The Seaslime is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III.

It looks like a Slime with a Shellmet permanently stuck on its head, and is often encountered when sailing. Though not as common as their land-lubbing cousins, the Seaslimes are infamous for boasting high defence and elemental resistances, as well as turning tail when battles look bleak, not unlike the Metal slime family.

In the Nintendo DS remake of Dragon Quest VI, a Seaslime named Shelley can join the Hero and party as a Slime buddy.

Appearances

Dragon Quest III: The Seeds of Salvation

Seaslime (マリンスライム Marin suraimu)
Bestiary Number: #064
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
        18 38 4 197 45 47 100 28 0⁄64
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 70% 0% 0% 25% 0% 100% 25% 25% 25% 25% 25% 25% 25%
Additional information
Spells Skills Locations Item Drop
Kabuff Flee Ocean
Lozamii region
Chimaera wing1⁄64


Dragon Quest VI: Realms of Revelation

Seaslime (マリンスライム, Marin suraimu )
Big Book of Beasts No. : #179
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
    72 2 144 84 80 135 51 0/64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
25% 25% 25% 25% 25% 25% 25% 25% 0% 15% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 0% 80% 0% 0% 15% 15% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Kabuff Defend
Flee
Ocean Shellmet1⁄64
Notable changes in the remakes None


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Seaslime (マリンスライム, Marin suraimu )
Defeated Monster List No. : #121
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Slime 64 10 133 37 80 143 35
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
50% 50% 50% -125% -125% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 0% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 0% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kabuff Defends
Flees
Open Sea - South (first act)
Grotta della Fonte (second act)
Crimson coral1⁄16
Slime earrings1⁄128
Description Maritime slimes perfectly suited for the beach. As they grow bigger, they upgrade their shells for increasingly roomier models.


Malicious seaslime (マリンスライム・邪, Marin suraimu・ja )
Defeated Monster List No. : #478
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Slime 281 20 1,260 304 214 408 98
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
50% 50% 50% -125% -125% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 25% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kabuff Defends
Flees
Insula Orientalis (third act)
Open Sea - South (third act)
Crimson coral1⁄16
Slime earrings1⁄128
Description Seaslimes who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Heroes: Rocket Slime

Dragon Quest Monsters: Super Light

Dragon Quest Builders 2

Dragon Quest Tact

Seaslime appears as a C-rank monster of the Slime family as part of the Dragon Quest III event. It can be recruited from Chapter 2, Episode 1: A Ship Voyage and Chapter 3, Episode 1: Another Ship Voyage of the event quests at any difficulty, as well as Chapter 16, Episode 6: Sightseeing at Port Town of the main storyline. The seaslime can participate in the Armful, King kelp, and Blindfolded Hammerhood's Battle Roads as a party member. {{DQTactEnemy |name=Seaslime |kanji=マリンスライム |romanji=Marin suraimu |sprite=  |family= 
Slime |rank=  |role= 
Magic |lvl=105 |hp=382 |mp=262 |move=2 |attack=206 |defense=385 |agility=160 |wisdom=238 |weight=20 |bskill1=Crack |bskill2=Kabuff* |bskill3=N/a |askill1=Crack-type Spell Potency +5% / Stats Up |askill2=Crack Res +25 / Stats Up |askill3=Crack Potency +5% / Stats Up |askill4=Bang Res +25 / Stats Up |askill5=Crack Potency +5% / Stats Up |lperk1=N/a |bperk1=WIS +3 |bperk2=Crack Potency +2% |bperk3=N/a |aperk1=Crack-type Spell Potency +5%: Increases Crack-type spell potency by 5%. |frizz-resist=Normal |sizz-resist=Normal |crack-resist=Half Res |woosh-resist=Very Weak |bang-resist=Half Res |zap-resist=Very Weak |zam-resist=Normal |snooze-resist=Super Weak |poison-resist=Normal |physical-seal-resist=Normal |spell-seal-resist=Super Weak |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Normal |stun-resist=Normal |blind-resist=Immune |curse-resist=Half Res |paralysis-resist=Normal |confusion-resist=Normal |charm-resist=Half Res

Gallery

Related monsters

Similar species