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<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>
<center><small> For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. </small></center>


The '''Restless Armour''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on life.
The '''Restless Armour''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on a life of its own.
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
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Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.


Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.
Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage they took.


Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
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|kanji=  
|kanji=  
|romanji=
|romanji=
|bestiaryNumber=028
|bestiaryNumber=#028
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[file:restlessarmour DQIII NES.gif]]
|lvl=11
|lvl=11
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|gold=30
|gold=30
|attack=47
|attack=47
|defense=45
|defense=45 (50 snes)
|agility=10
|agility=10
|spells=None
|spells=None
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|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region
|locations=[[Romaria]] region
|evasion={{fraction|0|64}}
|evasion=0/64
|fire-resist=25%
|fire-resist=25%
|crack-resist=0%
|crack-resist=0%
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|sap-resist=0%
|sap-resist=0%
|deceleratle-resist=0%
|deceleratle-resist=0%
|remake-sprites=[[file:restlessarmour3snes.png]]
|snes-sprites=[[file:restlessarmour3snes.png]]
|remake-changes=Defense is now 50
|gbc-sprites=[[File:Restless armour III gbc.png]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
}}
}}


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|kanji=
|kanji=
|romanji=
|romanji=
|bestiaryNumber=043
|bestiaryNumber=#043
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[file:restlessarmour DQIII NES.gif]]
|hp=54
|hp=54
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|item=[[Chain mail]]({{fraction|1|128}})
|item=[[Chain mail]]({{fraction|1|128}})
|locations=
|locations=
|evasion={{fraction|1|64}}
|evasion=1/64
|frizz-resist=25%
|frizz-resist=25%
|sizz-resist=0%
|sizz-resist=0%
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|kanji=  
|kanji=  
|romanji=
|romanji=
|bestiaryNumber=062
|bestiaryNumber=#062
|sprite=[[Image:Roguearmor.gif]]
|sprite=[[Image:Roguearmor.gif]]
|hp=65
|hp=65
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|dazzle-resist=20%
|dazzle-resist=20%
|fizzle-resist=100%
|fizzle-resist=100%
|drain-resist=100%
|drain-magic-resist=100%
|sap-resist=20%
|sap-resist=20%
|poison-resist=20%
|poison-resist=20%
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|defense=70
|defense=70
|agility=48
|agility=48
|bestiaryNumber=067
|bestiaryNumber=#067
|family=[[Material family|Material]]
|family=[[Material family|Material]]
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
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|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|evasion=1/64
|attack-resist=0%
|attack-resist=0%
|frizz-resist=0%
|frizz-resist=0%
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|drain-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=
|remake-changes=None
}}
}}


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{{clear}}
{{clear}}


==={{DQMJ2P}}===
{{Stub}}


==={{DQHRS}}===
==={{DQHRS}}===
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|locations=[[The Lumberlands]], [[The Battle of Ingenia]]
|locations=[[The Lumberlands]], [[The Battle of Ingenia]]
}}
}}
==Similar Species==
* [[Gyldenbritches]]
* [[Infernal armour]]
* [[IronNite]]
* [[Lethal armour]]
* [[Robbin' 'oodlum]]
* [[Roseguardin]]


==Gallery==
==Gallery==
Line 390: Line 397:
Image:DQHRS Fort Knight.png|Fort Knight tank in ''[[Dragon Quest Heroes: Rocket Slime]]''.
Image:DQHRS Fort Knight.png|Fort Knight tank in ''[[Dragon Quest Heroes: Rocket Slime]]''.
Restlessarmour DQMJ DS.png|''Dragon Quest Monsters: Joker''.
Restlessarmour DQMJ DS.png|''Dragon Quest Monsters: Joker''.
Rogue_nite.png|''Dragon Quest Monsters''.
File:Restless armour dqm psx.gif|''[[Dragon Quest Monsters 1-2|DQM 1-2]]'' sprite
Roguenite.png|''Dragon Quest Monsters 2''.
Rogueknight.png|''Dragon Quest Monsters: Caravan Heart''.
Rogueknight.png|''Dragon Quest Monsters: Caravan Heart''.
Image:DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
Image:DQTCG Infernal armour.png|''DQ'' Trading Card Game card.
Line 400: Line 406:
</gallery></center>
</gallery></center>


==Similar Species==
* [[Gyldenbritches]]
* [[Infernal armour]]
* [[IronNite]]
* [[Lethal armour]]
* [[Robbin' 'oodlum]]
* [[Roseguardin]]
===Often Allies===
* [[Healslime]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 13:44, 30 October 2021

For the cursed armor from Dragon Quest V, see Restless armour (Equipment).

The Restless Armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III: The Seeds of Salvation, it is an empty suit of armor that has taken on a life of its own.

Characteristics

Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.

Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.

Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.

Appearances

Dragon Quest III: The Seeds of Salvation

Restless armor
Bestiary Number: #028
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 11 55 0 68 30 47 45 (50 snes) 10 0/64
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 0% 0% 0% 100% 0% 70% 25% 70% 100% 100% 100% 0% 0%
Additional information
Spells Skills Locations Item Drop
None Brutal Strike
Call for help (Healslime)
Romaria region Copper sword164


Dragon Quest IV: Chapters of the Chosen

Restless armour
Big Book of Beasts No. : #043
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
File:Restlessarmour DQIII NES.gif 54 0 55 49 45 43 25 1/64
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
25% 0% 0% 75% 0% 0% 0% 0% 100% 25% 25% 0% 0% 25% 0%
Additional information
Spells Skills Locations Dropped item
None Call for back up
Desperate attack
Chain mail(1128)
Notable changes in the remakes None


Dragon Quest V: Hand of the Heavenly Bride

Restless armour
Big Book of Beasts No. : #062
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
65 0 65 35 72 64 41 0/64 1/64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
0% 0% 0% 0% 0% 0% 0% 0% 20% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
? 20% 20% 67% 20% 20% 100% 20% 20%
Additional information
Spells Skills Locations Dropped item
None Call for back up (Healslime)
Desperate attack
Abovitall Tower
Lodestar Harbour area
Scary Lair
Zoomingale area
Restless armour 132
Notable changes in the remakes None


Though present in the original game, Restless Armours couldn't be recruited until the remakes. In all versions of the game is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King

Restless armour (さまようよろい, )
Defeated Monster List No. : #067
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Material 61 0 74 13 73 70 48 1/64
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 50% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
50% 0% 50% 15% 15% 50% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Brutal hit
Call for help
Swordsman's Labyrinth Iron shield164
Iron armour1128
Description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Notable changes in the remake None


Dragon Quest IX: Sentinels of the Starry Skies

#057 - Restless armour
HP MP Experience Gold
100 12 324 120
Attack Defense Speed
95 97 63
Dropped Item Iron broadsword (common, 1/64)
Iron armour (rare, 1/128)
Locations Tower of Trades
Dourbridge
Lonely Plains
Grotto
Skills Call for backup (Healslime)
Morale Masher
Family Material
Bestiary # 057
Game Dragon Quest IX
Console DS
Description Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Dragon Quest X

Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the Item Master vocation.

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters

RogueNite
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 2/5 1/5 2/5 2/5 5/5 4/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None Strong Strong None None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None None Immune Immune Weak Weak Weak Weak
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak None None None None None None Weak
Additional information
Description Life was brought to this armor & it roams for prey
Skills Heal, MetalCut, EvilSlash
Location Medal Man's Gate
Breeding Chart Material family x Zombie family

Dragon Quest Monsters 2

RogueNite
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Material 45 5/10 3/10 5/10 6/10 6/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None Strong Strong None None Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None None Immune Immune Weak Weak Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Weak None None None None None None Weak
Additional information
Description Doomed to wander and roam forever.
Skills Heal, MetalCut, EvilSlash
Location Ice World
Breeding Chart Material family x Zombie family

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Restless armour
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C ? ? ? ? ? ?
Traits Skills Resistances
Psycho Anti-dragon, Attack Boost Whackproof
Additional information
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah

Dragon Quest Monsters: Joker 2

Restless armour
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead C S ? ? ? ? ? ?
Traits Skills Resistances
Psycho, Crafty Donker Anti-dragon Immune to Blade Blunter and Whack
Additional information
Weapons Swords, Axes, Spears, Staves
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman


Dragon Quest Heroes: Rocket Slime

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
30 25g
List No. 014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore

Dragon Quest Heroes II

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
88 45g Yes
List No. 040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection

Similar Species

Gallery