Treeface

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The Treeface is a recurring monster that was introduced in Dragon Quest II.

Characteristics

A wicked parody of the traditional Treant of Western fantasy, the Treeface is a terrible tyrant of the timberlands that mimics surrounding forest biomes in order to ambush plucky adventurers. Brighter than their bark would imply, they use their own leaves to heal themselves when weakened, and are not above fleeing battle when their necks are on the chopping block.

Appearances

Dragon Quest II: Luminaries of the Legendary Line


Dragon Quest VIII: Journey of the Cursed King

Treeface (じんめんじゅ, Jinmenju )
Defeated Monster List No. : #049
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Plant 64 0 67 23 56 49 38 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 50% 15% 15% 50% 100% 50% 0% 100% 0%
Additional information
Spells Skills Locations Dropped item
None Weird Dance
Use medicinal herb
Flee
Maella Region
Kingdom of Ascantha
Wisher's Peak region
Baccarat Region
Strong medicine 132
Yggdrasil leaf 1256
Description Rightly feared for their habit of hiding in the forest and ambushing travelers. When hurt, they pluck leaves from their own branches to use as healing herbs.
Notable changes in the remake


Dragon Quest IX: Sentinels of the Starry Skies

#077 - Treeface
HP MP Experience Gold
95 12 315 102
Attack Defense Speed
83 78 63
Dropped Item Strong medicine (common, 1/32)
Strong antidote (rare, 1/64)
Locations Lonely Coast
Heights of Loneliness
Grotto
Skills Weird Dance
Use Medicinal herb
Family Plant
Bestiary # 077
Game Dragon Quest IX
Console DS
Description These troublesome trees lower MP with Weird Dance and can cure with the medicinal herbs that blossom in their branches.

They often hide in the forest so they can pounce on and punish people who think it's clever to carve their initials into trees.

Dragon Quest Monsters

FaceTree
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Plant 45 3/5 2/5 3/5 3/5 5/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None None None None Strong None Strong
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None Strong Strong Immune Weak Strong Weak Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Strong Strong Strong Strong None None Strong
Additional information
Description Its roots suck evil power from the ground
Skills StopSpell, OddDance, Curse
Location Gate of Bewilder
Breeding Chart HerbMan x Dragon family
Plant family x NiteWhip

A FaceTree is encountered as the boss of Gate of Bewilder. It can be recruited by Terry after beating it, with the default name Face.

Dragon Quest Monsters 2

FaceTree
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Plant 45 7/10 5/10 6/10 4/10 6/10 6/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None None None None Strong None Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
Strong None None Strong Strong Immune Weak Strong Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Weak Strong Strong Strong Strong None None Strong
Additional information
Description
Skills Curse, OddDance, StopSpell
Location
Breeding Chart GhosTree x Snapper
HerbMan x Dragon family
Plant family x NiteWhip

Dragon Quest Monsters: Joker

Treeface
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Nature C ? ? ? ? ? ?
Traits Skills Resistances
Steady Recovery Green Finger Vulnerable to Frizz
Additional information
Description Chops bits off and they'll just grow back - truly a lumberjack's worst nightmare.
Weapons Axes, Hammers, Claws, Staves
Location Fert Isle (Night)
Breeding chart Great sabrecub x Hunter mech

Dragon Quest Monsters: Joker 2

Treeface
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Nature C M ? ? ? ? ? ?
Traits Skills Resistances
Hit Squad, Big Hitter, Steady Recovery Green Finger Vulnerable to Frizz, Immune to Abiliterator and Ban Dance
Additional information
Weapons Axes, Hammers, Claws, Staves
Location -
Breeding chart Capsichum x Capsichum x Stump chump x Stump chump
Khalamari kid x Behemoth slime
Scorpion x Dragon slime

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: The Dark Prince

Treeface
Monsterpedia No.: #451
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
E 1,320 430 530 520 480 650
Talents Traits Large-size exclusive traits Dropped items
Hexcommunicator (lv. 1) Absorbent Touch (lv. 1)
Critical Theorist (lv. 20)
Ultra Crafty Magic Drainer (lv. 40)
Tactical Trooper (lv. 1)
Uber Demonsbane (lv. 1)
Collective Punishment (lv. 60)
N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 50% -25% 0% 50% 25% 25% 25% 25% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
0% 0% 0% 50% 50% 25% 50% -25% 0%
Additional information
Description Great trees posessed by wicked spirits that have lived for well over a thousand years. Unwary travellers who stray too close risk being stupefied and stuck in the woods forever
Location This monster has no natural habitat
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Heroes II

Treeface (じんめんじゅ Jinmenju)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
125 77g Yes
List No. 036
Field Notes Trees that have taken on lives of their own, and turned to ambushing adventurers who wander into the woods. These once-docile woods creatures were driven to distraction by delinquents carving rude words into them.
Location(s) The Battle of the Wildwood
Item(s) Dropped Sturdy stick, Papillon pendant

Dragon Quest Builders

Treeface (じんめんじゅ Jinmenju)
Dragon Quest Builders
Image
Chapter 2 Attributes
HP Attack Defence Dropped items Locations
56~62 22~26 5~12 Plumberry (★★★), Dead tree (★☆☆) Rimuldar swamps and marshes


Dragon Quest Builders 2

Dragon Quest Rivals

Dragon Quest Walk

Dragon Quest Tact

Treeface appeared as a B-rank monster of the Nature family at the beginning of the game, but could not be recruited until the limited The Adventure of Dai event. It can be unlocked and can be fully awakened by completing the The Dark Forest stage from Furfang Full Assault at any difficulty. It can also take part in Maam's Battle Road as a party member.

[[File:Tact Icon
Nature.png|link=
Nature family|30px]] [[File:DQTact Rank Icon .png|24px]] Treeface (じんめんじゅ Jinmenju)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
SupportType.png|30px]]
Support
110 1,057 295 2
Attack Defence Agility Wisdom Weight
232 358 302 252 25
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Very Weak Normal Normal Half Res
Zap Zam Snooze Poison Physical Lock
Half Res Normal Immune Half Res Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Normal Normal Super Weak
Dazzle Curse Paralysis Confusion Charm
Normal Super Weak Normal Half Res Normal
Skills
Basic skills Awakening skills
Buff
Midheal*
Magic Veil*
Very Rare MP Regen/Stats Up
Bang Res +25/Stats Up
Midheal Potency +5%/Stats Up
HP +20
Zap Res +25/Stats Up
Midheal +5%/Stats Up
HP +20
Perks
Basic perks WIS +5
Midheal Potency +2%
N/a
Leader perk N/a
Awakening perk Very Rare MP Regen: Action start: Very rarely recovers MP.


Dragon Quest Keshi Keshi

Etymology

  • Jinmenju is a legendary Chinese tree known for sprouting human faces in its flowers.

Similar species

Gallery