Wight prince

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The Wight prince is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest V.

It is a former sovereign that still clings to life in undeath.

Characteristics[edit | edit source]

Wight princes are zombified royals whose bodies have wasted away to show skulls with sunken glowing eyes, some of their teeth having fallen out. They wear ragged white robes with a magenta cloak around their necks that drags along the ground. The magnificent golden crowns on their heads are decorated with red and blue jewels and are worn with green caps. The princes hold themselves up with sceptres that are topped with blue orbs and they wear a ring with a red jewel on their bony hands. They are able to sear their opponents with flames called forth with their sceptres, which they can occasionally relinquish. After a 25 year long absence from the series, the wight prince made a reappearance in XI along with their kingly superiors. The princes continue to brandish their staves, as well as gaining the ability to cast darkness magic and revive their fellow monsters from the hereafter. They can also call forth skeletal allies to aid them in battle.

Appearances[edit | edit source]

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Wight prince (デッドエンペラー, Deddo enperā )
Big Book of Beasts No. : #098
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
115 0 158 45 100 89 67 064 N/A
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
0% 20% 20% 20% 67% 67% 20% 0% 100% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
100% 100% 67% 67% 20% 20% 100% 67% 20%
Additional information
Spells Skills Locations Dropped item
None Uses lightning staff (22~34 Sizz damage to entire party.) Mt. Batten Pass
Gotha Pass
Lightning staff1128
Notable changes in the remakes None


Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Wight prince (デッドエンペラー, Deddo enperā )
Defeated Monster List No. : #356
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead 224 30 1,338 292 138 192 153
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 50% 0% 0% 0% 50% -150% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 50% 25% 25% 0% 25% 25% 25%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
25% 25% 0% 99% 100% 25% 25% 25%
Additional information
Spells Skills Locations Dropped item
Kazam
Kazing
Brandishes a Lightning staff. (90~100 fire damage to entire party.)
Call for backup. (Armful and Dragon zombie)
The Battleground (second act) Thunderball132
Lightning staff1128
Description Long-dead rulers reanimated by malevolent magic. Their years of rest haven't dulled their desperate thirst for glory.


Malicious wight prince (デッドエンペラー・邪, Deddo enperā・ja )
Defeated Monster List No. : #629
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead 630 50 1,826 386 206 356 236
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 50% 0% 0% 0% 50% -150% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
75% 25% 75% 25% 25% 0% 25% 25% 25%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
25% 25% 0% 99% 100% 25% 25% 25%
Additional information
Spells Skills Locations Dropped item
Kazam
Zing
Brandishes a Lightning staff. (110~120 fire damage to entire party.)
Call for backup. (Malicious armful and Malicious dragon zombie.)
The Battleground (third act) Thunderball132
Lightning staff1128
Description Wight princes who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Treasures[edit | edit source]

Wight prince
Bestiary number: #60
Icon Attributes
Family Max HP Max MP Max Attack Max Defence Max Agility Max Magic
Undead 720 640 316 450 20 490
Forte Treasure Capacity Safekeeping Score Abilities* Traits Dragon Attack
2 100% C-c-cold Breath
Craggle
Dance of the Dead
Encroaching Fear
Fullheal
Tragic Circle
Counter-Poisoner
Counter-Stunner
Sorcereverb
Safety First
Slippery Skin
Feast of the Dead
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Weak Weak Normal Normal Normal Strong Strong Normal Weak
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Normal Normal Normal Normal Strong Normal Quite strong Normal
Additional information
Description A royal whose line got snuffed right out
They cannot feel cold or heat in a drought
They argue with wight kings and raspily shout
Habitat Cinderback Ridge (night only)
The Hinterquarters
The Snarl
Favorite Foods
Items Princely powder
Saint's ashes

Etymology[edit | edit source]

In its original usage in Middle English, a wight refers to a living creature, especially a human being. But in works of fiction, it has come to refer to a supernatural being, often wraith-like or undead. Wights are featured in J.R.R. Tolkien's world of Middle-earth, being depicted as undead monsters that are animated through violence and hatred such as the barrow-wights of The Lord of the Rings. This reinvention of the term lead to its inclusion in the roleplaying game Dungeons & Dragons in 1974, leading to the current popularity in RPGs.

Cardinal corpses & rotten royals[edit | edit source]

Gallery[edit | edit source]