CurseLamp (Class)
The CurseLamp is a monster class available in the game Dragon Quest VII.
Description
The CurseLamp is a monster that looks like a lamp to trick people. It gives a significant boost to agility and slight increases to appearance and intelligence. However, there is a moderate drop in all other categories.
Requirements
To become a CurseLamp, a character must first master the Mimic and the Hork classes. The player can also find a CurseLamp heart in the Immigrant Town with 30-34 people in it. The player can also get one from fighting a CurseLamp in the Demon Lord's Lair in the past.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 190 |
| Strength | -10 Percent |
| Agility | +15 Percent |
| Guard | +5 Percent |
| Intelligence | +5 Percent |
| Appearance | +10 Percent |
| Max HP | -20 Percent |
| Max MP | +20 Percent |
| Mastery Bonus | +15 Bonus to Agility |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Oil Pot | Stop Spell | 1 | One Group | Has a chance of preventing one group of enemies from casting spells | 3 |
| 2 | Lamp Rust | Nothing | 15 | |||
| 3 | Brass Lamp | Panidance | 35 | One Group | May cause confusion in one group of enemies | 0 |
| 4 | Copper Pot | Nothing | 60 | |||
| 5 | Cur Lamp | Snowstorm | 80 | One Group | Causes ~55 HP in ice damage | 5 |
| 6 | Damn Lamp | Nothing | 120 | |||
| 7 | Lamp Champ | Ramming | 145 | One Enemy | Attack causes user and enemy drop to drop to 20% HP if successful | 0 |
| 8 | Soul Eater | Summon | 190 | Self | Summons one of the four deities to fight for the party | 20 |