Beakon

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The Beakon is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. They are flightless bird monsters with long, spindly legs and large beaks.

Characteristics

Beakons are large, flightless birds with long legs growing from their heads. They have the heads of birds of prey, with mostly brown feathers and black around their eyes and large, sharp beaks. The beakons often have the ability to attack twice per turn, in some games having the ability to perform loud squawks that intimidate their opponents or can call for more of their kind. they may be based on a big legged bird called a pukeko. more particularly, a baby pukeko, which at first glance has no neck. this almost makes it look like its head is its entire body, similar to the beakon.

Appearances

Dragon Quest III: The Seeds of Salvation

Beakon (おおくちばし Ōkuchibashi)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#057
Level
18
Gold
24
HP
43
MP
0
Attack
55
Defense
43
Agility
24
Evasion
064
Spell(s)
None
Skill(s)
Acts twice per turn
Item Dropped
Seed of wisdom164
Fire resistance *
0%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
100%
Fuddle resistance
0%
Snooze resistance
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest IX: Sentinels of the Starry Skies

Beakon (おおくちばし Ōkuchibashi)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Bestiary no.
#070
Family
Bird
Gold
78
HP
65
MP
9
Attack
68
Defence
65
Agility
68
In-game description

Barbaric birds that attack twice with deadly drumsticks and cry cacophonously to creep out foes and call forth friends.

They evolved from big birds who swooped down from the skies to settle on the land, and had no further need of their wings.

Spell(s)
None
Skill(s)
Acts twice per turn
Calls for backup (Beakon)
War Cry
Flee
Location(s)
Lonely Plains
Item(s) dropped
Chimaera wing116
Clogs132
Fire resistance *
-25%
Ice resistance *
0%
Wind resistance *
0%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
0%
Light resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
0%
Snooze resistance *
0%
Poison resistance *
0%
Stun resistance *
25%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
0%
Charm resistance *
50%


Dragon Quest X

Beakons appeared from the beginning of the game. When they become enraged, they are able to perform a Jump Strike and will flee when threatened. Starting with Version 5.0, vicious beakons can be encountered in the Netherworld, as well. They can still perform a jumping attack and no longer flee.

Dragon Quest Rivals

Beakon appeared in the standard card pack as a normal rarity card common to all leader characters.

Gallery

Trivia

  • All three Beakon types are exaggerated parodies of the Phorusrhacidae family of flightless birds. More commonly known as terror birds, these walking hatchets possessed enormous beaks and existed as apex predators in the plains of South America roughly 2 million years ago in the Cenozoic era.
  • The beakon's English name is a play on "beak" and "beacon". Its Japanese name, ōkuchibashi, literally means "large beak" or "giant beak".

Similar species