It is a pitch-black variant of the regular Skeleton. Much like Shades and Silhouettes, they are animated shadows that attack adventurers; the difference being that the dark skeleton has retained the solid mass of its physical self.
These dedicated and fiercely loyal monsters stand against humanity.
Notable changes in the remake
Like all monsters originating from the World of Darkness, dark skeletons with enhanced attributes begin appearing in the World of Light after the fall of Black Citadel.
Dark skeletons appeared from the very beginning of the game, maintaining their ability to cast both Kasap and Blunt from the last game. They can also land curses with their attacks and can use Skeletoss.
Dark skeleton (影の騎士 Kage no Kishi)) Defeated Monster List No. : #079
Model
Experience
Gold
15
12g
Field Notes
The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar.
The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar.
Location(s)
Battle of the Pinnacle: Base, Blacka Pastures, Blackrock Ravine, Dead Man’s Land, The Damned Dunes, The Darkwood, The Fetid Foothills
Dark skeleton appears as an A-rank monster of the Undead family as part of the Dragon Quest I event alongside the Dragonlord's True Form on his banner. Starting with Version 2.0 of the game, it can be scouted from any limited banner, as well.
[[File:Tact Icon Undead.png|link= Undead family|30px]] [[File:DQTact Rank Icon .png|24px]] Dark skeleton (影の騎士 Kage no kishi)
Rare Attack Prep / Stats Up Zam Res +25 / Stats Up Falcon Slash Potency +5% / Stats Up Dark Masher Potency +5% Woosh Res +25 / Stats Up Falcon Slash Potency +5% / Stats Up Dark Masher Potency +5%