Khoryv: Difference between revisions

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|caption = Official artwork
|caption = Official artwork
|japanese= カザーブ
|japanese= カザーブ
|romanji= kazābu
|romaji= kazābu
|old=Kanave
|old=Kanave
}}
}}
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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[Dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of [[Iron claw]]s, and recommends them for any [[Martial Artist]]. A bounty hunter from [[Romaria]] is in the village as well, attempting to find clues as to the whereabouts of [[Robbin' 'Ood]]. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of [[Norvik]] for angering the {{Faerie}}s and another brushing it off as ludicrous--this is the player's first hint of the nature of the [[Dreamstone]] sidequest.
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He cheekily reveals that he actually used a set of [[iron claw]]s, and recommends them for any [[Martial Artist]]. A bounty hunter from [[Romaria]] is in the village as well, attempting to find clues as to the whereabouts of [[Robbin' 'Ood]]. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of [[Norvik]] for angering the {{Faerie}}s and another brushing it off as ludicrous--this is the player's first hint of the nature of the [[dreamstone]] sidequest.


Khoryv is also the first opportunity in the game to acquire the [[Poison needle]], which can be found in a [[treasure chest]] in the [[item shop]] at [[Day-night cycle|night]].  This is the only opportunity to acquire one until much later in the game when they can be purchased in [[Persistence]]. They are also rarely dropped by enemies in various locations.
Khoryv is also the first opportunity in the game to acquire the [[Poison needle]], which can be found in a [[treasure chest]] in the [[item shop]] at [[Day-night cycle|night]].  This is the only opportunity to acquire one until much later in the game when they can be purchased in [[Persistence]]. They are also rarely dropped by enemies in various locations.
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==={{DQ3HD}}===
==={{DQ3HD}}===
The mountain village is now a heavily forested mountain village, with mighty fir trees filling the map and the graveyard is now set on a tall hill. A bounty hunter NPC looking for [[Robbin' 'Ood]]  has been added to remind players that the thief in the [[Skyfell Tower]], and a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|wandering healslime]] floats about in the evening. An old man and a thug in bar now mention that [[Ortega|a powerful wanderer]] passed through a decade ago.
====Shops & services====
====Shops & services====
{{ItemShop/Start|title=|subtitle=|float=}}
{{ItemShop/Start|title=|subtitle=|float=}}
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{{WeaponShop/Item|name=Dragon scale III HD|display='''[[Dragon scale]]'''|price=200|attributes=Defence +5}}
{{WeaponShop/Item|name=Dragon scale III HD|display='''[[Dragon scale]]'''|price=200|attributes=Defence +5}}
{{WeaponShop/End|note=}}
{{WeaponShop/End|note=}}
====Treasure====
{| class="wikitable"
|-
|  [[File:ICON-Magic water III HD.png|link=Magic water]] || [[File:ICON-Musk III HD.png|link=Musk]] || [[File:ICON-Mini medal III HD.png|link=List of mini medal locations in Dragon Quest III HD-2D Remake]] || [[File:ICON-Necklace of immunity III HD.png|link=Necklace of immunity]] || [[File:ICON-Rousing ring III HD.png|link=Rousing ring]] || [[File:ICON-Poison needle III HD.png|link=Poison needle]] || [[File:ICON-Fur hood III HD.png|link=Fur hood]] || [[File:Boxer shorts III HD icon.png|link=Boxer shorts]] || [[File:Plain clothes III HD icon.png|link=Plain clothes]]
|-
| x1 || x1 || x2 || x1 || x1 || x1 || x1 || x1 || x1
|}
====Nearby monsters====
{| class="wikitable"
|-
| [[File:Batterfly DQ III HD sprite.png|link=Batterfly]] || [[File:Crabid DQ III HD sprite.png|link=Crabid]] ||  [[File:Killerpillar DQ III HD sprite.png|link=Killerpillar]] || [[File:Prestidigitator DQ III HD sprite.png|link=Prestidigitator (Dragon Quest III)|Prestidigitator]]  || [[File:Putrefido DQ III HD sprite.png|link=Putrefido]] ||  [[File:Restless armour DQ III HD sprite.png|link=Restless armour]]  [[File:Scornet DQ III HD sprite.png|link=Scornet]] || [[File:Spiked hare DQ III HD sprite.png|link=Spiked hare]] || [[File:Toxic toad DQ III HD sprite.png|link=Toxic toad]] ||  [[File:Vladdy DQ III HD sprite.png|link=Vladdy]]
|}


=={{NES}} glitches==
=={{NES}} glitches==
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQ III NES Kanave.png|Map. ({{NES}})
DQ III NES Kanave.png|Map ({{NES}})
Khoryv 16-bit.png|map ({{SFC}})
Khoryv 16-bit.png|Map ({{SFC}})
DQ III Android Khoryv.jpg|Khoryv. ([[Cell phone]])
Khoryv map III HD2D.png|HD map
DQ III Android Khoryv.jpg|Khoryv ([[Cell phone]])
</gallery></center>
</gallery></center>



Revision as of 13:18, 6 July 2025

Khoryv is a village in the overworld of Dragon Quest III.

It is located in the mountains north of Romaria and south of Norvik.

Appearances

Dragon Quest III: The Seeds of Salvation

The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the Skyfell Tower and the dreamstone quest. The town is home to the grave of a famous martial artist who is said to have killed a bear unarmed, but his ghost can be spoken to at night. He cheekily reveals that he actually used a set of iron claws, and recommends them for any Martial Artist. A bounty hunter from Romaria is in the village as well, attempting to find clues as to the whereabouts of Robbin' 'Ood. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of Norvik for angering the Faeries and another brushing it off as ludicrous--this is the player's first hint of the nature of the dreamstone sidequest.

Khoryv is also the first opportunity in the game to acquire the Poison needle, which can be found in a treasure chest in the item shop at night. This is the only opportunity to acquire one until much later in the game when they can be purchased in Persistence. They are also rarely dropped by enemies in various locations.

Shops & services

Item shop (NES) 
Item Price Attributes
Medicinal herb8?
Antidotal herb10?
Holy water20?
Chimaera wing25?
Moonwort bulb30?
Iron Apron700Defense +22
Item shop (remakes) 
Item Price Attributes
Hardwood headwear140Defense +6
Medicinal herb8?
Antidotal herb10?
Holy water20?
Chimaera wing25?
Moonwort bulb30?
Bunny tail250Luck +8
Weapon and armor shop (NES) 
Item Price Attributes
Iron lance750Attack +28
Steel broadsword1,500Attack +33
Iron claw770Attack +30
Iron armour1,100Defense +25
Sparring suit800Defense +23
Bronze shield180Defense +7
Iron shield700Defense +12
Weapon and armor shop (remakes) 
Item Price Attributes
Iron lance650Attack +26
Iron claw870Attack +25
Chain whip1,000Attack +27
Iron armour1,100Defense +25
Sparring suit800Defense +23
Scale shield600Defense +12

Treasures


Nearby monsters


Dragon Quest III HD-2D Remake

The mountain village is now a heavily forested mountain village, with mighty fir trees filling the map and the graveyard is now set on a tall hill. A bounty hunter NPC looking for Robbin' 'Ood has been added to remind players that the thief in the Skyfell Tower, and a wandering healslime floats about in the evening. An old man and a thug in bar now mention that a powerful wanderer passed through a decade ago.

Shops & services

Item Shop 
Item Price Attributes
Medicinal herb8Restores at least 30 HP to a single ally
Strong medicine48Restores at least 50 HP to a single ally
Antidotal herb10Cures poison from one party member
Holy water20Wards off weaker monsters
Chimaera wing25Can be used to return to previously visited locations
Moonwort bulb30Cures paralysis
Tangleweb35Casts Deceleratle on one group
Dazzle-me-not120Lifts illusions
Leather cape410Defence +19
Iron apron1,000Defence +25
Pot lid40Defence +3
Hardwood headwear350Defence +11
Feathered cap300Defence +8
Bunny tail270Luck +8
Happy camper personality
Necklace of immunity320Defence +4
Poison res. +15%
Rousing ring550Defence +4
Sleep res. +6%
Weapon & armour shop 
Item Price Attributes
Wizard's staff620Attack +21
Casts Frizz
Iron lance750Attack +24
Chain whip1,300Attack +27
Iron claws970Attack +27
Chain mail720Defence +21
Sparring suit960Defence +22
Scale shield350Defence +11
Dragon scale200Defence +5

Treasure

x1 x1 x2 x1 x1 x1 x1 x1 x1

Nearby monsters

Prestidigitator

NES glitches

Khoryv is the subject of two useful glitches in the NES version of the game.

Enemy boundary glitch

Khoryv is near an area of the world map which has errors in its enemy boundaries. By traveling east from the town along the river, monsters from the southern region across the river can be encountered. These enemies are extremely powerful compared to those near Khoryv and can give a huge Experience boost if defeated early in the game. The glitch appears to have been purposely retained in the GBC port. The glitch is remarkably similar to the also unintentional "Peninsula of Power Leveling" glitch that existed in different forms in the first two Final Fantasy games, where errors in encounter zone placement could allow players a chance to fight enemies way above the power level of the rest of the general area from a later place in the game proper.

Scornet paralysis exploit

One of the enemy types found near Khoryv is the Scornet. These enemies can cause a player to become paralyzed when being attacked, the first appearance of this status condition in the game and series. This condition is necessary to perform the numb status glitch. Fighting Scornets is the earliest point in the game where the glitch can be performed.

Etymology

  • Kazābu is derived from Kazakhstan.
  • "Khoryv" may be derived from Kyiv.

Trivia

  • Considering the town's correlation to Eastern Europe, the presence of the vladdy and putrefido enemies may be a reference to depictions of Transylvania being a land of the undead in film and fiction.

Gallery

Template:DQIII Template:DQIIIHD