Magical Heal

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Revision as of 16:14, 9 November 2021 by dragon>Aphelion (Created page with "{{Spell Infobox |title = Magical Heal |image = |japanese = マジカルヒール |romaji = Majikaruhīru |old = |type = Restorative }} '''Magical Heal''' is a recurring spell...")
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Magical Heal is a recurring spell in the Dragon Quest series. It summons mysterious rain that restores the HP of allies.

Appearances

Dragon Quest X

Magical Heal can be learned by Ham hatwitch as a monster companion for 40 skill points. It costs 12 MP to cast and heals nearby allies and slowly recovers some HP over time for 60 seconds, making it similar to Right as Rain and Reheal.

Dragon Quest Tact

Magical Heal can be learned by Splutterfly at level 24 and costs 22 MP to cast. It has a range of 1-2 squares away from the caster and can be self-cast, restores a small amount of HP to a single character and greatly raises their Spell Res for 3 turns.

Magical Heal (マジカルヒール Majikaruhīru)
Ability information
Magical Heal
Role * Type * Element MP cost
Support Spell 28
Range Additional effects

1-2 (+self)

Spell Res UP
Description
Heals a minor amount of HP for 1 ally and greatly raises Spell Res for 3 turns
Naturally learnt by
Splutterfly