The Slick slime is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest XI. It is a particularly viscous member of the Slime family that possesses a certain unappealing feeling to the touch.
Slick slimes, like their more common green cousins, are fluid puddles of reddish-black oil that are perpetually bubbling, with some of the bubbles hanging in place in midair. They are at home in incredibly hot areas such as volcanoes. In battle, they can splash opponents with the viscous oil their bodies are composed of in order to make them more vulnerable to flames from other monsters such as Evangelizards and Lava lamplings. They are also able to call for help from lava lamplings and can perform a powerful fire technique by combining their abilities.
Becomes pepped up Calls for backup (Lava lampling) Douses character in dangerously flammable oil (temporarily lowers party member's fire resistance) Oil Burner (Pep power, with Lava lampling)
Becomes pepped up Calls for back up (Malicious lava lampling) Douses character in dangerously flammable oil (temporarily lowers party member's fire resistance) Oil Burner (Pep power, with Malicious lava lampling)
Slick slime appears as an A-rank monster of the Slime family as part of the limited The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! event alongside Trauminator on its banner. It can participate in the Mindini hunter's Battle Road as a party member.
Tar Splash Stance / Stats Up Woosh Res +25 / Stats Up Tar Splash Potency +5% / Stats Up Instant Damage Barrier: Grants a barrier that reduces damage by 15% for three turns at battle start. Zam Res +25 / Stats Up Tar Splash Potency +5% / Stats Up Max HP +30
Perks
Basic perks
Max HP +20 AGL +15 Tar Splash Potency +2%
Leader perk
Raises Frizz-type martial potency of allies, including itself, by 10% in a 5x5 square around it.
Awakening perk
Tar Splash Stance: Attacks with Tar Splash when attacked by enemy within 1 to 3-space range up to three times per battle.