The Ghoul is a recurring monster in the series, first appearing in Dragon Quest II. These zombies are tougher than a Walking corpse and are often able to call for back up if the player is not swift in dispatching it.
Characteristics
Ghouls are undead monsters with rotten blue-grey skin, an unkempt mass of grey hair, and red eyes, their mouths agape with drool constantly trailing. Their clothes have begun to rot away on their bodies, wearing either red or burgundy tunics with belts around their waists and dull pink or green trousers that have faded in colour. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes.
Later appearances in the series gave ghouls the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to poison with both their claws and venomous exhalations. According to their monster description in X, ghouls are unable to die normally and thus hold grudges to the world of the living. Their hobby is enfeebling adventurers and watching them suffer.
Appearances
- Sprite
- Fire resistance *
- 2⁄7
- Sprite
- Bestiary No.
- #110
- Level
- 36
- Fire resistance *
- 0%
Nintendo 3DS
| Bestiary no. |
#128 |
| Family |
Undead |
| In-game description |
Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. |
| Spell(s) |
None |
| Skill(s) |
Calls for backup (Ghoul) |
| Location(s) |
Arcadia Region East Argonia (night only) Summoned by Wight king |
| Item(s) dropped |
Antidotal herb1⁄8 Gold ring1⁄128 |
- Model
- Bestiary no.
- #111
- In-game description
They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup.
When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further.
- Spell(s)
- None
- Skill(s)
- Calls for backup (Ghoul)
- Fire resistance *
- -50%
- Ice resistance *
- 50%
- Wind resistance *
- -25%
- Blast/Lightning resistance *
- 0%
- Earth resistance *
- 0%
- Dark resistance *
- 25%
- Light resistance *
- -100%
Ghouls appeared from the beginning of the game. Like before, they are able to call from backup from more of their kind in battle. They are now able to breathe out Sweet Breath in order to put adventurers to sleep and can place curses on their opponents, as well.
- Sprite
- Bestiary no.
- #200
- In-game description
A ravenous reanimated corpse that will eat anything within reach. Unable to feel anything, it will keep coming until it's finally cut down.
- Spell(s)
- None
- Skill(s)
- Spews out a stream of poisonous gunk (Damage and poison one party member)
- Fire resistance *
- -50%
- Ice resistance *
- 50%
- Wind resistance *
- -10%
- Earth resistance *
- 0%
- Light resistance *
- -50%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
Vicious
Vicious ghoul (グール・強 Gūru・kyō )
- Sprite
- Bestiary no.
- #615
- In-game description
Ghouls driven to dangerous extremes by the dark power of the Lord of Shadows.
- Spell(s)
- None
- Fire resistance *
- -50%
- Ice resistance *
- 50%
- Wind resistance *
- -10%
- Earth resistance *
- 0%
- Light resistance *
- -50%
- Dark resistance *
- 25%
- Stumble resistance *
- 0%
- Beguile resistance *
- 25%
- Elemental resistance *
- 0%
| List No. |
#137 |
| Field Notes |
Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference. |
| Location(s) |
The Lumberlands |
| Item(s) Dropped |
Pitch pearl, Giant tortoise shell |
Chapter 2
| Sprite |
 |
Ghoul appears as a B-rank monster of the Undead family as part of the Dragon Quest II event. It can be recruited from the Dirkandor stage from "Adventure in the DQII World" at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in Madusa and Winter Queen's Battle Roads as a party member.
Stats
| First |
Second |
Third |
| Physical Potency +5% / Stats Up |
Zap Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| Fourth |
Fifth |
| Bang Res +25 / Stats Up |
Shade Slash Potency +5% / Stats Up |
| First |
Second |
Third |
| ATK +5 |
Shade Slash Potency +2% |
N/a |
| First |
| Physical Potency +5%: Raises physical potency by 5%. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Very Weak |
Very Weak |
Normal |
Normal |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Half Res |
Half Res |
Normal |
Half Res |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Half Res |
Super Weak |
Normal |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Normal |
Normal |
Super Weak |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Immune |
Normal |
Normal |
In Other Languages
| Language |
Translation |
Meaning |
Español | Zombi necrófago | Spanish for "necrophage zombie". |
Français | Goule | French for "ghoul". |
Deutsch | Ghul | German for "ghoul". |
Italiano | Zombie grigio | Italian for "grey zombie". |
Trivia
- A ghoul (غول, ghūl) is a demon-like creature or monstrous being from pre-Islamic Arabian mythology that is said to feast on corpses and is associated with graveyards. In modern fiction, the term is used to refer to a specific type of monster.
Gallery
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Alternate concept art.
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Appearance in
VII's
Big Book of Beasts in the remake.
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A Vicious ghoul.
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A Ghoul along with other monsters in XI.
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Slime MoriMori Dragon Quest.
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Trading Battle Card
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Monster Battle Scanner card.
Similar species