Airhead
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Airhead is the signature talent of The Time Being in Dragon Quest Monsters: The Dark Prince.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Ability | Description | Skill Points |
|---|---|---|
| Snooze | Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 3 |
| Thin Air | Inflicts medium wind-elemental damages on a single enemy. The higher the user's level, the greater the damage that will be inflicted. | 10 |
| Stomp | Inflicts medium earth-elemental damages on all enemies. The higher the user's level, the greater the damage that will be inflicted. | 20 |
| Lightning | Inflicts medium electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted. | 30 |
| Seethe | Internalises rage in order to raise the damage of the next attack. Furthermore, the user's attacks become more difficult for the enemy to dodge. | 50 |
| Max. MP +24 | Raises max. MP by 24. | 70 |
| Brake Wind | 85 | |
| Max. MP +40 | Raises max. MP by 40. | 100 |
| Lightning Storm | Inflicts outrageous electrical damage on all enemies. The higher the user's level, the greater the damage that will be inflicted. | 120 |
| Big Banga | Inflicts outrageous explosive damange on all enemies. The higher the user's level, the greater the damage that will be inflicted. | 150 |