The Ghoul is a recurring undead monster in the Dragon Quest series, introduced in Dragon Quest II: Luminaries of the Legendary Line. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.
Characteristics
Ghouls have rotten blue-grey skin, an unkempt mass of grey hair, and they wear dull red and green rotting clothes. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes. Later appearances in the series gave them the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to poison with both their claws and venomous exhalations.
Appearances
- Sprite
- Fire resistance *
- 2⁄7
- Sprite
- Bestiary No.
- #110
- Level
- 36
- Skill(s)
- Call for help
- Fire resistance *
- 0%
Nintendo 3DS
| Bestiary no. |
#128 |
| Family |
Undead |
| In-game description |
Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. |
| Spell(s) |
None |
| Skill(s) |
Call for help |
| Location(s) |
Arcadia Region East Argonia |
| Item(s) dropped |
Antidotal herb1⁄8 Gold ring1⁄128 |
- Sprite
- Bestiary no.
- #200
- In-game description
A ravenous reanimated corpse that will eat anything within reach. Unable to feel anything, it will keep coming until it's finally cut down.
- Spell(s)
- None
- Skill(s)
- Spews out a stream of poisonous gunk (damage and poison one party member)
- Fire resistance *
- -150%
- Ice resistance *
- 50%
- Wind resistance *
- -110%
- Earth resistance *
- 0%
- Light resistance *
- -150%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
Vicious ghoul (グール・強 Gūru・kyō )
- Sprite
- Bestiary no.
- #615
- In-game description
Ghouls driven to dangerous extremes by the dark power of the Lord of Shadows.
- Spell(s)
- None
- Skill(s)
- Spews out a stream of poisonous gunk (damage and poison one party member)
Sweet Breath
- Fire resistance *
- -150%
- Ice resistance *
- 50%
- Wind resistance *
- -110%
- Earth resistance *
- 0%
- Light resistance *
- -150%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
| List No. |
#137 |
| Field Notes |
Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference. |
| Location(s) |
The Lumberlands |
| Item(s) Dropped |
Pitch pearl, Giant tortoise shell |
Chapter 2
| Sprite |
 |
Ghoul appears as a B-rank monster of the Undead family as part of the limited Dragon Quest II event. It can be recruited from the Dirkandor stage from Adventure in the DQII World at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in Madusa's Battle Road as a party member.
Stats
| First |
Second |
Third |
| Physical Potency +5% / Stats Up |
Zap Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| Fourth |
Fifth |
| Bang Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| First |
Second |
Third |
| ATK +5 |
Shade Slash Potency +2% |
N/a |
| First |
| Physical Potency +5%: Raises physical potency by 5%. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Very Weak |
Very Weak |
Normal |
Normal |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Half Res |
Half Res |
Normal |
Half Res |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Half Res |
Super Weak |
Normal |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Normal |
Normal |
Super Weak |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Immune |
Normal |
Normal |
Etymology
A ghoul (غول, ghūl) is a demon-like creature or monstrous being from pre-Islamic Arabian mythology that is said to feast on corpses and is associated with graveyards. In modern fiction, the term is used to refer to a specific type of monster.
Related monsters
Similar species
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