Flying Knee
| Flying Knee | |
|---|---|
| Japanese | とびひざげり とび膝蹴り |
| Rōmaji | Tobihizageri |
| Translation | Flying knee kick |
| Type | Skill |
| Older names | JumpKick |
Flying Knee is an ability in the series.
Characteristics[edit | edit source]
A martial arts technique that inflicts extra damage to monsters that are floating, typically for either no MP cost or a small amount.
Appearances[edit | edit source]
Dragon Quest II HD-2D Remake[edit | edit source]
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It is already known by the Prince of Midenhall at level 1.
| Game | Description |
| A flying kick that’s especially effective against airborne enemies.[1] |
Dragon Quest III HD-2D Remake[edit | edit source]
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It can be learned by a Martial Artist starting at level 7 if their Wisdom exceeds 14.
| Game | Description |
| A flying kick that’s especially effective against airborne enemies.[2] |
Dragon Quest VI: Realms of Revelation[edit | edit source]
| Game | Description |
| A jumping attack that delivers a bone-crunching knee.[3] |
Flying Knee costs no MP to use, inflicting 50% more damage than a normal attack to Floating enemies. It is learned by Carver at level 5 and by other characters by advancing to rank 5 as a Gladiator. The following monsters are affected by Flying Knee:
- Babygoyle
- Barksman
- Cloud surfer
- Cumaulus
- Cutterfly (also Dragon)
- Czargoyle
- Damselfly (also Dragon)
- Darkgoyle
- Deadly dodo
- Devilmoth
- Dreamaera
- Freezing fog
- Hell hornet
- Hell niño
- High djinks
- Hocus dreamaera
- Killer moth
- Low djinks
- Mad mallard
- Sniping barksman
- Splutterfly
- Stormsgate Citadel
- Über dreamaera
- Venom wasp
- Wild carrot
It is used by the enemy Bronson.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
| Game | Description |
| A jumping attack that delivers a bone-crunching knee.[4] |
Flying Knee once again costs no MP to use, dealing 50% more damage than a normal attack to floating enemies. It is learned by advancing to rank 3 as a Martial Artist. The following monsters are affected by Flying Knee:
- Bird of terrordise
- Chimaera
- Cumulus rex
- Cumulus vex
- Direlog
- Discombombulator
- Div
- Djinn genie
- Dragon slime (also Dragon)
- Drake slime (also Dragon)
- Fire fry
- Floating bloater
- Gigalumph
- Gold fryling
- Healium balloon
- High djinks
- Hocus chimaera
- Kingfuchsia
- Metal dragon slime (also Dragon)
- Mouseflap
- Mousenap
- Peahooter
- Prism peacock
- Sharphooter
- Sky fry
- Stingfisher
- Zepling
Dragon Quest Heroes II[edit | edit source]
| Game | Description |
| Dives forward to deliver a bent-legged blow.[5] |
Flying Knee costs 7 MP to use, delivering a quick strike that damages any enemies in front of the user, sending them soaring backwards. Carver learns it once he has reached Gauntlet Proficiency level 3.
- Flying Knee can be upgraded further into Super Flying Knee at Proficiency level 9. It is performed by charging Flying Knee for a short time and costs 13 MP to use. At Proficiency level 12, it will upgrade even further into Über Flying Knee, which costs 18 MP. Each upgrade increases the attack's damage and its area of effect.
In Other Languages[edit | edit source]
Gallery[edit | edit source]
-
Carver using Flying Knee in Heroes II




