Appearances
| 2
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| Heals party member of the Envenomed or Poisoned status.
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| Cures a single ally of the effects of poison.
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| 2
|
| Heals a party member of the Envenomed or Poisoned status.
|
|
| Cures a single ally of the effects of poison.
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Squelch is learned by characters that have reached the Pilgrim title (via rank 2 of Priest).
| 2
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| Heals a party member of the Envenomed or Poisoned status.
|
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| Cures a teammate of Poison
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Antidote is learned by characters that have reached the Novice title (via rank 2 of Shepherd), or the Shipwreck title (via rank 1 of Pirate)
Squelch is learned by the Hero at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
| 2
|
| Heals a party member of the Envenomed or Poisoned status.
|
|
| Cures a single ally of the effects of poison.
|
Antidote is learned by monsters beginning at level 5 if the monster has at least 21 MP and 20 Intelligence. It is learned naturally by Dracky, FloraMan, Pixy, and Unicorn. [1]
Antidote now requires 47 intelligence to learn. It is no longer naturally learned by the Unicorn.
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