Ruin is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VIII: Journey of the Cursed King, it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.

Characteristics

Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. Think of a Ruin as a magmalice on a grand scale, just without the fire magic.

Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series.

Appearances

Dragon Quest VIII: Journey of the Cursed King

Ruin (暗黒の魔人, )
Defeated Monster List No. : #285
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility Evasion
Material 3800 0 2480 0 513 120 100 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None None Black Citadel Orichalcum (100%)
Description The ruin of the Black Citadel itself, risen to defend its master Rhapthorne from the Hero and the party!
Notable changes in the remake None

Ruin is the last obstacle the party must overcome before they are able to escape the crumbling Black Citadel after defeating the recently resurrected Rhapthorne. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.

Dragon Quest X

Ruin appears as a stationary boss in the magical labyrinth, and will support itself by summoning Ruin golems during the battle.

Dragon Quest Monsters: Joker

A Ruin is present in the final round of the rank X tourney on Xeroph Isle.

Ruin
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material X ? ? ? ? ? ?
Traits Skills Resistances
Last Word, Critical Massacre Niflheim Whackproof, Confusionproof
Additional information
Description A malevolent beast born of the remnants of an ancient castle.
Weapons Swords, Spears, Hammers, Staves
Location -
Breeding chart Gold golem or Living statue x Mumboh-jumboe

Dragon Quest Monsters: Joker 2

Ruin
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material S L ? ? ? ? ? ?
Traits Skills Resistances
Double Trouble, Last Word, Hopeful Hitter, Grand Slammer Ruin Immune to Woosh, Donk, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep
Additional information
Weapons Staves
Location -
Breeding chart Mumboh-jumboe or Stormsgate Citadel x Living statue or Gold golem

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest of the Stars

Dragon Quest Monsters +

Ruin appears in the tenth anniversary bonus chapter as a member of Marumo's team, rising out of the sea in the distance and terrifying Terry's group out of challenging it's master.

Gallery