For the monster class in Dragon Quest VII, see Walking corpse (Vocation).
The Walking corpse is a monster in the Dragon Quest series, introduced in Dragon Quest II.
Description
The walking corpse is a reanimated corpse, part of the Zombie family. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.
Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.
Appearances
- Item Dropped
-
- Fire resistance *
- 2⁄7
- Sprites
-
- Item Dropped
-
- Fire resistance *
- 0⁄7
- Bestiary No.
- 072
- Level
- 16
- Spell(s)
- None
- Skill(s)
- Defend
Waste turn
- Fire resistance *
- 0%
- Sprite
- Bestiary No.
- 047
- Spell(s)
- None
Original (SFC)
- Sprite
- Bestiary No.
- 051
- Spell(s)
- None
- Location(s)
-
- Army resistance *
- 0%
- Sprites
-
- Notable Changes
- None
Walking corpse (くさった死体 Rotting corpse)
- Sprite
- Bestiary No.
- 026
- Recruit Rate
- 1⁄8
- Spell(s)
-
- Army resistance *
- 0%
| In-Game Description |
As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. |
| Spell(s) |
None |
| Skill(s) |
Poison Attack Tension-reducing strike |
| Location(s) |
Pickham Region |
| Item(s) Dropped |
Antidotal herb1⁄16 Chain mail1⁄256 |
|
|
|
|
Manky mud (common, 1/8) Strength ring (rare, 1/128)
|
Newid Isle Tower of Trades
|
| Zombie
|
| 055
|
| Dragon Quest IX
|
| DS
|
These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.
They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|
Horks are members of the Zombie family and can be encountered in the Bewilder and Peace Traveler's Gates. They can also be bred by having another Hork as the pedigree and any other member of the Zombie family as the mate. Horks learn Lush Licks, Poison Gas, and Eerie Light naturally.
It is found on Infern Isle and is a rank C monster.
Walking corpse (くさった死体 Kusatta shitai)
| List No. |
028 |
| Field Notes |
Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. |
| Location(s) |
The Lumberlands |
| Item(s) Dropped |
Twisted talons, Grubby bandage |
Chapter 2
| HP |
Attack |
Defence |
Item(s) Dropped |
| 100~120 |
22~32 |
0~14 |
Gravestone (★☆☆), Lemongrass (★☆☆) |
| Location(s) |
| ? |
| Sprite |
 |
Gallery
-
Famicom art.
-
Dragon Quest Monsters.
-
Joker polygon model
Related Monsters