The Mandrake mangler is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IX. It is a pink-scaled dragon soldier armed with a saber and shield. When it originally appeared, it was given the same name as the darker red Mandrake marauder, but in Japanese, it was a completely new and different monster.

Characteristics

Mandrake manglers are bipedal anthropomorphic dragon soldiers that are armed and ready for battle. Their scales are a pale shade of red. They have large pairs of wings on their backs with grey membranes, a long pair of horns, and scales running down the top of their heads to their tails, all in grey, as well. Their swords and shields are brass-colored, while their armor is colored ivory. In battle, they have a tendency to call for more of their kind as backup.

Appearances

Dragon Quest IX

##166 - Mandrake marauder
 
HP MP Experience Gold
172 20 1,760 124
Attack Defense Speed
132 198 144
Dropped Item Dragon's scale1⁄16
Bandit blade1⁄128
Locations The Magmaroo
Grotto
Skills Call for backup (Mandrake marauder)
Spells None
Family Dragon
Bestiary # #166
Game Dragon Quest IX
Console DS
Japanese Name りゅう兵士
Romanized Jap. Ryū-heishi
Description Dragon dragoons and masters of fire. Fiercely loyal, their friends are never far off, and when called, will come running.

Their flame-red bodies are clothed in fire, and they incinerate anyone insane enough to approach them.

Dragon Quest X

Mandrake mangler began appearing in Version 7.0. It is able to call for backup from more of its kind and can perform a jumping slash attack.

Dragon Quest Tact

Mandrake mangler appears as a C-rank monster of the Dragon family as part of the original Dragon Quest IX event. It can be recruited from the 3 Warriors stage of "Be Kind to Monsters" at any difficulty.

    Mandrake mangler (りゅう兵士 Ryū-heishi)
Image
 
Attributes
Role Max level HP MP Move
  Attack 115 759 198 2-3
Attack Defence Agility Wisdom Weight
373 260 337 127 20
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Normal Very Weak Half Res Very Weak
  Zap   Zam   Snooze   Poison   Physical Lock
Normal Half Res Normal Super Weak Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Normal Normal Normal Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Half Res Half Res Immune Super Weak
Skills
Basic skills Awakening skills
Lightstrike
Hellfire Slash (Level 21)
Move +1 / Stats Up
Woosh Res +25 / Stats Up
Hellfire Slash Potency +5% / Stats Up
Zam Res +25 / Stats Up
Hellfire Slash Potency +5% / Stats Up
Perks
Basic perks ATK +3
Hellfire Slash Potency +2%
Leader perk None
Awakening perk Move +1: Raises Move by 1.


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