Airhead is the signature talent of The Time Being in Dragon Quest Monsters: The Dark Prince.

Dragon Quest Monsters: The Dark Prince edit

Airhead
Ability Skill Points Description
Snooze 3 Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Thin Air 10 Inflicts medium wind-elemental damages on a single enemy. The higher the user's level, the greater the damage that will be inflicted.
Stomp 20 Inflicts medium earth-elemental damages on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Lightning 30 Inflicts medium electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Seethe 50 Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge.
Max. MP +24 70 Raises max. MP by 24.
Brake Wind 85 Reflects breath attacks back at the enemy. Protects all allies once only.
Max. MP +40 100 Raises max. MP by 40.
Lightning Storm 120 Inflicts outrageous electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Big Banga 150 Inflicts outrageous explosive damange on all enemies. The higher the user's level, the greater the damage that will be inflicted.