Mazin
The Mazin is a recurring fused monster in the Dragon Quest series, first introduced in Dragon Quest VIII: Journey of the Cursed King.
| Dragon Quest monster | |
|---|---|
| Mazin | |
Art by Akira Toriyama | |
| Japanese | 怒りの魔人 |
| Romaji | Ikari no majin |
| First appearance | Dragon Quest VIII |
| Old localisation | None |
| Variants | Collum o' golem Chocolate golem Frankengolem Glacial golem Glyphic golem Gold golem Golem Grim golem Ruby golem Ruin golem Stone golem |
Characteristics edit
Mazin is the supreme Golem, being a gigantic red golem that glows with fiery aura. It's size varies from title to title as with most monsters, ranging from being as tall as a mountain to roughly 5 meters. Regardless of this discrepancy, Mazin's power is always among the greatest in the games where it appears.
Appearances edit
Dragon Quest VIII: Journey of the Cursed King edit
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The player can get Mazin by forming a Monster Team with the three Golem monsters, Brickman (which can be found in the Maella Region), Goldman (the area of the Holy Isle of Neos) and Stoneman (plateau on the Dark Ruins Isle) and their deathmove The Golemator.
Tension accumulated by Mazin's components will be carried over into the fusion, meaning that nearly every common monster will be atomized upon being hit. In addition, Mazin's Critical Hit ratios is much higher than normal at 1/6
Additionally, a Mazin can randomly be summoned by Morrie's Monster Mia ability to deliver a catastrophic punch to a single enemy.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit
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Dragon Quest Swords: The Masked Queen and the Tower of Mirrors edit
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Dragon Quest: Monster Battle Road edit
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Etymology edit
Though possibly coincidental, Mazin shares its name with the highest species of Golem a player can become in Final Fantasy Legend for the original Game Boy.
Gallery edit
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Battle in Dragon Quest VIII.
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Icon in Monsters 2: 3D.