Great keeper
| Dragon Quest monster | |
|---|---|
| Great keeper | |
Art by Akira Toriyama | |
| Japanese | てんのもんばん |
| Romaji | Ten no monban |
| First appearance | Dragon Quest III |
| Old localisation | GateGuard |
| Variants | Belleau Ice sculpture Living statue Stone guardian Stone kid Steely statue |
The Great keeper is a monster in the series.
Characteristics[edit | edit source]
Great keepers are living statues made out of solid gold, having the appearance of muscular, bearded men wearing togas, their left fist permanently raised into the air. Their eyes glow with blue light. The golden giants are known for delivering devastating attacks with their enormous fists or stamping the ground violently. True to their Japanese name, great keepers are the heavenly gatekeepers of Zenithia, although in some games, they will even serve as guardians for the lairs of demon lords, as well.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
| Sprite | Level | HP | MP | |
![]() |
63 | 700 | 0 | |
| Attack | Defense | Agility | Experience | Gold |
| 350 | 200 | 100 | 8500 | 130 |
| Bestiary No. | #136 |
| Spell(s) | None |
| Skill(s) | Desperate attack |
| Location(s) | Cloudsgate Citadel |
| Item Dropped | Tough guy tattoo1⁄64 |
| Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
| 0⁄64 | 0% | 25% | 25% | ||
| Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
| 0% | 100% | 30% | 100% | ||
| Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
| 25% | 100% | 100% | 25% | ||
| Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
| 70% | 25% | 70% | |||
Dragon Quest III HD-2D Remake[edit | edit source]
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
| Sprite | HP | MP | Attack |
| 800 | 0 | 256 | |
| Defense | Agility | Experience | Gold |
| 300 | 70 | 600 | 150 |
| Bestiary no. | #299 |
| Family | Material |
| In-game description | This resplendent statue of gold belongs at the gates of heaven. No one knows how or why it has fallen from grace. |
| Spell(s) | None |
| Skill(s) | N/A |
| Location(s) | Altar of Wroth |
| Item(s) dropped | Ruby of protection1⁄64 Seed of skill1⁄128 |
| Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
| 0⁄64 | 0% | 25% | 25% | |
| Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
| 25% | 25% | 50% | 25% | |
| Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
| 25% | 25% | 25% | 100% | |
| Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
| 50% | 100% | 100% | 50% | |
| Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
| 50% | 15% | 100% | 100% | |
| Stun Resistance * | Sap Resistance * | Army Resistance * | ||
| 100% | 15% | 25% | ||
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]
Great keeper appears as a SS-rank monster of the Material family exclusive to the SP version of the game. It can be synthesised with a special combination of a Living statue and Gem slime.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,440 | 330 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 550 | 680 | 380 | 270 |
| Bestiary No. | #349 |
| Rank | A |
| In-game description | They might literally have hearts of gold, but they're not overly accommodating of unwelcome guests, turning away would-be trespassers from Zenithia before they can even get a foot in the door. |
| Talents | Altruist (lv. 1) |
| Guaranteed traits | Intimidating (lv. 1) Critical Moment (lv. 20) Insta-Oomph (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Dragonsbane (lv. 1) Critical Sensation (lv. 60) |
| Habitat | This monster has no natural habitat |
| Items | N/A |
| Synthesis chart | |
| Notable synthesis | (Two generation synthesis) |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 0% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 25% | 50% | 50% | 50% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 0% | 0% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 25% | 0% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 50% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Tact[edit | edit source]
Great keeper appears as a S-rank monster of the Inorganic family in the Japanese version of the game on its own banner along with Goregoyle.
In Other Languages[edit | edit source]
Gallery[edit | edit source]
-
VIII official art
-
XI polygon model
-
A malicious great keeper
-
Great keeper in Tact
-
DQ Trading Card
-
Tact artwork.
- Material family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest III enemies
- Dragon Quest III bonus dungeon enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest VIII 3DS enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest: Monster Parade enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters

