A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.
Appearances
Ghoul Bestiary Number: 110
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| Resistances
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| Additional information
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They appear in the downloadable content traveller's tablet a Poisonous Party as normal enemies, able to dish out decent damage with their normal attacks and capable of poisoning the entire party in a single breath attack.
Ghoul Defeated Monster List No. : 128
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| Additional information
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| Spells
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Skills
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Locations
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Dropped item
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| None
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Call for help
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Arcadia Region East Argonia
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Antidotal herb1⁄8 Gold ring1⁄128
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| Description
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Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor.
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| Notable changes in the remake
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| List No. |
137 |
| Field Notes |
Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference. |
| Location(s) |
The Lumberlands |
| Item(s) Dropped |
Pitch pearl, Giant tortoise shell |
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| Image |
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| Chapter 2 Attributes |
| HP |
Attack |
Defence |
Dropped items |
Locations |
| 70~415 |
20~94385 |
8~24002910948594896759473969847496848 |
Gravestone (★☆☆), Lemongrass seed (★☆☆) |
Holy sanctum of Rimuldar |
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Gallery
Related Monsters
Similar Species