Sleepy Touch
| Sleepy Touch | |
|---|---|
| Japanese | ねむり攻撃 |
| Rōmaji | Nemuri kōgeki |
| Type | Trait |
Sleepy Touch is a trait that gives monsters a chance to put targets to sleep with their attacks.
Appearances[edit | edit source]
Dragon Quest Monsters: Joker 2[edit | edit source]
Sleepy Touch gives monsters a chance to put their target to sleep when attacking. It is known by Mummy boy.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Sleepy Touch gives the possessing monster a 4% chance to inflict sleep on a target when performing a normal attack. The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Sleeper. Sleepy Touch will not activate if the target absorbs the damage of the blow and is healed.
| Monsters of any size | ||||||
|---|---|---|---|---|---|---|
| Level 20 | Level 1 | Level 20 | Level 1 | Level 20 | Level 1 | Level 20 |
| Level 20 | Level 1 | Level 20 | Level 40 | Level 1 | Level 40 | Level 20 |
| Large-size monsters only | |||||||
|---|---|---|---|---|---|---|---|
| Level 1 | Level 1 | Level 1 | Level 1 | Level 1 | |||
Trivia[edit | edit source]
- In the original Japanese, the trait shares a name ねむり攻撃 (Nemuri kōgeki,, Sleep attack?) with the recurring Sleep Attack skill.