Sizz
Sizz (also called Firebal) is a spell in the Dragon Quest series. It is one of the first spells, introduced in the original Dragon Quest, and is often learned by magi and other practitioners of offensive magic.
| Sizz | |
|---|---|
| |
| Japanese | ギラ |
| Rōmaji | Gira |
| Type | Offensive |
| Older names | Hurt / Firebal |
Sizz is often depicted as a line of fire that pierces a group of enemies. The flames intensify and movements grow more elaborate as the spell advances. With few exceptions, Sizz deals between 16~24 damage for 4 MP.
Appearances
Dragon Quest
Originally translated as Hurt and the only damaging spell in the game. The one-on-one style battles meant that it could only hit one enemy since there were never any groups to fight.
| Name | Learned | MP Cost | Effect | ||
|---|---|---|---|---|---|
| NES | GBC | 日本語 (JP) | |||
| Hurt | Firebal | ギラ (Gira) | Lv.4 | 2 | Damages the enemy for 15 HP |
| Hurtmore | Firebane | ベギラマ (Begirama) | Lv.19 | 5 | Damages the enemy for 60 HP |
Dragon Quest II
The Prince of Cannock learns this spell at level 3, and it allows hit to damage a group of enemies for 2 mp, and hits for an average of 20.
Dragon Quest III
Learned by Magi and Sages at level 7.
Dragon Quest IV
Sizz is learned by Maya at level 7 and the the hero at level 11. Laurel knows the spell upon joining Torneko.
Dragon Quest V
| Name | Level |
|---|---|
| Honey | -- |
| Liquid metal slime | -- |
| Prestidigitator | 5 |
| Conkjurer | 5 |
| Bianca | 8 |
| Ghost | 10 |
Dragon Quest VI
Sizz is learned by Ashlynn at level 6, and is already known by Mercury upon joining. Other characters can learn it by advancing to rank 2 of the Mage vocation. The spells costs users 4 mp, and hits between 16~24 damage.
Dragon Quest VII
Dragon Quest VIII
Sizz is learned by both the hero and Jessica at level 11. It deals an average of 16~24 damage and will increase in power once the character's wisdom surpasses 40, capping at 40.
Dragon Quest IX
Sizz and its advanced forms do not appear in Dragon Quest IX in any form.
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