Healing clothes
The Healing clothes are clothing in the series.
| Healing clothes | |
|---|---|
| Japanese | いやしの服 |
| Romaji | Iyashi no fuku |
| Old localisations | First Aid Kit (Scan Battlers) |
| Found in | Dragon Quest X Dragon Quest X Offline Dragon Quest Walk Dragon Quest Champions Dragon Quest Smash/Grow Dragon Quest: Scan Battlers |
| Effect | Increases the wearer's Magical Mending. |
Appearances edit
Dragon Quest X edit
The Healing clothes have a Defence bonus of +6, a Style bonus of +2, a Magical Mending bonus of +5, and a Weight bonus of +1. They have an equipment level of 7 and can be equipped by a Priest, Mage, Sage, Fortune Teller, Druid, Death Master, Dragomancer, or Hermit. The clothes can be crafted with sewing and the entire set consists of the clothes, trousers, hat, and boots. If all four pieces are equipped, the wearer gains an extra +2 bonus to Magical Mending and +5 to Style.
- Recipe: Flaxen thread + Fresh water
Dragon Quest X Offline edit
The Healing clothes have a Defence bonus of +7, a Magical Mending bonus of +5, and a Deftness and Charm bonus of +4. They can be equipped by the Hero as a Priest, Mage, or Sage, Fuura, Raguas, Duston, and Anlucia. The clothes can be purchased for 165 gold from various armour shops or crafted with the Fun-Size Forge.
- Recipe: Flaxen thread x3 + Fresh water
Dragon Quest Walk edit
The Healing clothes are 1★ upper body armour with a Defence and Magical Mending bonus of +2. They are a piece of initial equipment for Priest characters.
Dragon Quest Smash/Grow edit
The Healing clothes are 2★ upper body armour with a Defence bonus of +11 and a Magical Defence bonus of +12 at level 1. Their starting Boons are Magical Damage +5% and Wind Resistance +5%. The clothes can be acquired randomly from any transmuter.