| Dragon Quest monster
|
| Corpse corporal
|
 Art by Akira Toriyama
|
| Japanese
|
リビングデッド
|
| Romaji
|
Ribingu deddo
|
| First appearance
|
Dragon Quest II
|
| Old localisation
|
Zombie
|
The Corpse Corporal is a recurring monster in the Dragon Quest series.
Introduced in Dragon Quest II: Luminaries of the Legendary Line, it is a stronger version of the Walking corpse.
Characteristics
The creepy Corpse corporal shuffles soulessly until it encounters an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the party in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit a Spooky Aura that leaves enemies open to extra damage from slung spells.
It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In Dragon Quest II and the Builders games, the corpse corporal has sickly jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.
Appearances
Corpse corporal (リビングデッド Ribingu deddo)
- Sprite
- Fire resistance *
- 0⁄7
Corpse corporal (リビングデッド Ribingu deddo)
- Sprite
- Bestiary No.
- #072
- Recruit Rate
- N/A
- Spell(s)
- None
Corpse Corporal (リビングデッド Ribingu deddo)
Original (SFC)
- Bestiary No.
- #120
- Recruit Rate
- NA
- Spell(s)
- None
- Army resistance *
- 0%
- Sprites
- Notable Changes
- None
Corpse corporal (リビングデッド Ribingu deddo)
- Sprite
- Bestiary No.
- #180
- Spell(s)
- None
- Army resistance *
- 15%
*Zombie-type
Corpse corporal (リビングデッド Ribingu deddo)
Reappearing after taking a backseat from the previous game starting in the base game, they are more formidable than in past entires, paralyzing enemies with their breath and cursing them.
Corpse corporal (リビングデッド Ribingu deddo )
- Sprite
- Bestiary no.
- 146
- In-game description
Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity.
- Spell(s)
- None
- Fire resistance *
- -125%
- Ice resistance *
- 25%
- Wind resistance *
- -110%
- Earth resistance *
- 0%
- Light resistance *
- -125%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
Vicious corpse corporal (リビングデッド・強 Ribingu deddo・kyō )
- Sprite
- Bestiary no.
- #239
- In-game description
Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows.
- Spell(s)
- None
- Fire resistance *
- -125%
- Ice resistance *
- 25%
- Wind resistance *
- -110%
- Earth resistance *
- 0%
- Light resistance *
- -150%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
Corpse corporal (リビングデッド Ribingu deddo)
| Model |
Experience |
Gold |
 |
49 |
20g |
| List No. |
#043 |
| Field Notes |
Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
| Location(s) |
Arba Town (Recruit), Dawnsholm (Hero), Guardian's Grove (Friends of the Forest), The Fault (Captain, Hero), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway) |
| Item(s) Dropped |
Saint’s ashes, Evencloth |
Corpse corporal (リビングデッド Ribingu deddo)
| List No. |
#099 |
| Field Notes |
Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
| Location(s) |
Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills |
| Item(s) Dropped |
Grubby bandage, Ring of immunity |
Corpse corporal (リビングデッド Ribingu deddo)
Chapter 2
| Sprite |
 |
Corpse corpral appears as a C-rank monster of the Undead family. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the Passage to Rendarak during the limited Dragon Quest II event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the Ghost and Gremlin's Battle Roads as a party member.
Corpse corporal (リビングデッド Ribingu deddo)
Stats
| First |
Second |
Third |
| Zam-type Physical Potency +5% / Stats Up |
Woosh Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| Fourth |
Fifth |
| Zap Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| First |
| Zam-type Physical Potency +5%: Raises Zam-type physical potency by 5%. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Very Weak |
Very Weak |
Normal |
Half Res |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Normal |
Half Res |
Normal |
Half Res |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Half Res |
Normal |
Normal |
Super Weak |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Normal |
Normal |
Super Weak |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Immune |
Normal |
Normal |
Gallery