Weaken beakons are large flightless birds, having the appearance of a long pair of legs growing from their heads. They have purple or pinkish plumage with red skin around their faces and large, sharp beaks that they use to tear apart prey. Like their weaker kin, these beakons have the ability to act twice per turn and are even able to cast magic to soften the defences of their opponents. According to their monster info in X, weaken beakons are the natural enemy of treefaces as they use their large beaks to dig burrows into the trunks of large trees.
Brainy birds that cast Kasap to dwindle the defences of their adversaries before they attack. Though flightless, their long legs allow them to leap great distances
They love to cast Kasap then come back for a second attack with their big old beaks. Freeze them out if you can. The daycare workers of the monster kingdom, they hang upside-down from trees and let baby beasties swing on them.
Weaken beakons appeared from the beginning of the game. They have kept their familiar ability to cast Kasap and are also able to cast Dazzle, as well. The weaken beakons are also able to perform a jumping attack that allows them to strike from a distance.
These wingless wonders are nothing more than avian craniums on legs. Still, they're suitable substitutes for a trapeze when hanging upside down from a tree branch.
All three Beakon types are exaggerated parodies of the Phorusrhacidae family of flightless birds. More commonly know as terror birds, these walking hatchets possessed enormous beaks and existed as apex predators in the plains of South America roughly 2 million years ago in the Cenozoic era.