean Sweep costs 2 {{MP}} in the {{3DS}} Version.
*Clean Sweep costs 2 {{MP}} in the {{3DS}} version.


====Boomerangs====
===={{Boomerang}}s====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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|None
|None
|-
|-
!bgcolor="#fa8072"|Attack +5
!bgcolor="#fa8072"|{{Attack}} +5
| 12
| 12
| --
| --
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| --
| --
| --
| --
|Increases attack by five when a boomerang is equipped.
|Increases {{Attack}} by five when a boomerang is equipped.
| Baby boomer
| Baby boomer
|-
|-
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|Big boomer
|Big boomer
|-
|-
!bgcolor="#fa8072"|Attack +10
!bgcolor="#fa8072"|{{Attack}} +10
| 25
| 25
| --
| --
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| --
| --
| --
| --
|Increases attack by ten when a boomerang is equipped.
|Increases {{Attack}} by ten when a boomerang is equipped.
| Iron boomer
| Iron boomer
|-
|-
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|Great boomer
|Great boomer
|-
|-
!bgcolor="#fa8072"|Attack +15
!bgcolor="#fa8072"|{{Attack}} +15
| 40
| 40
| --
| --
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| --
| --
| --
| --
|Increases attack by fifteen when a boomerang is equipped.
|Increases {{Attack}} by fifteen when a boomerang is equipped.
| Boomer knight
| Boomer knight
|-
|-
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|Boomer lord
|Boomer lord
|-
|-
!bgcolor="#fa8072"|Attack +20
!bgcolor="#fa8072"|{{Attack}} +20
| 66
| 66
| --
| --
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| --
| --
| --
| --
|Increase the boomerang attack +20.
|Increase the boomerang {{Attack}} +20.
| Boomer star
| Boomer star
|-
|-
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|Yes
|Yes
| --
| --
|Inflicts up to 233~284 zap damage to a single enemy.
|Inflicts up to 233~284 [[zap]] damage to a single enemy.
|King boomeranger
|King boomeranger
|}
|}
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|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|-
|-
!bgcolor="#fa8072"|Attack +5
!bgcolor="#fa8072"|{{Attack}} +5
| 4
| 4
| --
| --
Line 494: Line 495:
| --
| --
| --
| --
|Increases attack by five when unarmed.
|Increases {{Attack}} by five when unarmed.
| None
| None
|-
|-
Line 524: Line 525:
|Black belt brawler
|Black belt brawler
|-
|-
!bgcolor="#fa8072"|Attack +20
!bgcolor="#fa8072"|{{Attack}} +20
|33
|33
| --
| --
Line 530: Line 531:
| --
| --
| --
| --
|Increases attack by twenty when unarmed.
|Increases {{Attack}} by twenty when unarmed.
|Famous fistfighter
|Famous fistfighter
|-
|-
Line 542: Line 543:
|Fighting mentor
|Fighting mentor
|-
|-
!bgcolor="#fa8072"|Critical Hit rate up
!bgcolor="#fa8072"|[[Critical Hit]] rate up
|52
|52
| --
| --
Line 548: Line 549:
| --
| --
| --
| --
|Increase the critical hit rate from 1/64th to 1/32nd.
|Increase the [[Critical Hit]] rate from 1/64th to 1/32nd.
|Fighting instructor
|Fighting instructor
|-
|-
Line 569: Line 570:
|Fabled fighter
|Fabled fighter
|-
|-
!bgcolor="#fa8072"|Attack +50
!bgcolor="#fa8072"|{}Attack}} +50
| 100
| 100
| --
| --
Line 575: Line 576:
| --
| --
| --
| --
|Increases attack by fifty when unarmed.
|Increases {{Attack}} by fifty when unarmed.
| Fist of legend
| Fist of legend
|}
|}
Line 583: Line 584:
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Tension]]</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
Line 605: Line 606:
| --
| --
| --
| --
|Cures party of sleep and parlyzed status changes.
|Cures party of {{Sleep}} and {{Paralyze}}d status changes.
|Brave
|Brave
|-
|-
Line 614: Line 615:
| --
| --
| --
| --
|Random encounters with enemies whose level is lower than The Hero are avoided.
|Random [[encounter]]s with enemies whose level is lower than The Hero are avoided.
|Intrepid
|Intrepid
|-
|-
Line 632: Line 633:
|Yes
|Yes
| --
| --
|Inflicts up to 72~88 lightning damage on all enemies.
|Inflicts up to 72~88 [[lightning]] damage on all enemies.
|Dauntless
|Dauntless
|-
|-
Line 659: Line 660:
| --
| --
| --
| --
|Restores full {{HP}} to all party members.
|Restores full {{HP}} to all {{Party 8}} members.
|Lionhearted
|Lionhearted
|-
|-
Line 701: Line 702:


====Skill Tips====
====Skill Tips====
'''Swords''' pay off if the player is focusing on dealing extra damage, such as with ''Dragon Slash'' (9 points) and ''Falcon Slash'' (52 points) being particularly useful. If the player accumulates 100 points in swords and courage, the almighty gigagash is learned--although this does take quite some time to achieve.
'''{{Sword}}s''' pay off if the player is focusing on dealing extra damage, such as with ''[[Dragon Slash]]'' (9 points) and ''[[Falcon Slash]]'' (52 points) being particularly useful. If the player accumulates 100 points in swords and courage, the almighty [[Gigagash]] is learned--although this does take quite some time to achieve.


'''Spears''' are ideal for hunters of metal monsters in particular, with ''Thunder Thrust'' (12 points) and ''Lightning Thrust'' (59 points). The ''Multithrust'' (25 points) is also worth a try against single enemies.
'''{{Spear}}s''' are ideal for hunters of metal monsters in particular, with ''[[Thunder Thrust]]'' (12 points) and ''[[Lightning Thrust]]'' (59 points). The ''[[Multithrust]]'' (25 points) is also worth a try against single enemies.


'''Boomerangs''' are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: ''Attack + 15), so it is advisable to switch to developing different skills.''
'''{{Boomerang}}s''' are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: ''{{Attack}} +15), so it is advisable to switch to developing different skills.''


'''Fisticuffs''' is largely ineffectual to the other skills, although ''Defending Champion'' (11 points) is a very useful ability and some actions are worth a try like ''Thin Air'' (42 points) for cheap moves that target all foes. The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).
'''Fisticuffs''' is largely ineffectual to the other skills, although ''[[Defending Champion]]'' (11 points) is a very useful ability and some actions are worth a try like ''[[Thin Air]]'' (42 points) for cheap moves that target all foes. The Hero can only make a real impression when he learns ''{{Attack}} + 50'' (100 points).


'''Courage''' is extremely useful as a means of learning traits that reduce {{MP}} consumption (at 56 and 90 points) and utility spells that free Angelo's turns up. Zap and Kazap deal incredible damage for the periods they are learned in, and Omniheal can turn a battle around like no other spell.
'''Courage''' is extremely useful as a means of learning traits that reduce {{MP}} consumption (at 56 and 90 points) and utility spells that free [[Angelo]]'s turns up. [[Zap]] and [[Kazap]] deal incredible damage for the periods they are learned in, and [[Omniheal]] can turn a battle around like no other spell.


'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit'').
'''Suggested Strategies:''' Learn Courage up to 8 points (''[[Zoom]]'') initially, then learn Boomerangs up to 40 points (''{{Attack}} + 15'') followed by courage up to 100. Next, increase your {{Sword}}s skill to 66 (''{{Attack}} + 25'') or Spears up to 59 (''[[Critical Hit]]'').


Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage. However, since one can come across some extremely effective spears in the opening stages of the game, it may be advized to concentrate on mastering spears from the outset.
Another option would be to forgo {{Boomerang}}s altogether and start by dividing points equally between {{Sword}}s and Courage (up to {{Sword}}s 66), then switching to {{Spear}}s and Courage. However, since one can come across some extremely effective spears in the opening stages of the game, it may be advized to concentrate on mastering {{Spear}}s from the outset.


====Equipment====
====Equipment====