Great trolls are purple-skinned trolls that are among the strongest monsters in a Demon Lord's armies. They wear roughspun tunics over a single shoulder and carry mighty spiked clubs in their right hands. Just like other trolls, they are capable of landing desperate attacks, but are also just as likely to waste their turns licking their clubs or simply falling over before they can land a hit. Its position as the strongest of the trolls was eventually usurped by the terror troll, though it also finds itself in battle with the Stout trolls over who is the strongest among troll society. They have light blue lips and tongues to set them apart from their fellow purple-skinned cousins. Their monster description in Dragon Quest X states that great trolls are descendants of a royal family that existed in ancient times.
Descended from the most dastardly despots in troll history. One strike from their cruel club is a death sentence for anyone who finds themselves on the receiving end.
Great troll began appearing in Version 2.0 of the game. Once again they are able to land desperate attacks and will waste their turns licking their clubs in battle, as well as being able to perform Shove. Great trolls can be encountered at Zoma's Citadel during the limited "Challenge to the Archfiend Zoma" event.
A Great troll appears as the boss of Chapter 7. In the English version, he has been named Golok the Gatekeeper in keeping with the localization's theme of naming characters after types of swords. A golok is a type of blade used in Southeast Asia.
A tyrant among trolls who rules over his fellow fiends with an iron fist...and a wooden club. They're engaged in a ceaseless struggle with their 'stout' cousins over who has the top spot in troll society.
Great Troll appears as an S-rank monster of the Demon family that can be scouted normally from any banner. It can also be faced as a boss in the VS Great Troll quest.
Instant Buff/Stats Up Zap Res +25/Stats Up Spinning Wheel/Charging Dark Spinning Wheel Potency +5% / Stats Up Woosh Res +25/Stats Up Spinning Wheel/Charging Dark Spinning Wheel Potency +5% / Stats Up
Perks
Basic perks
Max HP +30 ATK +15 Spinning Wheel Potency +2%
Leader perk
Lowers enemy ATK by 10% in a 5x5 square around it.
Awakening perk
Instant Buff: Greatly raises DEF for 3 turns at battle start.